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Savage Melee LF Build


Huntymann

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2 minutes ago, Erratic1 said:

Is there a reason to play a Scrapper rather than Brute, given Scrapper Savage DoTs will not get crit bonuses and Brute Fury will impact both direct damage and DoTs?

I didn't realize that mechanic of brute's fury. I just thought it would be a fun combination to play, but if brute's are better with savage melee I'll probably do that.

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8 minutes ago, Huntymann said:

I didn't realize that mechanic of brute's fury. I just thought it would be a fun combination to play, but if brute's are better with savage melee I'll probably do that.

 

It will function on a scrapper, just you stand to be dissatisfied when you are swiping at a target and another player comes along and one-shots it because your crits do not apply to the DoT portion on your damage. That will happen to the Brute too occasionally but not as often because the DoT portion of their damage gets boosted by their Fury bar. Because of this you will want to build to keep your fury bar up, so you will want to be durable and endurance efficient so as to not have to rest often to recover health or endurance.

 

I went Savage/Electrical, but I certainly do not see a problem with Invulnerability--you should reach health durability easier with Invulnerability but will probably have to focus on ways to be endurance sufficient.  You can find more details at:

 

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My main is sav/invul. I can post his build when I’m at computer. It’s a lot of fun. Just proc out the leap and you’ll be good. It’s plenty fine on a scrap. I like hemorrhage although most don’t. It’s a good spot for the ato. 

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This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Alien Thrax: Level 50 Magic Peacebringer
Primary Power Set: Luminous Blast
Secondary Power Set: Luminous Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Experimentation
Power Pool: Leadership

Hero Profile:
Level 1: Glinting Eye -- Apc-Dam%(A), Apc-Dmg/EndRdx(5), Apc-Dmg/Rchg(7), Apc-Acc/Dmg/Rchg(7), Apc-Acc/Rchg(9), AchHee-ResDeb%(9)
Level 1: Incandescence -- GldArm-3defTpProc(A)
Level 2: Gleaming Blast -- SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(11), SprKhlGrc-Acc/Dmg/Rchg(11), SprKhlGrc-Dmg/EndRdx/Rchg(13), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(13), SprKhlGrc-Rchg/FormBuff(15)
Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 6: Radiant Strike -- Hct-Dam%(A), Hct-Dmg/Rchg(19), Hct-Acc/Dmg/Rchg(21), Hct-Acc/Rchg(21), Hct-Dmg/EndRdx(23), OvrFrc-Dam/KB(23)
Level 8: Essence Boost -- Prv-Heal(A), Prv-Heal/EndRdx(25), Prv-EndRdx/Rchg(25), Prv-Heal/Rchg(27), Prv-Heal/Rchg/EndRdx(27), Prv-Absorb%(29)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(29)
Level 12: Inner Light -- GssSynFr--ToHit/EndRdx(A), GssSynFr--ToHit(31), GssSynFr--Build%(31), GssSynFr--ToHit/Rchg(31), GssSynFr--Rchg/EndRdx(33), GssSynFr--ToHit/Rchg/EndRdx(33)
Level 14: Experimental Injection -- Heal-I(A)
Level 16: Speed of Sound -- Clr-Stlth(A)
Level 18: Incandescent Strike -- SprEssTrn-Acc/Dmg(A), SprEssTrn-Dmg/Rchg(34), SprEssTrn-Acc/Dmg/Rchg(34), SprEssTrn-Dmg/EndRdx/Rchg(36), SprEssTrn-Acc/Dmg/EndRdx/Rchg(36), SprEssTrn-Rchg/Global Heal(36)
Level 20: White Dwarf -- StdPrt-ResDam/Def+(A), ResDam-I(45)
Level 22: Reform Essence -- DctWnd-Heal/EndRdx(A), DctWnd-Rchg(46), DctWnd-Heal/Rchg(48), DctWnd-Heal(49), DctWnd-Heal/EndRdx/Rchg(49)
Level 24: Assault -- EndRdx-I(A)
Level 26: Quantum Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 28: Adrenal Booster -- RechRdx-I(A)
Level 30: Glowing Touch -- DctWnd-Heal/EndRdx(A), DctWnd-Heal/Rchg(37), DctWnd-Heal/EndRdx/Rchg(37), DctWnd-Heal(46), DctWnd-Rchg(50)
Level 32: Dawn Strike -- Arm-Dmg/EndRdx(A), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(39), Arm-Dam%(39), SuddAcc--KB/+KD(40)
Level 35: Photon Seekers -- ExpRnf-Dmg/EndRdx(A), ExpRnf-Acc/Dmg(40), ExpRnf-Acc/Dmg/Rchg(40), ExpRnf-EndRdx/Dmg/Rchg(42), ExpRnf-Acc/Rchg(42), SuddAcc--KB/+KD(42)
Level 38: Light Form -- UnbGrd-Max HP%(A), UnbGrd-EndRdx/Rchg(43), UnbGrd-Rchg/ResDam(43), UnbGrd-ResDam/EndRdx/Rchg(43), UnbGrd-ResDam/EndRdx(46)
Level 41: Restore Essence -- Heal-I(A)
Level 44: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(45), LucoftheG-Def/Rchg+(45), LucoftheG-Def/EndRdx/Rchg(50)
Level 47: Solar Flare -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(47), SprAvl-Acc/Dmg/EndRdx(47), SprAvl-Acc/Dmg/Rchg(47), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SuddAcc--KB/+KD(48)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Cosmic Balance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(15), Pnc-Heal/+End(17)
Level 2: Stamina -- PwrTrns-EndMod(A), PwrTrns-+Heal(17), PrfShf-End%(19)
Level 1: Energy Flight -- WntGif-ResSlow(A)
Level 10: Combat Flight -- LucoftheG-Def/Rchg+(A)
Level 20: White Dwarf Antagonize -- RechRdx-I(A)
Level 20: White Dwarf Flare -- ScrDrv-Acc/Dmg/EndRdx(A), ScrDrv-Dmg/Rchg(3)
Level 20: White Dwarf Smite -- HO:Nucle(A)
Level 20: White Dwarf Step -- Empty(A)
Level 20: White Dwarf Strike -- HO:Nucle(A)
Level 20: White Dwarf Sublimation -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Musculature Core Paragon 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 1: Quantum Acceleration 
------------
------------

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  • 2 weeks later

It is good.  I don't much solo at all on this game though.  Here is that other build though.

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Thraxen: Level 50 Natural Scrapper
Primary Power Set: Savage Melee
Secondary Power Set: Invulnerability
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Savage Strike -- Hct-Dam%(A), Hct-Dmg/Rchg(3), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(5), Hct-Dmg/EndRdx(5)
Level 1: Resist Physical Damage -- StdPrt-ResDam/Def+(A)
Level 2: Maiming Slash -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(9), SprScrStr-Acc/Dmg/Rchg(11), SprScrStr-Dmg/EndRdx/Rchg(11), SprScrStr-Acc/Dmg/EndRdx/Rchg(13), SprScrStr-Rchg/+Crit(13)
Level 4: Fly -- WntGif-ResSlow(A)
Level 6: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-Rchg/ResDam(15), UnbGrd-ResDam/EndRdx/Rchg(17)
Level 8: Vicious Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(17), SprBlsCol-Acc/Dmg/EndRdx(19), SprBlsCol-Acc/Dmg/Rchg(19), SprBlsCol-Dmg/EndRdx/Acc/Rchg(21)
Level 10: Dull Pain -- Mrc-Heal/EndRdx/Rchg(A), Mrc-Heal/Rchg(23)
Level 12: Resist Elements -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(50)
Level 14: Kick -- Acc-I(A)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(27), UnbGrd-Rchg/ResDam(29), UnbGrd-ResDam/EndRdx/Rchg(29)
Level 18: Rending Flurry -- Arm-Dmg/EndRdx(A), Arm-Dmg(31), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(31), Arm-Acc/Rchg(33)
Level 20: Resist Energies -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 22: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam(34), UnbGrd-ResDam/EndRdx(36), UnbGrd-ResDam/EndRdx/Rchg(36)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(37), LucoftheG-Def/EndRdx/Rchg(37)
Level 26: Hemorrhage -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg/Rchg(37), SprCrtStr-Dmg/Rchg(39), SprCrtStr-Acc/Dmg(39), SprCrtStr-Rchg/+50% Crit(39), SprCrtStr-Acc/Dmg/EndRdx/Rchg(50)
Level 28: Invincibility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40), LucoftheG-Def/EndRdx(40), LucoftheG-Def/EndRdx/Rchg(42)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 32: Savage Leap -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), Erd-%Dam(42), ScrDrv-Dam%(43), Obl-%Dam(43), Arm-Dam%(43)
Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(45), ShlWal-ResDam/Re TP(45), ShlWal-Def(46), LucoftheG-Def(48)
Level 38: Moonbeam -- Apc-Dam%(A), Apc-Dmg/EndRdx(40), Apc-Acc/Dmg/Rchg(45), Apc-Acc/Rchg(46), Apc-Dmg/Rchg(48)
Level 41: Shadow Meld -- LucoftheG-Def/Rchg+(A)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(48)
Level 47: Blood Thirst -- GssSynFr--Build%(A)
Level 49: Unstoppable -- GldArm-3defTpProc(A)
Level 1: Critical Hit 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Prv-Absorb%(7), Pnc-Heal/+End(7), Mrc-Rcvry+(23), RgnTss-Regen+(50)
Level 2: Stamina -- PrfShf-End%(A), PwrTrns-+Heal(9), PwrTrns-Dam/EndMod(21), PwrTrns-EndMod(27)
Level 1: Blood Frenzy 
Level 49: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Musculature Core Paragon 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 4: Afterburner 
------------

 

 

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brute has higher DOT damage i keep hearing this every time savage is discussed i think it is about time i made one here is my scrapper DOT's from my savage/bio and ill make a brute same build or well as close as i can get same concepts basicly may need to run defense amp not really sure brutes are hard to slot for me i allways pick tank

 

You hit Death Mage with your Vicious Slash for 77.88 points of Lethal damage over time.

You hit Death Mage with your Maiming Slash for 50.32 points of Lethal damage over time.

You hit Death Mage with your Savage Leap AoE for 31.7 points of Lethal damage over time.

You hit Death Mage with your Rending Flurry Normal for 23.25 points of Lethal damage over time.

 

Build

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Savage Melee
Secondary Power Set: Bio Armor
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Hero Profile:
Level 1: Maiming Slash -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(3), Hct-Dmg/EndRdx(3), Hct-Dmg/Rchg(5), Hct-Dam%(5), TchofDth-Dam%(7)
Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(7), StdPrt-ResDam/Def+(9), GldArm-3defTpProc(9), UnbGrd-Max HP%(11), UnbGrd-Rchg/ResDam(11)
Level 2: Inexhaustible -- PrfShf-End%(A)
Level 4: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(13), KntCmb-Dmg/EndRdx/Rchg(13), KntCmb-Dmg/Rchg(15)
Level 6: Environmental Modification -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(15), ShlWal-ResDam/Re TP(17), Rct-ResDam%(17), Rct-Def(19)
Level 8: Vicious Slash -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(21), KntCmb-Dmg/EndRdx/Rchg(21), TchofDth-Dam%(23), FrcFdb-Rechg%(23)
Level 10: Adaptation
Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)
Level 14: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(25), RctArm-ResDam/EndRdx/Rchg(25), RctArm-ResDam(27)
Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(27), Prv-EndRdx/Rchg(48), Prv-Heal/Rchg(48), Prv-Heal/Rchg/EndRdx(48), Prv-Absorb%(49)
Level 18: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(29), Arm-Dmg/EndRdx(29), Arm-Dam%(31), Arm-Acc/Dmg/Rchg(31), Erd-%Dam(31)
Level 20: Evolving Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(33), RctArm-ResDam(33), RctArm-ResDam/EndRdx/Rchg(33)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(34)
Level 24: Savage Strike -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(37), TchofDth-Dam%(37)
Level 26: Blood Thirst -- RctRtc-ToHit/Rchg(A), RctRtc-Pcptn(36), GssSynFr--Build%(36)
Level 28: DNA Siphon -- SprScrStr-Acc/Dmg/Rchg(A), SprScrStr-Dmg/Rchg(37), SprScrStr-Rchg/+Crit(39), ThfofEss-+End%(39)
Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39)
Level 32: Savage Leap -- Obl-Dmg(A), ScrDrv-Acc/Dmg/EndRdx(40), Obl-%Dam(40), Erd-%Dam(40), ScrDrv-Dam%(42), FuroftheG-ResDeb%(42)
Level 35: Genetic Contamination -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/EndRdx/Rchg(42), SprScrStr-Acc/Dmg/EndRdx/Rchg(43)
Level 38: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(43)
Level 41: Zapp -- Apc-Acc/Dmg/Rchg(A), Apc-Dmg/Rchg(43), Apc-Dmg(45), Apc-Dmg/EndRdx(45), Apc-Dam%(45)
Level 44: Ball Lightning -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(46), PstBls-Acc/Dmg/EndRdx(46), PstBls-Dam%(46), PstBls-Dmg/Rng(47), Bmbdmt-+FireDmg(47)
Level 47: Tactics -- HO:Cyto(A)
Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 1: Critical Hit
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A)
Level 2: Stamina -- PrfShf-End%(A)
Level 1: Blood Frenzy
Level 49: Quick Form
Level 50: Musculature Core Paragon
Level 50: Task Force Commander
Level 50: Portal Jockey
Level 50: The Atlas Medallion
Level 50: Freedom Phalanx Reserve
Level 10: Defensive Adaptation
Level 10: Efficient Adaptation
Level 10: Offensive Adaptation
------------

 

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