thebondfamily Posted September 10, 2022 Posted September 10, 2022 Hello all. I have the typical lineup of builds suggested for handmade runs but I've been looking at a beam/time blaster I've had sitting around. Anyone have a build or a route to making this toon for * runs?
FUBARczar Posted September 11, 2022 Posted September 11, 2022 (edited) Bring the Pain from the Future... This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Technology BlasterPrimary Power Set: Beam RifleSecondary Power Set: Temporal ManipulationPower Pool: LeapingPower Pool: FightingPower Pool: SorceryPower Pool: SpeedAncillary Pool: Mace Mastery Hero Profile:Level 1: Single Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Time Wall -- Acc-I(A)Level 2: Aging Touch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11)Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(13), Rct-ResDam%(15)Level 6: Disintegrate -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(15), SprWntBit-Acc/Dmg/Rchg(17), SprWntBit-Dmg/EndRdx/Acc/Rchg(17), SprWntBit-Rchg/SlowProc(19)Level 8: Boxing -- Acc-I(A)Level 10: Chronos -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(19), AdjTrg-ToHit/EndRdx/Rchg(21)Level 12: Lancer Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(21), SprBlsWrt-Acc/Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/EndRdx(23), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(25), SprBlsWrt-Rchg/Dmg%(25)Level 14: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(27), RctArm-ResDam(27), RctArm-EndRdx(29), StdPrt-ResDam/Def+(29), GldArm-3defTpProc(31)Level 16: End of Time -- SprAvl-Acc/Dmg(A), SprAvl-Rchg/KDProc(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33)Level 18: Penetrating Ray -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(33), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(34), Dcm-Build%(36)Level 20: Temporal Healing -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-Heal/Rchg/EndRdx(36), PrfShf-EndMod(37), PrfShf-End%(37), PrfShf-EndMod/Acc(37)Level 22: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def(39), ShlWal-Def/EndRdx/Rchg(39), ShlWal-ResDam/Re TP(39), LucoftheG-Def/Rchg+(40)Level 24: Mystic Flight -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(48)Level 26: Hasten -- RechRdx-I(A), RechRdx-I(40)Level 28: Future Pain -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(42), Hct-Dam%(42), TchofDth-Dam%(43)Level 30: Aim -- GssSynFr--Build%(A)Level 32: Overcharge -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(45), Rgn-Knock%(45), AchHee-ResDeb%(45)Level 35: Scorpion Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def(46), ShlWal-Def/EndRdx/Rchg(46), ShlWal-EndRdx/Rchg(46), LucoftheG-Def/Rchg+(48)Level 38: Time Lord -- UnbGrd-Max HP%(A)Level 41: Super Speed -- Clr-EndRdx(A), Clr-Stlth(48)Level 44: Super Jump -- BlsoftheZ-ResKB(A)Level 47: Spirit Ward -- Prv-Absorb%(A)Level 49: Rune of Protection -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(50), RctArm-ResDam(50), RctArm-EndRdx(50)Level 1: Defiance Level 1: Brawl -- Empty(A)Level 1: Sprint -- Qck-EndRdx/RunSpd(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(13)Level 2: Stamina -- PrfShf-End%(A)Level 41: Speed Phase Level 44: Double Jump Level 1: Disintegrating Level 49: Quick Form Level 50: Musculature Core Paragon Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion ------------ Edited September 11, 2022 by FUBARczar
FUBARczar Posted September 12, 2022 Posted September 12, 2022 Of a Hover Blaster, maybe something like this with Bonfire and Rise of the Phoenix... This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Beam RifleSecondary Power Set: Temporal ManipulationPower Pool: SpeedPower Pool: FlightPower Pool: FightingPower Pool: LeadershipAncillary Pool: Flame Mastery Hero Profile:Level 1: Single Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Time Wall -- Empty(A)Level 2: Cutting Beam -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(50)Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13)Level 6: Disintegrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(17), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(19)Level 8: Aim -- GssSynFr--Build%(A)Level 10: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(19), ShlWal-ResDam/Re TP(21), Rct-ResDam%(21), BlsoftheZ-Travel(23), BlsoftheZ-ResKB(23)Level 12: Lancer Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/EndRdx(27), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(27), SprBlsWrt-Rchg/Dmg%(29)Level 14: Chronos -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(29)Level 16: Kick -- Acc-I(A)Level 18: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(31), StnoftheM-Acc/ActRdx/Rng(31), StnoftheM-Dmg/EndRdx/Rchg(31), StnoftheM-Dam%(33), Apc-Dam%(33)Level 20: Temporal Healing -- Prv-Heal(A), Prv-Heal/EndRdx(33), PrfShf-End%(34)Level 22: Tough -- GldArm-End/Res(A), GldArm-RechRes(34), GldArm-RechEnd(34), GldArm-Res/Rech/End(36), GldArm-ResDam(36), GldArm-3defTpProc(36)Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(37)Level 26: Piercing Beam -- Artl-Acc/Dam(A), Artl-Dam/End(37), Artl-Dam/Rech(39), Artl-Acc/Dam/Rech(39), Artl-Acc/Rech/Rng(39), Artl-End/Rech/Rng(40)Level 28: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx(40), RedFrt-Def/Rchg(40), RedFrt-EndRdx/Rchg(42), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(42)Level 30: Assault -- EndRdx-I(A)Level 32: Overcharge -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(43), Rgn-Knock%(45), AchHee-ResDeb%(45)Level 35: Bonfire -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(45), OvrFrc-Acc/Dmg/End(46), OvrFrc-Dmg/End/Rech(46), OvrFrc-Acc/Dmg/End/Rech(46), OvrFrc-Dam/KB(48)Level 38: Time Lord -- StdPrt-ResDam/Def+(A)Level 41: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(50)Level 44: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(50)Level 47: Rise of the Phoenix -- Prv-Absorb%(A)Level 49: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)Level 1: Defiance Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Flight-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(13)Level 2: Stamina -- PrfShf-End%(A)Level 49: Quick Form Level 1: Disintegrating Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Intuition Radial Paragon Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 44: Afterburner ------------ Or with Dark Embrace... This Hero build was built using Mids Reborn 3.2.17https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic BlasterPrimary Power Set: Beam RifleSecondary Power Set: Temporal ManipulationPower Pool: SpeedPower Pool: FlightPower Pool: FightingPower Pool: LeadershipAncillary Pool: Soul Mastery Hero Profile:Level 1: Single Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)Level 1: Time Wall -- Empty(A)Level 2: Cutting Beam -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(50)Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13)Level 6: Disintegrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(17), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(19)Level 8: Aim -- RechRdx-I(A)Level 10: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(19), Rct-ResDam%(21), BlsoftheZ-Travel(21), BlsoftheZ-ResKB(23)Level 12: Lancer Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/EndRdx(25), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(27), SprBlsWrt-Rchg/Dmg%(27)Level 14: Chronos -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(31)Level 16: Kick -- Acc-I(A)Level 18: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(33), StnoftheM-Acc/ActRdx/Rng(33), StnoftheM-Dmg/EndRdx/Rchg(33), StnoftheM-Dam%(34), Apc-Dam%(34)Level 20: Temporal Healing -- Prv-Heal(A), Prv-Heal/EndRdx(34), PrfShf-EndMod(36)Level 22: Tough -- GldArm-End/Res(A), GldArm-RechRes(36), GldArm-RechEnd(36), GldArm-Res/Rech/End(37), GldArm-ResDam(37), GldArm-3defTpProc(37)Level 24: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(39), ShlWal-Def/EndRdx/Rchg(39), ShlWal-ResDam/Re TP(39), LucoftheG-Def/Rchg+(40)Level 26: Piercing Beam -- Artl-Acc/Dam(A), Artl-Dam/End(40), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(42), Artl-Acc/Rech/Rng(42), Artl-End/Rech/Rng(42)Level 28: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx(43), RedFrt-Def/Rchg(43), RedFrt-EndRdx/Rchg(43), RedFrt-Def/EndRdx/Rchg(45), RedFrt-Def(45)Level 30: Assault -- EndRdx-I(A)Level 32: Overcharge -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(46), Rgn-Knock%(46), AchHee-ResDeb%(48)Level 35: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(50)Level 38: Time Lord -- StdPrt-ResDam/Def+(A)Level 41: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)Level 44: Vengeance -- LucoftheG-Def/Rchg+(A)Level 47: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)Level 49: Super Speed -- Clr-Stlth(A)Level 1: Defiance Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Flight-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(13)Level 2: Stamina -- PrfShf-End%(A)Level 49: Quick Form Level 1: Disintegrating Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- Empty(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Intuition Radial Paragon Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 41: Afterburner Level 49: Speed Phase ------------
thebondfamily Posted September 13, 2022 Author Posted September 13, 2022 Awesome. Will begin with these. Thank you for the springboard! 1
FUBARczar Posted September 13, 2022 Posted September 13, 2022 (edited) Personally I like to Blap because the melee attacks in the Secondaries are some of the best attacks that blasters have. And I enjoy the up close and personal play style. So my suggestion would be go with the blapper one for ideas. But Beam, Ice and Fire are the best blast sets to use if you will only be Hover-blasting. And especially when paired with /Tactical. Although @RAW and I did a +4/8 MoITF without inspirations or P2W on a pair of grounded (no hover/fly) Beam/Tactical blasters in about 3/4 of an hour. Fun times... We made good use of glue arrow. Edited September 25, 2022 by FUBARczar Sp
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now