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Beam/Time Hardmode?


thebondfamily

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Bring the Pain from the Future...

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Technology Blaster
Primary Power Set: Beam Rifle
Secondary Power Set: Temporal Manipulation
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Sorcery
Power Pool: Speed
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Single Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Time Wall -- Acc-I(A)
Level 2: Aging Touch -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Acc/Dmg/EndRdx(7), SprBlsCol-Acc/Dmg/Rchg(9), SprBlsCol-Dmg/EndRdx/Acc/Rchg(9), SprBlsCol-Rchg/HoldProc(11)
Level 4: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(13), Rct-ResDam%(15)
Level 6: Disintegrate -- SprWntBit-Acc/Dmg(A), SprWntBit-Acc/Dmg/EndRdx(15), SprWntBit-Acc/Dmg/Rchg(17), SprWntBit-Dmg/EndRdx/Acc/Rchg(17), SprWntBit-Rchg/SlowProc(19)
Level 8: Boxing -- Acc-I(A)
Level 10: Chronos -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(19), AdjTrg-ToHit/EndRdx/Rchg(21)
Level 12: Lancer Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(21), SprBlsWrt-Acc/Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/EndRdx(23), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(25), SprBlsWrt-Rchg/Dmg%(25)
Level 14: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/EndRdx/Rchg(27), RctArm-ResDam(27), RctArm-EndRdx(29), StdPrt-ResDam/Def+(29), GldArm-3defTpProc(31)
Level 16: End of Time -- SprAvl-Acc/Dmg(A), SprAvl-Rchg/KDProc(31), SprAvl-Acc/Dmg/EndRdx(31), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx/Rchg(33)
Level 18: Penetrating Ray -- Apc-Dmg(A), Apc-Acc/Dmg/Rchg(33), Apc-Acc/Rchg(34), Apc-Dmg/EndRdx(34), Apc-Dam%(34), Dcm-Build%(36)
Level 20: Temporal Healing -- Prv-Heal(A), Prv-Heal/EndRdx(36), Prv-Heal/Rchg/EndRdx(36), PrfShf-EndMod(37), PrfShf-End%(37), PrfShf-EndMod/Acc(37)
Level 22: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def(39), ShlWal-Def/EndRdx/Rchg(39), ShlWal-ResDam/Re TP(39), LucoftheG-Def/Rchg+(40)
Level 24: Mystic Flight -- BlsoftheZ-ResKB(A), BlsoftheZ-Travel/EndRdx(48)
Level 26: Hasten -- RechRdx-I(A), RechRdx-I(40)
Level 28: Future Pain -- Hct-Dmg(A), Hct-Acc/Dmg/Rchg(40), Hct-Acc/Rchg(42), Hct-Dmg/EndRdx(42), Hct-Dam%(42), TchofDth-Dam%(43)
Level 30: Aim -- GssSynFr--Build%(A)
Level 32: Overcharge -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(45), Rgn-Knock%(45), AchHee-ResDeb%(45)
Level 35: Scorpion Shield -- ShlWal-Def/EndRdx(A), ShlWal-Def(46), ShlWal-Def/EndRdx/Rchg(46), ShlWal-EndRdx/Rchg(46), LucoftheG-Def/Rchg+(48)
Level 38: Time Lord -- UnbGrd-Max HP%(A)
Level 41: Super Speed -- Clr-EndRdx(A), Clr-Stlth(48)
Level 44: Super Jump -- BlsoftheZ-ResKB(A)
Level 47: Spirit Ward -- Prv-Absorb%(A)
Level 49: Rune of Protection -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(50), RctArm-ResDam(50), RctArm-EndRdx(50)
Level 1: Defiance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Qck-EndRdx/RunSpd(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(13)
Level 2: Stamina -- PrfShf-End%(A)
Level 41: Speed Phase 
Level 44: Double Jump 
Level 1: Disintegrating 
Level 49: Quick Form 
Level 50: Musculature Core Paragon 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
------------

Edited by FUBARczar
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Of a Hover Blaster, maybe something like this with Bonfire and Rise of the Phoenix...

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Beam Rifle
Secondary Power Set: Temporal Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Single Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Time Wall -- Empty(A)
Level 2: Cutting Beam -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(50)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 6: Disintegrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(17), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(19)
Level 8: Aim -- GssSynFr--Build%(A)
Level 10: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(19), ShlWal-ResDam/Re TP(21), Rct-ResDam%(21), BlsoftheZ-Travel(23), BlsoftheZ-ResKB(23)
Level 12: Lancer Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/EndRdx(27), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(27), SprBlsWrt-Rchg/Dmg%(29)
Level 14: Chronos -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(29)
Level 16: Kick -- Acc-I(A)
Level 18: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(31), StnoftheM-Acc/ActRdx/Rng(31), StnoftheM-Dmg/EndRdx/Rchg(31), StnoftheM-Dam%(33), Apc-Dam%(33)
Level 20: Temporal Healing -- Prv-Heal(A), Prv-Heal/EndRdx(33), PrfShf-End%(34)
Level 22: Tough -- GldArm-End/Res(A), GldArm-RechRes(34), GldArm-RechEnd(34), GldArm-Res/Rech/End(36), GldArm-ResDam(36), GldArm-3defTpProc(36)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(37)
Level 26: Piercing Beam -- Artl-Acc/Dam(A), Artl-Dam/End(37), Artl-Dam/Rech(39), Artl-Acc/Dam/Rech(39), Artl-Acc/Rech/Rng(39), Artl-End/Rech/Rng(40)
Level 28: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx(40), RedFrt-Def/Rchg(40), RedFrt-EndRdx/Rchg(42), RedFrt-Def/EndRdx/Rchg(42), RedFrt-Def(42)
Level 30: Assault -- EndRdx-I(A)
Level 32: Overcharge -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(43), Rgn-Dmg/EndRdx(43), Rgn-Knock%(45), AchHee-ResDeb%(45)
Level 35: Bonfire -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(45), OvrFrc-Acc/Dmg/End(46), OvrFrc-Dmg/End/Rech(46), OvrFrc-Acc/Dmg/End/Rech(46), OvrFrc-Dam/KB(48)
Level 38: Time Lord -- StdPrt-ResDam/Def+(A)
Level 41: Fire Shield -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(50)
Level 44: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-Travel(50)
Level 47: Rise of the Phoenix -- Prv-Absorb%(A)
Level 49: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 1: Defiance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(13)
Level 2: Stamina -- PrfShf-End%(A)
Level 49: Quick Form 
Level 1: Disintegrating 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Intuition Radial Paragon 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 44: Afterburner 
------------

 

Or with Dark Embrace...

 

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Beam Rifle
Secondary Power Set: Temporal Manipulation
Power Pool: Speed
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Single Shot -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/Rchg(3), SprDfnBrr-Acc/Dmg/EndRdx(5), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(5), SprDfnBrr-Rchg/+Status Protect(7)
Level 1: Time Wall -- Empty(A)
Level 2: Cutting Beam -- Artl-Acc/Dam(A), Artl-Dam/End(7), Artl-Dam/Rech(9), Artl-Acc/Dam/Rech(9), Artl-Acc/Rech/Rng(11), Artl-End/Rech/Rng(50)
Level 4: Hasten -- RechRdx-I(A), RechRdx-I(13)
Level 6: Disintegrate -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(15), Thn-Dmg/Rchg(15), Thn-Acc/Dmg/Rchg(17), Thn-Acc/Dmg/EndRdx(17), Thn-Dmg/EndRdx/Rchg(19)
Level 8: Aim -- RechRdx-I(A)
Level 10: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(19), Rct-ResDam%(21), BlsoftheZ-Travel(21), BlsoftheZ-ResKB(23)
Level 12: Lancer Shot -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(23), SprBlsWrt-Acc/Dmg/Rchg(25), SprBlsWrt-Acc/Dmg/EndRdx(25), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(27), SprBlsWrt-Rchg/Dmg%(27)
Level 14: Chronos -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(31)
Level 16: Kick -- Acc-I(A)
Level 18: Penetrating Ray -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(33), StnoftheM-Acc/ActRdx/Rng(33), StnoftheM-Dmg/EndRdx/Rchg(33), StnoftheM-Dam%(34), Apc-Dam%(34)
Level 20: Temporal Healing -- Prv-Heal(A), Prv-Heal/EndRdx(34), PrfShf-EndMod(36)
Level 22: Tough -- GldArm-End/Res(A), GldArm-RechRes(36), GldArm-RechEnd(36), GldArm-Res/Rech/End(37), GldArm-ResDam(37), GldArm-3defTpProc(37)
Level 24: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(39), ShlWal-Def/EndRdx/Rchg(39), ShlWal-ResDam/Re TP(39), LucoftheG-Def/Rchg+(40)
Level 26: Piercing Beam -- Artl-Acc/Dam(A), Artl-Dam/End(40), Artl-Dam/Rech(40), Artl-Acc/Dam/Rech(42), Artl-Acc/Rech/Rng(42), Artl-End/Rech/Rng(42)
Level 28: Maneuvers -- RedFrt-Def/EndRdx(A), RedFrt-EndRdx(43), RedFrt-Def/Rchg(43), RedFrt-EndRdx/Rchg(43), RedFrt-Def/EndRdx/Rchg(45), RedFrt-Def(45)
Level 30: Assault -- EndRdx-I(A)
Level 32: Overcharge -- Rgn-Dmg/Rchg(A), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(46), Rgn-Knock%(46), AchHee-ResDeb%(48)
Level 35: Dark Embrace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48), UnbGrd-Max HP%(50)
Level 38: Time Lord -- StdPrt-ResDam/Def+(A)
Level 41: Fly -- BlsoftheZ-Travel/EndRdx(A), BlsoftheZ-ResKB(50)
Level 44: Vengeance -- LucoftheG-Def/Rchg+(A)
Level 47: Evasive Maneuvers -- LucoftheG-Def/Rchg+(A)
Level 49: Super Speed -- Clr-Stlth(A)
Level 1: Defiance 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Flight-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(13)
Level 2: Stamina -- PrfShf-End%(A)
Level 49: Quick Form 
Level 1: Disintegrating 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Intuition Radial Paragon 
Level 50: Freedom Phalanx Reserve 
Level 50: Portal Jockey 
Level 50: Task Force Commander 
Level 50: The Atlas Medallion 
Level 41: Afterburner 
Level 49: Speed Phase 
------------

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Personally I like to Blap because the melee attacks in the Secondaries are some of the best attacks that blasters have.  And I enjoy the up close and personal play style.  So my suggestion would be go with the blapper one for ideas.

 

But Beam, Ice and Fire are the best blast sets to use if you will only be Hover-blasting.  And especially when paired with /Tactical.

 

Although @RAW and I did a +4/8 MoITF without inspirations or P2W on a pair of grounded (no hover/fly) Beam/Tactical blasters in about 3/4 of an hour.  Fun times...  We made good use of glue arrow.  

Edited by FUBARczar
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