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Posted

Bug: Progress towards the bar does not move after winning a battle (tested winning five battles in a row as a Villain and no progress made). The zone was already under Hero control on Indomitable, therefore testing was not applicable.

 

Methodology: Tested on Indomitable using a Villain; hero-aligned NPCs (Longbow) in the designated Hot Spot area were defeated until a message was shown ("Villains have won a neighborhood battle!"). After each battle, I moved to the next Hot Spot and repeated the process.

 

Importance: Access to the temporary powers (and the PvP fakkolades) are tied to the respective Hero and Villain vendors in the zone. While these temporary powers can be purchased in any other PvP zone, the Arena, or Pocket D, (and their purchase carries over to any zone the player goes to, though they can only be used in PvP settings) it essentially removes the reward for gaining control of the zone, a la "Battle For Siren's Call." 

 

image.thumb.png.732a9467eb97bc5c425a6f49a1e8c53a.png

 

image.png.496a74c52a58068f98c966639b34248d.png

 

Recommended Action: Turn the ability to make progress on this bar back on.

 

@Troo

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Posted

I thought the “bounty collected” was tied specifically PvP. Meaning it only changed when a Hero defeats a Villain or a Villain defeats a Hero. 

Being constantly offended doesn't mean you're right, it just means you're too narcissistic to tolerate opinions different than your own.

 

With Great Power Comes Great Responsibility.

 

Let's Go Crack a Planet.

Posted (edited)
10 hours ago, Arc-Mage said:

I thought the “bounty collected” was tied specifically PvP. Meaning it only changed when a Hero defeats a Villain or a Villain defeats a Hero. 

The Bounty that is collected by defeating players from the opposite faction allows one to 'Cash Out' and buy a Single Origin enhancement from the zone Arbiter/ Warden that are located within each respective base. 6000 bounty gives a player one single origin enhancement.

 

Players can also conduct patrols around the zone for a Combat Invisibility temporary power or complete missions within the zone.

Edited by Glacier Peak

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