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Posted

Here is what I use.  I have to tell you the Ice/Cold Corr is just more effective.  (Cold hard truth)

This Hero build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Ice Manipulation
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Ice Bolt

  • (A) Thunderstrike - Accuracy/Damage
  • (3) Thunderstrike - Damage/Endurance
  • (3) Thunderstrike - Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Recharge
  • (5) Thunderstrike - Accuracy/Damage/Endurance
  • (7) Thunderstrike - Damage/Endurance/Recharge

Level 1: Chilblain

  • (A) Thunderstrike - Accuracy/Damage
  • (7) Thunderstrike - Damage/Endurance
  • (9) Thunderstrike - Damage/Recharge
  • (9) Thunderstrike - Accuracy/Damage/Recharge
  • (11) Thunderstrike - Accuracy/Damage/Endurance
  • (11) Thunderstrike - Damage/Endurance/Recharge

Level 2: Ice Blast

  • (A) Thunderstrike - Accuracy/Damage
  • (13) Thunderstrike - Damage/Endurance
  • (13) Thunderstrike - Damage/Recharge
  • (15) Thunderstrike - Accuracy/Damage/Recharge
  • (15) Thunderstrike - Accuracy/Damage/Endurance
  • (17) Thunderstrike - Damage/Endurance/Recharge

Level 4: Frost Breath

  • (A) Artillery - Accuracy/Damage
  • (17) Artillery - Damage/Endurance
  • (19) Artillery - Damage/Recharge
  • (19) Artillery - Accuracy/Damage/Recharge
  • (21) Artillery - Accuracy/Recharge/Range
  • (21) Artillery - Endurance/Recharge/Range

Level 6: Aim

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (25) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (27) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 8: Freeze Ray

  • (A) Thunderstrike - Accuracy/Damage
  • (27) Thunderstrike - Damage/Endurance
  • (29) Thunderstrike - Damage/Recharge
  • (29) Thunderstrike - Accuracy/Damage/Recharge
  • (31) Thunderstrike - Accuracy/Damage/Endurance
  • (31) Thunderstrike - Damage/Endurance/Recharge

Level 10: Frigid Protection

  • (A) Performance Shifter - Chance for +End
  • (31) Performance Shifter - EndMod
  • (33) Power Transfer - Chance to Heal Self
  • (33) Power Transfer - EndMod
  • (33) Theft of Essence - Chance for +Endurance

Level 12: Ice Storm

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (34) Superior Frozen Blast - Damage/Endurance
  • (34) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (34) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (36) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (36) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 14: Fly

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 16: Build Up

  • (A) Recharge Reduction IO
  • (36) Recharge Reduction IO

Level 18: Bitter Ice Blast

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (37) Superior Winter's Bite - Damage/RechargeTime
  • (37) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (37) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (39) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (39) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 20: Ice Patch

  • (A) Recharge Reduction IO

Level 22: Hasten

  • (A) Recharge Reduction IO
  • (39) Recharge Reduction IO

Level 24: Maneuvers

  • (A) Kismet - Accuracy +6%

Level 26: Bitter Freeze Ray

  • (A) Superior Defiant Barrage - Accuracy/Damage
  • (40) Superior Defiant Barrage - Damage/RechargeTime
  • (40) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
  • (40) Superior Defiant Barrage - Accuracy/Damage/Endurance
  • (42) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
  • (42) Superior Defiant Barrage - RechargeTime/+Status

Level 28: Shiver

  • (A) Pacing of the Turtle - Accuracy/Slow
  • (42) Pacing of the Turtle - Damage/Slow
  • (43) Pacing of the Turtle - Accuracy/Endurance
  • (43) Pacing of the Turtle - Range/Slow
  • (43) Pacing of the Turtle - Endurance/Recharge/Slow
  • (45) Pacing of the Turtle - Chance of -Recharge

Level 30: Assault

  • (A) Endurance Reduction IO

Level 32: Blizzard

  • (A) Superior Blaster's Wrath - Accuracy/Damage
  • (45) Superior Blaster's Wrath - Damage/Recharge
  • (46) Superior Blaster's Wrath - Accuracy/Damage/Recharge
  • (46) Superior Blaster's Wrath - Accuracy/Damage/Endurance
  • (46) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
  • (48) Superior Blaster's Wrath - Recharge/Chance for Fire Damage

Level 35: Snow Storm

  • (A) Pacing of the Turtle - Accuracy/Slow
  • (48) Pacing of the Turtle - Damage/Slow
  • (48) Pacing of the Turtle - Accuracy/Endurance
  • (50) Pacing of the Turtle - Range/Slow
  • (50) Pacing of the Turtle - Endurance/Recharge/Slow
  • (50) Pacing of the Turtle - Chance of -Recharge

Level 38: Flash Freeze

  • (A) Bombardment - Damage/Recharge
  • (45) Bombardment - Accuracy/Damage/Recharge

Level 41: Frozen Armor

  • (A) Gladiator's Armor - TP Protection +3% Def (All)

Level 44: Hoarfrost

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 47: Tactics

  • (A) Rectified Reticle - Increased Perception

Level 49: Hibernate

  • (A) Numina's Convalesence - +Regeneration/+Recovery

Level 1: Defiance 


Level 1: Brawl

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Posted

The debuffs in Cold Domination and the way the DoT big AoE rains synergize with Corruptor Scourge deserves a look!

 

This Villain build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Snarkzebub: Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Power Mastery

Villain Profile:
Level 1: Ice Blast

  • (A) Superior Scourging Blast - Accuracy/Damage
  • (3) Superior Scourging Blast - Damage/RechargeTime
  • (3) Superior Scourging Blast - Accuracy/Damage/RechargeTime
  • (5) Superior Scourging Blast - Damage/Endurance/RechargeTime
  • (5) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
  • (7) Superior Scourging Blast - RechargeTime/PBAoE +End

Level 1: Infrigidate

  • (A) Achilles' Heel - Chance for Res Debuff
  • (48) Analyze Weakness - Chance for +ToHit
  • (48) Touch of Lady Grey - Chance for Negative Damage

Level 2: Frost Breath

  • (A) Artillery - Accuracy/Damage
  • (17) Artillery - Damage/Endurance
  • (17) Artillery - Damage/Recharge
  • (31) Artillery - Accuracy/Damage/Recharge
  • (33) Artillery - Accuracy/Recharge/Range
  • (33) Artillery - Endurance/Recharge/Range

Level 4: Snow Storm

  • (A) Pacing of the Turtle - Accuracy/Slow
  • (45) Pacing of the Turtle - Damage/Slow
  • (45) Pacing of the Turtle - Accuracy/Endurance
  • (46) Pacing of the Turtle - Range/Slow
  • (46) Pacing of the Turtle - Endurance/Recharge/Slow
  • (46) Pacing of the Turtle - Chance of -Recharge

Level 6: Aim

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (9) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (9) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (11) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (11) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 8: Freeze Ray

  • (A) Superior Winter's Bite - Accuracy/Damage
  • (33) Superior Winter's Bite - Damage/RechargeTime
  • (34) Superior Winter's Bite - Accuracy/Damage/Endurance
  • (34) Superior Winter's Bite - Accuracy/Damage/Recharge
  • (34) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
  • (37) Superior Winter's Bite - Recharge/Chance for -Speed & -Recharge

Level 10: Fly

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 12: Ice Storm

  • (A) Ragnarok - Damage
  • (13) Ragnarok - Damage/Recharge
  • (13) Ragnarok - Damage/Recharge/Accuracy
  • (15) Ragnarok - Damage/Endurance
  • (15) Ragnarok - Chance for Knockdown

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 16: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (50) Luck of the Gambler - Defense

Level 18: Bitter Ice Blast

  • (A) Superior Malice of the Corruptor - Accuracy/Damage
  • (19) Superior Malice of the Corruptor - Damage/Recharge
  • (19) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
  • (21) Superior Malice of the Corruptor - Damage/Endurance/Recharge
  • (21) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
  • (23) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage

Level 20: Arctic Fog

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (23) Gladiator's Armor - TP Protection +3% Def (All)
  • (25) Steadfast Protection - Resistance/+Def 3%
  • (25) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Recharge

Level 22: Afterburner 


Level 24: Maneuvers

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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  • Thumbs Up 1
  • 1 month later
Posted

Here is something that I have been playing around with:

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Siberian Rime: Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Ice Bolt

  • (A) Thunderstrike - Accuracy/Damage/Recharge
  • (3) Thunderstrike - Accuracy/Damage/Endurance
  • (3) Thunderstrike - Accuracy/Damage

Level 1: Infrigidate

  • (A) Accuracy IO

Level 2: Ice Blast

  • (A) Superior Scourging Blast - Accuracy/Damage
  • (5) Superior Scourging Blast - Damage/RechargeTime
  • (5) Superior Scourging Blast - Accuracy/Damage/RechargeTime
  • (7) Superior Scourging Blast - Damage/Endurance/RechargeTime
  • (7) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
  • (9) Superior Scourging Blast - RechargeTime/PBAoE +End

Level 4: Ice Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (9) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Defense/Endurance

Level 6: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (11) Soaring - FlySpeed
  • (15) Soaring - Endurance
  • (15) Soaring - Endurance/FlySpeed

Level 8: Fly

  • (A) Soaring - Endurance/FlySpeed

Level 10: Glacial Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (13) Luck of the Gambler - Defense
  • (13) Luck of the Gambler - Defense/Endurance

Level 12: Aim

  • (A) Adjusted Targeting - To Hit Buff/Recharge

Level 14: Kick

  • (A) Empty

Level 16: Snow Storm

  • (A) Impeded Swiftness - Accuracy/Slow
  • (17) Impeded Swiftness - Damage/Slow
  • (17) Impeded Swiftness - Accuracy/Endurance
  • (19) Impeded Swiftness - Range/Slow
  • (19) Impeded Swiftness - Endurance/Recharge/Slow
  • (21) Impeded Swiftness - Chance of Damage(Smashing)

Level 18: Bitter Ice Blast

  • (A) Apocalypse - Damage
  • (21) Apocalypse - Damage/Recharge
  • (23) Apocalypse - Damage/Recharge/Accuracy
  • (23) Apocalypse - Recharge/Accuracy
  • (25) Apocalypse - Damage/Endurance

Level 20: Tough

  • (A) Steadfast Protection - Knockback Protection

Level 22: Ice Storm

  • (A) Superior Malice of the Corruptor - Accuracy/Damage
  • (27) Superior Malice of the Corruptor - Damage/Recharge
  • (27) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
  • (29) Superior Malice of the Corruptor - Damage/Endurance/Recharge
  • (29) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
  • (31) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage

Level 24: Frostwork

  • (A) Doctored Wounds - Heal/Endurance/Recharge

Level 26: Blizzard

  • (A) Positron's Blast - Accuracy/Damage
  • (31) Positron's Blast - Damage/Endurance
  • (31) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Damage/Range
  • (33) Positron's Blast - Accuracy/Damage/Endurance
  • (33) Positron's Blast - Chance of Damage(Energy)

Level 28: Arctic Fog

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (34) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense/Endurance/Recharge
  • (36) Gladiator's Armor - TP Protection +3% Def (All)
  • (36) Steadfast Protection - Knockback Protection

Level 30: Bitter Freeze Ray

  • (A) Thunderstrike - Accuracy/Damage
  • (36) Thunderstrike - Damage/Endurance
  • (37) Thunderstrike - Damage/Recharge
  • (37) Thunderstrike - Accuracy/Damage/Recharge
  • (37) Thunderstrike - Accuracy/Damage/Endurance
  • (39) Thunderstrike - Damage/Endurance/Recharge

Level 32: Benumb

  • (A) Accuracy IO
  • (39) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 35: Sleet

  • (A) Shield Breaker - Defense Debuff
  • (40) Shield Breaker - Accuracy/Defense Debuff
  • (40) Shield Breaker - Accuracy/Recharge
  • (42) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (42) Shield Breaker - Accuracy/Endurance/Recharge
  • (42) Shield Breaker - Chance for Lethal Damage

Level 38: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (49) Luck of the Gambler - Defense
  • (50) Luck of the Gambler - Defense/Endurance

Level 41: Heat Loss

  • (A) Preemptive Optimization - Accuracy/Recharge
  • (43) Preemptive Optimization - EndMod/Endurance
  • (43) Preemptive Optimization - EndMod/Recharge
  • (43) Preemptive Optimization - EndMod/Accuracy/Endurance
  • (45) Preemptive Optimization - EndMod/Accuracy/Recharge
  • (45) Preemptive Optimization - EndMod/Endurance/Recharge

Level 44: Web Envelope

  • (A) Enfeebled Operation - Accuracy/Recharge
  • (45) Enfeebled Operation - Endurance/Immobilize
  • (46) Enfeebled Operation - Accuracy/Endurance
  • (46) Enfeebled Operation - Immobilize/Range
  • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (47) Enfeebled Operation - Accuracy/Immobilize

Level 47: Scorpion Shield

  • (A) Red Fortune - Defense/Endurance
  • (47) Red Fortune - Defense/Recharge
  • (48) Red Fortune - Endurance/Recharge
  • (48) Red Fortune - Defense/Endurance/Recharge
  • (48) Red Fortune - Defense
  • (49) Red Fortune - Endurance

Level 49: Combat Jumping

  • (A) Red Fortune - Defense/Endurance

Level 1: Brawl

  • (A) Empty

Level 1: Scourge 


Level 1: Sprint

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Siberian Rime - Corruptor (Ice Blast).mxd

  • Like 1
Posted
3 hours ago, Keletar said:

Here is something that I have been playing around with:

 

This build has too little recharge for the amount of defense it has to really perform at a high level. It also seems like one that isn't yet updated to the latest changes, judging from the levels at which powers were taken. I can't tell if this is a budget build given the relative lack of purples, ATIO's, provocations, boosted IOs and other slot-efficient choices, but let me show you what you're missing out on.

 

This is your build as above:

1.png.ea95ec66235575f7e65d1eac5e6d1d6c.png

 

This is the first ice/cold corr build I could find on my device:

2.png.5470abbbcae0f24bd4f038077cdbb80d.png

 

The first build is softcapped to S/L/E and the second is softcapped to M/R. However, the 2nd build provides around twice the amount of global rech while featuring significantly higher S/L/N resist due to an APP res toggle. The 1st build's freezing rain has a cd of 24.71s while the 2nd build's freezing rain has a much shorter cd of 15.72s, being able to double-stack it for twice the -res, while also sporting 2 -res procs to really style on the baddies. In short, the 2nd build features far superior dps, support, debuff and survival powers.

 

Now, I'm not going to post my build: that would deprive you of the opportunity and fun in learning build design - teach a man to fish and all that - and because I've also just noticed plenty areas it can be improved. (However, there are many builds floating around for you to copy; ask around.) But we can take a look at some slotting issues.

 

The biggest problem with your build is the choice of a typed defense strategy. I strongly recommend switching to a positional defense strategy. Due to their power and slot layout, corrs generally have an easier time building for def/rech when going positional compared to typed. Going positional also means you can choose a different epic than mace, e.g. soul or dark would offer both resists and soul drain for additional dps.

 

Now let's take a look at some build issues.

 

Quote

Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping

 

No maneuvers, no haste - critical design errors unless specifically going for a challenge build.

 

By dropping CJ and taking maneuvers in its place, you would give both yourself and teammates more def, and you can easily afford the end it costs with heat loss.

 

4 hours ago, Keletar said:

Level 1: Infrigidate

  • (A) Accuracy IO

Level 16: Snow Storm

  • (A) Impeded Swiftness - Accuracy/Slow
  • (17) Impeded Swiftness - Damage/Slow
  • (17) Impeded Swiftness - Accuracy/Endurance
  • (19) Impeded Swiftness - Range/Slow
  • (19) Impeded Swiftness - Endurance/Recharge/Slow
  • (21) Impeded Swiftness - Chance of Damage(Smashing)

 

Corrs should generally take advantage of page 5 power creep and skip either one of these 2 powers. (You cannot skip both, unless you take both the T1 and T2 blast from Ice/, or take Frost Breath, neither of which is recommended.) They are both pretty lackluster, though if you solo I recommend snow storm - it helps keep things inside sleet because sleet does not knockdown very efficiently.

 

The impeded swiftness is a huge waste of slots. It gives primarily positional, not typed defense, and even for that it's a poor deal. When building for defense, a key metric is the amount of Defense Per Added Slot (DPAS) you are getting, i.e. assuming the base slot as free, and counting only the slots added to the power. Let's take a look at the DPAS of various sets:

  • 6x Gaussian's - 1.50 def/slot
  • 2x Botz - 1.25 def/slot
  • 4x Unbreakable guard - 1.04 def/slot
  • 5x superior avalanche - 1.00 def/slot
  • 6x Obliteration - 0.75 def/slot
  • 6x Impeded swiftness - 0.5 def/slot

Unless you really need that last bit of defense to push you past a breakpoint, or unless they offer some other benefit (e.g. rech or a good proc - Oblit being a great example), only sets with a reasonable DPAS of at least 0.75 or more should be considered.

 

Quote

Level 1: Ice Bolt

 

Level 2: Ice Blast

 

Level 18: Bitter Ice Blast

 

You skipped Freezing Ray, which is not only a mez also the highest-DPA power in ice blast. The DPA of ice blast powers roughly goes Freezing Ray > BIB > BFR > T2 > T1. Freezing ray is also extremely proccable and can ferry an unbreakable constraint purple damage proc further improving its DPA.

 

Drop either the T2 or T1 blast and replace with Freezing Ray for an attack chain of either Freeze ray > T1 > BIB > T1 or Freeze ray > BIB > T2 depending on recharge.

 

Quote

Level 4: Ice Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (9) Luck of the Gambler - Defense
  • (11) Luck of the Gambler - Defense/Endurance

Level 10: Glacial Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (13) Luck of the Gambler - Defense
  • (13) Luck of the Gambler - Defense/Endurance

 

While this slotting isn't bad, you can afford to get away with minimally slotted shields if you are strapped for slots and/or running agility core alpha (which is a strong choice for most corrs). A corr running both shields, maneuvers and arctic fog hands out approximately 25% def to teammates. They can live with 2 or 3% less.

 

Boosting these IO's may also allow you to potentially save a slot while losing minimal defense. To boost IO's in mids, right click the slot, hover over the desired IO, press + on the numpad to boost (up to +5), then place as usual.

 

Quote

Level 12: Aim

  • (A) Adjusted Targeting - To Hit Buff/Recharge

 

If you can afford only the base slot in aim it should be the gaussian's proc. It has a very high, almost guaranteed chance to trigger in this long recharge power turning it into aim + BU.

 

Quote

Level 6: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (11) Soaring - FlySpeed
  • (15) Soaring - Endurance
  • (15) Soaring - Endurance/FlySpeed

 

You spend 3 slots to get 0.75% HP and some flyspeed.

 

Slotting an unbreakable guard +7.5% HP in a resist power and a +5 flyspeed common in hover would give you literally 10 times more HP and almost the same flyspeed (33.11 mph vs 34.81 mph). If you want to hover fast, I also hope you have a +5 flyspeed in swift.

 

Quote

Level 28: Arctic Fog

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (34) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Defense/Endurance
  • (34) Luck of the Gambler - Defense/Endurance/Recharge
  • (36) Gladiator's Armor - TP Protection +3% Def (All)
  • (36) Steadfast Protection - Knockback Protection

 

I assume that steadfast protection is an error and should be steadfast +3% def instead.

 

You generally don't need more than 4 pts of -kb on an unarmored AT. If you do, replacing the flyspeed/end in Fly with Botz -kb would be better (Fly doesn't need any flyspeed enhancement since for long distance travel you can just click afterburner.)

 

Quote

Level 20: Tough

  • (A) Steadfast Protection - Knockback Protection

 

Tough should be slotted if at all possible, since the res provides a nice cushion under the brittle outer shell of def.

 

Possible slottings are:

  • 3x Gladiator's armor for -4 KB (make sure to boost to +5 - PVPIOs and purples do not weaken when exemped down and should always be boosted where it makes a difference)
  • 3x Aegis for 3.13% F/C def
  • 4x Unbreakable guard for 3.13% melee def
Quote

Level 32: Benumb

  • (A) Accuracy IO
  • (39) Recharge Reduction IO
  • (40) Recharge Reduction IO

 

Boost boost boost boost boost. For god's sake, start boosting like an insecure man gobbling dick enhancement pills bought off the dark web.

 

Quote

Level 35: Sleet

  • (A) Shield Breaker - Defense Debuff
  • (40) Shield Breaker - Accuracy/Defense Debuff
  • (40) Shield Breaker - Accuracy/Recharge
  • (42) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (42) Shield Breaker - Accuracy/Endurance/Recharge
  • (42) Shield Breaker - Chance for Lethal Damage

 

Boooooost. Sleet should have have a recharge as close to 15s as possible so you can doublestack it for more -res, and shield breaker as a low level set has weak enhancement values. You need to compensate by using boosters, the alpha slot, and/or frankenslotting.

 

Another option is to drop shield breaker and use eg. 3x scourging blast, 5x ragnaroks, 5x bombardments, 5x posiblasts etc. All are good fits for sleet to max out its rech while picking up a rech bonus.

 

Quote

Level 26: Blizzard

  • (A) Positron's Blast - Accuracy/Damage
  • (31) Positron's Blast - Damage/Endurance
  • (31) Positron's Blast - Damage/Recharge
  • (33) Positron's Blast - Damage/Range
  • (33) Positron's Blast - Accuracy/Damage/Endurance
  • (33) Positron's Blast - Chance of Damage(Energy)

 

This slotting should be swapped with ice storm's in order to maximize recharge, or replaced with another set that does (eg 5x Ragnaroks 1x damage proc).

 

Blizzard is a powerful debuff because it inflicts the strongest (and permanent) debuff: death.

 

Quote

Level 44: Web Envelope

  • (A) Enfeebled Operation - Accuracy/Recharge
  • (45) Enfeebled Operation - Endurance/Immobilize
  • (46) Enfeebled Operation - Accuracy/Endurance
  • (46) Enfeebled Operation - Immobilize/Range
  • (46) Enfeebled Operation - Accuracy/Immobilize/Recharge
  • (47) Enfeebled Operation - Accuracy/Immobilize

 

If you took dark or soul mastery, you could slot 6x oblits in soul drain for more rech, more def and more +dmg. Just mentioning.

  • Like 1
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Posted

So after a few days of more tinkering and more changing around powers, and slotting, I am going cross eyed.

 

This is what I have come up with, and not really sure where to go from here.

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Siberian Rime2.0: Level 50 Magic Corruptor
Primary Power Set: Ice Blast
Secondary Power Set: Cold Domination
Power Pool: Leadership
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Ice Blast

  • (A) Thunderstrike - Accuracy/Damage: Level 50
  • (3) Thunderstrike - Damage/Endurance: Level 50
  • (3) Thunderstrike - Damage/Recharge: Level 50
  • (5) Thunderstrike - Accuracy/Damage/Recharge: Level 50
  • (5) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (40) Thunderstrike - Damage/Endurance/Recharge: Level 50

Level 1: Ice Shield

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

Level 2: Infrigidate

  • (A) Achilles' Heel - Chance for Res Debuff: Level 20

Level 4: Frost Breath

  • (A) Artillery - Accuracy/Damage: Level 50
  • (40) Artillery - Damage/Endurance: Level 50
  • (43) Artillery - Damage/Recharge: Level 50
  • (45) Artillery - Accuracy/Damage/Recharge: Level 50
  • (45) Artillery - Accuracy/Recharge/Range: Level 50
  • (46) Artillery - Endurance/Recharge/Range: Level 50

Level 6: Aim

  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (17) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50

Level 8: Freeze Ray

  • (A) Apocalypse - Damage: Level 50
  • (9) Apocalypse - Damage/Recharge: Level 50
  • (9) Apocalypse - Damage/Recharge/Accuracy: Level 50
  • (15) Apocalypse - Recharge/Accuracy: Level 50
  • (17) Apocalypse - Chance of Damage(Negative): Level 50

Level 10: Maneuvers

  • (A) Red Fortune - Defense/Endurance: Level 50
  • (11) Red Fortune - Defense/Recharge: Level 50
  • (11) Red Fortune - Endurance/Recharge: Level 50
  • (13) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (13) Red Fortune - Defense: Level 50
  • (15) Red Fortune - Endurance: Level 50

Level 12: Ice Storm

  • (A) Positron's Blast - Accuracy/Damage: Level 50
  • (39) Positron's Blast - Damage/Endurance: Level 50
  • (46) Positron's Blast - Damage/Recharge: Level 50
  • (46) Positron's Blast - Accuracy/Damage/Endurance: Level 50
  • (50) Positron's Blast - Chance of Damage(Energy): Level 50

Level 14: Combat Jumping

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

Level 16: Hasten

  • (A) Recharge Reduction IO: Level 50

Level 18: Bitter Ice Blast

  • (A) Superior Malice of the Corruptor - Accuracy/Damage: Level 50
  • (19) Superior Malice of the Corruptor - Damage/Recharge: Level 50
  • (19) Superior Malice of the Corruptor - Accuracy/Damage/Recharge: Level 50
  • (21) Superior Malice of the Corruptor - Damage/Endurance/Recharge: Level 50
  • (21) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge: Level 50
  • (23) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage: Level 50

Level 20: Arctic Fog

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50
  • (37) Unbreakable Guard - Resistance: Level 50
  • (37) Unbreakable Guard - Resistance/Endurance: Level 50
  • (37) Unbreakable Guard - RechargeTime/Resistance: Level 50
  • (39) Unbreakable Guard - Resistance/Endurance/RechargeTime: Level 50

Level 22: Bitter Freeze Ray

  • (A) Thunderstrike - Accuracy/Damage: Level 50
  • (23) Thunderstrike - Damage/Endurance: Level 50
  • (25) Thunderstrike - Damage/Recharge: Level 50
  • (25) Thunderstrike - Accuracy/Damage/Recharge: Level 50
  • (34) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (34) Thunderstrike - Damage/Endurance/Recharge: Level 50

Level 24: Benumb

  • (A) Recharge Reduction IO: Level 50

Level 26: Blizzard

  • (A) Superior Scourging Blast - Accuracy/Damage: Level 50
  • (27) Superior Scourging Blast - Damage/RechargeTime: Level 50
  • (27) Superior Scourging Blast - Accuracy/Damage/RechargeTime: Level 50
  • (29) Superior Scourging Blast - Damage/Endurance/RechargeTime: Level 50
  • (33) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime: Level 50
  • (34) Superior Scourging Blast - RechargeTime/PBAoE +End: Level 50

Level 28: Sleet

  • (A) Achilles' Heel - Chance for Res Debuff: Level 20
  • (29) Annihilation - Chance for Res Debuff: Level 50

Level 30: Heat Loss

  • (A) Preemptive Optimization - Accuracy/Recharge: Level 50
  • (31) Preemptive Optimization - EndMod/Endurance: Level 50
  • (31) Preemptive Optimization - EndMod/Recharge: Level 50
  • (31) Preemptive Optimization - EndMod/Accuracy/Endurance: Level 50
  • (33) Preemptive Optimization - EndMod/Accuracy/Recharge: Level 50
  • (33) Preemptive Optimization - EndMod/Endurance/Recharge: Level 50

Level 32: Boxing

  • (A) Empty

Level 35: Tough

  • (A) Unbreakable Guard - Resistance: Level 50
  • (36) Unbreakable Guard - Resistance/Endurance: Level 50
  • (36) Unbreakable Guard - RechargeTime/Resistance: Level 50
  • (36) Unbreakable Guard - +Max HP: Level 50

Level 38: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed: Level 50

Level 41: Soul Drain

  • (A) Obliteration - Chance for Smashing Damage: Level 50
  • (42) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
  • (42) Obliteration - Accuracy/Damage/Recharge: Level 50
  • (42) Obliteration - Damage/Recharge: Level 50
  • (43) Obliteration - Accuracy/Recharge: Level 50
  • (43) Obliteration - Damage: Level 50

Level 44: Dark Embrace

  • (A) Gladiator's Armor - TP Protection +3% Def (All): Level 50
  • (45) Steadfast Protection - Resistance/+Def 3%: Level 30

Level 47: Summon Mistress

  • (A) Sovereign Right - Accuracy/Damage: Level 50
  • (48) Sovereign Right - Damage/Endurance: Level 50
  • (48) Sovereign Right - Accuracy/Endurance: Level 50
  • (48) Sovereign Right - Accuracy/Damage/Endurance: Level 50
  • (50) Sovereign Right - Accuracy: Level 50
  • (50) Sovereign Right - Resistance Bonus: Level 50

Level 49: Power Boost

  • (A) Recharge Reduction IO: Level 50

Level 1: Brawl

  • (A) Empty

Level 1: Scourge 


Level 1: Sprint

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Posted
On 12/5/2022 at 10:56 AM, Zect said:

Boost boost boost boost boost. For god's sake, start boosting like an insecure man gobbling dick enhancement pills bought off the dark web.

This is the best advice on the boards…and poetry, almost.

  • Haha 1

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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