JavaMonk Posted June 10, 2019 Posted June 10, 2019 Greetings all! So here is a build I cannibalized from SD/WM and SD/SS builds here on the forums. Vast majority of the credit should go to them for their awesome builds from which I took inspiration. I hope I didn't completely jack them up too bad. I understand Energy Melee is in a bad place since some uber nerf that happened to the set back on live, but I really would love for this to work as it fits a hero concept I'm developing. Let me know any and all tweaks you all would make to improve him and make him viable for end game content! Thanks in advance. EDIT: Credit for builds I drew from go to FUBARczar(SD/SS) and KingsGambit(SD/WM), thx you two. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Tanker Primary Power Set: Shield Defense Secondary Power Set: Energy Melee Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection (A) Luck of the Gambler - Defense/Endurance: Level 50 (7) Luck of the Gambler - Endurance/Recharge: Level 50 (13) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (15) Luck of the Gambler - Defense: Level 50 (46) Luck of the Gambler - Recharge Speed: Level 50 (50) Resist Damage IO: Level 50 Level 1: Barrage (A) Mako's Bite - Accuracy/Damage: Level 50 (3) Mako's Bite - Damage/Endurance: Level 50 (3) Mako's Bite - Damage/Recharge: Level 50 (9) Mako's Bite - Accuracy/Endurance/Recharge: Level 50 (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50 (43) Mako's Bite - Chance of Damage(Lethal): Level 50 Level 2: Battle Agility (A) Luck of the Gambler - Defense/Endurance: Level 50 (7) Luck of the Gambler - Defense/Recharge: Level 50 (15) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (25) Luck of the Gambler - Defense: Level 50 (25) Luck of the Gambler - Recharge Speed: Level 50 Level 4: Bone Smasher (A) Mako's Bite - Accuracy/Damage: Level 50 (5) Mako's Bite - Damage/Endurance: Level 50 (5) Mako's Bite - Damage/Recharge: Level 50 (11) Mako's Bite - Accuracy/Endurance/Recharge: Level 50 (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50 (43) Mako's Bite - Chance of Damage(Lethal): Level 50 Level 6: True Grit (A) Aegis - Resistance/Endurance: Level 50 (9) Aegis - Resistance/Recharge: Level 50 (13) Aegis - Resistance: Level 50 (19) Aegis - Psionic/Status Resistance: Level 50 (29) Steadfast Protection - Resistance/+Def 3%: Level 30 (45) Gladiator's Armor - TP Protection +3% Def (All): Level 50 Level 8: Super Jump (A) Unbounded Leap - Jumping: Level 50Level 10: Combat Jumping (A) Luck of the Gambler - Recharge Speed: Level 50 (11) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 Level 12: Phalanx Fighting (A) Luck of the Gambler - Recharge Speed: Level 50Level 14: Active Defense (A) Recharge Reduction IO: Level 50Level 16: Taunt (A) Accuracy IO: Level 50Level 18: Hasten (A) Recharge Reduction IO: Level 50 (19) Recharge Reduction IO: Level 50 Level 20: Whirling Hands (A) Superior Might of the Tanker - Accuracy/Damage: Level 50 (21) Superior Might of the Tanker - Damage/Recharge: Level 50 (21) Superior Might of the Tanker - Accuracy/Damage/Recharge: Level 50 (23) Superior Might of the Tanker - Damage/Endurance/Recharge: Level 50 (23) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge: Level 50 (42) Superior Might of the Tanker - Recharge/Chance for +Res(All): Level 50 Level 22: Against All Odds (A) Endurance Reduction IO: Level 50Level 24: Boxing (A) Absolute Amazement - Chance for ToHit Debuff: Level 50Level 26: Shield Charge (A) Obliteration - Damage: Level 50 (27) Obliteration - Accuracy/Recharge: Level 50 (27) Obliteration - Damage/Recharge: Level 50 (29) Obliteration - Accuracy/Damage/Recharge: Level 50 (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50 (42) Obliteration - Chance for Smashing Damage: Level 50 Level 28: Spring Attack (A) Scirocco's Dervish - Accuracy/Damage: Level 50 (31) Scirocco's Dervish - Damage/Endurance: Level 50 (31) Scirocco's Dervish - Damage/Recharge: Level 50 (31) Scirocco's Dervish - Accuracy/Recharge: Level 50 (34) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50 (46) Scirocco's Dervish - Chance of Damage(Lethal): Level 50 Level 30: Tough (A) Aegis - Resistance/Endurance: Level 50 (33) Aegis - Resistance/Recharge: Level 50 (33) Aegis - Endurance/Recharge: Level 50 (42) Aegis - Resistance/Endurance/Recharge: Level 50 (46) Aegis - Resistance: Level 50 Level 32: Weave (A) Luck of the Gambler - Defense/Endurance: Level 50 (48) Luck of the Gambler - Defense: Level 50 (48) Luck of the Gambler - Recharge Speed: Level 50 Level 35: Energy Transfer (A) Superior Gauntleted Fist - Accuracy/Damage: Level 50 (36) Superior Gauntleted Fist - Damage/RechargeTime: Level 50 (37) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime: Level 50 (37) Superior Gauntleted Fist - Damage/Endurance/RechargeTime: Level 50 (37) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime: Level 50 (45) Superior Gauntleted Fist - RechargeTime/+Absorb: Level 50 Level 38: Total Focus (A) Hecatomb - Damage: Level 50 (39) Hecatomb - Damage/Recharge: Level 50 (39) Hecatomb - Accuracy/Damage/Recharge: Level 50 (39) Hecatomb - Accuracy/Recharge: Level 50 (40) Hecatomb - Damage/Endurance: Level 50 (43) Hecatomb - Chance of Damage(Negative): Level 50 Level 41: Build Up (A) Recharge Reduction IO: Level 50Level 44: Conserve Power (A) Recharge Reduction IO: Level 50Level 47: Physical Perfection (A) Performance Shifter - EndMod: Level 50 (48) Performance Shifter - EndMod/Recharge: Level 50 (50) Performance Shifter - EndMod/Accuracy: Level 50 (50) Performance Shifter - Chance for +End: Level 50 Level 49: Grant Cover (A) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50Level 1: Brawl (A) EmptyLevel 1: Gauntlet Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) EmptyLevel 2: Health (A) Numina's Convalesence - Heal: Level 50 (34) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (34) Miracle - Heal: Level 40 (40) Miracle - +Recovery: Level 40 (45) Regenerative Tissue - +Regeneration: Level 30 Level 2: Hurdle (A) EmptyLevel 2: Stamina (A) Performance Shifter - EndMod: Level 50 (36) Performance Shifter - EndMod/Recharge: Level 50 (36) Performance Shifter - EndMod/Accuracy: Level 50 (40) Performance Shifter - Chance for +End: Level 50 ------------ ------------ Set Bonus Totals: 13% DamageBuff(Smashing) 13% DamageBuff(Lethal) 13% DamageBuff(Fire) 13% DamageBuff(Cold) 13% DamageBuff(Energy) 13% DamageBuff(Negative) 13% DamageBuff(Toxic) 13% DamageBuff(Psionic) 14.75% Defense(Melee) 10.38% Defense(Smashing) 10.38% Defense(Lethal) 15.38% Defense(Fire) 15.38% Defense(Cold) 9.75% Defense(Energy) 9.75% Defense(Negative) 9.13% Defense(Psionic) 13.5% Defense(Ranged) 15.38% Defense(AoE) 3.6% Max End 51% Enhancement(Accuracy) 62.5% Enhancement(RechargeTime) 30% SpeedFlying 246 HP (13.13%) HitPoints 30% JumpHeight 30% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 117.5% MezResist(Held) 117.5% MezResist(Immobilized) 117.5% MezResist(Sleep) 117.5% MezResist(Stunned) 117.5% MezResist(Terrorized) 117.5% 11.5% (0.19 End/sec) Recovery 68% (5.31 HP/sec) Regeneration 40.25% Resistance(Smashing) 40.25% Resistance(Lethal) 17% Resistance(Fire) 17% Resistance(Cold) 13.25% Resistance(Energy) 13.25% Resistance(Negative) 20% Resistance(Toxic) 25% Resistance(Psionic) 30% SpeedRunning
JavaMonk Posted June 11, 2019 Author Posted June 11, 2019 Here is an alternative with SS for my secondary. Again, credit where credit is due. I grabbed most of this build from another thread and tweaked it a little. Thanks to the original build creator FUBARczar. The tanky numbers favor Energy Melee by a small margin with an extra AoE in Spring Attack. However, in the SS build, I'm missing the extra AoE, but was able to place the self heal back in from the original build I drew from, which would be nice to have. Hmm, choices! Need input! So much fun! Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Natural Tanker Primary Power Set: Shield Defense Secondary Power Set: Super Strength Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Medicine Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection (A) Luck of the Gambler - Defense/Endurance: Level 50 (7) Luck of the Gambler - Endurance/Recharge: Level 50 (13) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (15) Luck of the Gambler - Defense: Level 50 (46) Luck of the Gambler - Recharge Speed: Level 50 (50) Resist Damage IO: Level 50 Level 1: Jab (A) Mako's Bite - Accuracy/Damage: Level 50 (3) Mako's Bite - Damage/Endurance: Level 50 (3) Mako's Bite - Damage/Recharge: Level 50 (9) Mako's Bite - Accuracy/Endurance/Recharge: Level 50 (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50 (43) Mako's Bite - Chance of Damage(Lethal): Level 50 Level 2: Battle Agility (A) Luck of the Gambler - Defense/Endurance: Level 50 (7) Luck of the Gambler - Defense/Recharge: Level 50 (15) Luck of the Gambler - Defense/Endurance/Recharge: Level 50 (25) Luck of the Gambler - Defense: Level 50 (25) Luck of the Gambler - Recharge Speed: Level 50 Level 4: Haymaker (A) Mako's Bite - Accuracy/Damage: Level 50 (5) Mako's Bite - Damage/Endurance: Level 50 (5) Mako's Bite - Damage/Recharge: Level 50 (11) Mako's Bite - Accuracy/Endurance/Recharge: Level 50 (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50 (43) Mako's Bite - Chance of Damage(Lethal): Level 50 Level 6: True Grit (A) Aegis - Resistance/Endurance: Level 50 (9) Aegis - Resistance/Recharge: Level 50 (13) Aegis - Resistance: Level 50 (19) Aegis - Psionic/Status Resistance: Level 50 (29) Steadfast Protection - Resistance/+Def 3%: Level 30 (45) Gladiator's Armor - TP Protection +3% Def (All): Level 50 Level 8: Combat Jumping (A) Luck of the Gambler - Recharge Speed: Level 50 (11) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50 Level 10: Taunt (A) Accuracy IO: Level 50Level 12: Phalanx Fighting (A) Luck of the Gambler - Recharge Speed: Level 50Level 14: Active Defense (A) Recharge Reduction IO: Level 50Level 16: Hasten (A) Recharge Reduction IO: Level 50 (19) Recharge Reduction IO: Level 50 Level 18: Against All Odds (A) Endurance Reduction IO: Level 50Level 20: Knockout Blow (A) Superior Might of the Tanker - Accuracy/Damage: Level 50 (21) Superior Might of the Tanker - Damage/Recharge: Level 50 (21) Superior Might of the Tanker - Accuracy/Damage/Recharge: Level 50 (23) Superior Might of the Tanker - Damage/Endurance/Recharge: Level 50 (23) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge: Level 50 (42) Superior Might of the Tanker - Recharge/Chance for +Res(All): Level 50 Level 22: Boxing (A) Absolute Amazement - Chance for ToHit Debuff: Level 50Level 24: Grant Cover (A) Shield Wall - +Res (Teleportation), +5% Res (All): Level 50Level 26: Shield Charge (A) Obliteration - Damage: Level 50 (27) Obliteration - Accuracy/Recharge: Level 50 (27) Obliteration - Damage/Recharge: Level 50 (29) Obliteration - Accuracy/Damage/Recharge: Level 50 (33) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50 (42) Obliteration - Chance for Smashing Damage: Level 50 Level 28: Rage (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50 (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50 (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50 (31) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50 (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50 (46) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50 Level 30: Tough (A) Aegis - Resistance/Endurance: Level 50 (33) Aegis - Resistance/Recharge: Level 50 (33) Aegis - Endurance/Recharge: Level 50 (42) Aegis - Resistance/Endurance/Recharge: Level 50 (46) Aegis - Resistance: Level 50 Level 32: Weave (A) Luck of the Gambler - Defense/Endurance: Level 50 (48) Luck of the Gambler - Defense: Level 50 (48) Luck of the Gambler - Recharge Speed: Level 50 Level 35: Hurl (A) Superior Gauntleted Fist - Accuracy/Damage: Level 50 (36) Superior Gauntleted Fist - Damage/RechargeTime: Level 50 (37) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime: Level 50 (37) Superior Gauntleted Fist - Damage/Endurance/RechargeTime: Level 50 (37) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime: Level 50 (45) Superior Gauntleted Fist - RechargeTime/+Absorb: Level 50 Level 38: Foot Stomp (A) Obliteration - Damage: Level 50 (39) Obliteration - Accuracy/Recharge: Level 50 (39) Obliteration - Damage/Recharge: Level 50 (39) Obliteration - Accuracy/Damage/Recharge: Level 50 (40) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50 (43) Obliteration - Chance for Smashing Damage: Level 50 Level 41: Injection (A) Pacing of the Turtle - Accuracy/Endurance: Level 50Level 44: Conserve Power (A) Recharge Reduction IO: Level 50Level 47: Physical Perfection (A) Performance Shifter - Chance for +End: Level 50 (48) Performance Shifter - EndMod: Level 50 (50) Performance Shifter - EndMod/Recharge: Level 50 (50) Performance Shifter - EndMod/Accuracy: Level 50 Level 49: Aid Self (A) Panacea - +Hit Points/Endurance: Level 50Level 1: Brawl (A) EmptyLevel 1: Gauntlet Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IO: Level 50Level 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery: Level 50 (34) Numina's Convalesence - Heal: Level 50 (34) Miracle - Heal: Level 40 (40) Miracle - +Recovery: Level 40 (45) Regenerative Tissue - +Regeneration: Level 30 Level 2: Hurdle (A) Jumping IO: Level 50Level 2: Stamina (A) Performance Shifter - EndMod/Accuracy: Level 50 (36) Performance Shifter - EndMod/Recharge: Level 50 (36) Performance Shifter - EndMod: Level 50 (40) Performance Shifter - Chance for +End: Level 50 ------------ ------------ Set Bonus Totals: 18.5% DamageBuff(Smashing) 18.5% DamageBuff(Lethal) 18.5% DamageBuff(Fire) 18.5% DamageBuff(Cold) 18.5% DamageBuff(Energy) 18.5% DamageBuff(Negative) 18.5% DamageBuff(Toxic) 18.5% DamageBuff(Psionic) 21% Defense(Melee) 13.5% Defense(Smashing) 13.5% Defense(Lethal) 15.06% Defense(Fire) 15.06% Defense(Cold) 11% Defense(Energy) 11% Defense(Negative) 6% Defense(Psionic) 16% Defense(Ranged) 14.75% Defense(AoE) 3.6% Max End 36% Enhancement(Accuracy) 57.5% Enhancement(RechargeTime) 37.5% SpeedFlying 281.1 HP (15%) HitPoints 37.5% JumpHeight 37.5% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 97.5% MezResist(Held) 97.5% MezResist(Immobilized) 97.5% MezResist(Sleep) 97.5% MezResist(Stunned) 97.5% MezResist(Terrorized) 97.5% 10% (0.17 End/sec) Recovery 58% (4.53 HP/sec) Regeneration 42.5% Resistance(Smashing) 42.5% Resistance(Lethal) 11% Resistance(Fire) 11% Resistance(Cold) 11% Resistance(Energy) 11% Resistance(Negative) 14% Resistance(Toxic) 19% Resistance(Psionic) 37.5% SpeedRunning
jack_nomind Posted June 12, 2019 Posted June 12, 2019 I don't think you need accuracy in taunt, right? You don't, against critters. (You do in PvP.) No-Set Builds: Tanker Scrapper Brute Stalker
JavaMonk Posted June 12, 2019 Author Posted June 12, 2019 Uhg, you are right. It is not necessary. Just an IO I threw in there. Probably best(and what I would actually do) to put a recharge redux. What about the rest of the build?!
MrAxe Posted June 13, 2019 Posted June 13, 2019 Just one thing you may not have considered. EM clips horribly through the shield. I ran one of these and it bothered me no end. May not bother you but its something to consider.
Camoron Posted June 25, 2019 Posted June 25, 2019 Just one thing you may not have considered. EM clips horribly through the shield. I ran one of these and it bothered me no end. May not bother you but its something to consider. Also, it sucks. Playing concept heroes is great and all, but you're in for frustration especially if it's an alt for another character with better powers. You won't enjoy it. I leveled a Stone/Energy Melee Tanker to 50 purely because I liked his character (for roleplaying) and as much fun as I had roleplaying the character in Pocket D, I don't think I ever had fun actually playing the game with him. Part of this was due to Stone, but mostly it was EM.
JavaMonk Posted June 26, 2019 Author Posted June 26, 2019 Yeah, I ended up going SD/SS for my guy. I read too many posts about how bad EngMelee is right now. I will revisit it if/when the homecoming devs decide to tweak the powerset. I just use auras and whatnot to get the desired "concept" effects on the toon. He's 40 now and I'm loving him. Tested out the build I'm using on the beta server. Not a bad combo overall. Will likely be pretty awesome when I get him decked out in purps and full incarnate powers etc. Thanks for everyone's input!
Heraclea Posted June 27, 2019 Posted June 27, 2019 Mechanically, Shield is probably one of the better primaries to mix with Energy Melee. It's another set and forget set; you aren't depending on click powers like you would with Fire or Bio primaries. It does also put inspirations out of reach during the long forced AFKs while you watch the animations play. QVÆ TAM FERA IMMANISQVE NATVRA TB ~ Amazon Army: AMAZON-963 | TB ~ Crowned Heads: CH-10012 | EX ~ The Holy Office: HOLY-1610 | EV ~ Firemullet Groupies: FM-5401 | IN ~ Sparta: SPARTA-3759 | RE ~ S.P.Q.R. - SPQR-5010 Spread My Legions - #207 | Lawyers of Ghastly Horror - #581 | Jerk Hackers! - #16299 | Ecloga Prima - #25362 | Deth Kick Champions! - #25818 | Heaven and Hell - #26231 | The Legion of Super Skulls - #27660 | Cathedral of Mild Discomfort - #38872 | The Birch Conspiracy! - #39291
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