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Thermal/Elec: Defender or Corruptor?


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Was going through some combos and I feel like I have a pretty good concept for this one. Additionally, it seems like it’ll be a very good “Jack of all trades” combo that could even do well in the HM/Aeon content.

 

That being said, idk if I should run this one on a Defender or a Corruptor. Does anyone have suggestions/the positives of running it on one archetype over the other? Thanks!

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Shields, heals, buffs, debuffs and end drain are all stronger on a defender. Corruptor will do more damage.

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Uunderdog - Rad/Rad Scrapper | Uundertaker - Rad/Dark Corruptor | Uun - MA/Inv Scrapper | Uunison - Grav/Storm Controller | Uuncola - Ice/Temp Blaster | Uundergrowth - Plant/Martial Dominator | Uunstable - SR/Staff Tank

Uunreal - Fire/Time Corruptor | Uunrest - Dark/TA Blaster | Uunseen - Ill/Poison Controller | Uuncool - Cold/Beam Defender | Uunderground - Earth/Earth Dominator | Uunknown - Mind/Psi Dominator | Uunplugged - Stone/Elec Brute

Uunfair - Archery/TA Corruptor | Uunsung - DP/Ninja Blaster | Uunflammable - Fire/Nature Controller | Uunflappable - WM/WP Brute | Uundead - Dark/Dark Tank | Uunfit - Water/Martial Blaster  | Uunwrapped - Dark/Dark Dominator

Uunchill - Ice/Kinetics Corruptor | Uunpleasant - En/En Stalker | Uunbrella - Rad/Rad Sentinel | Uunsafari - Beasts/Traps MM | Uungnome - Nature/Seismic Defender | Uunsavory - Poson/Sonic Defender | Uunicycle - BS/Shield Scrapper

Uuntouchable - Ill/Time Controller | Uunferno - Fire/Fire Tank | Uunthinkable - Psi/SR Scrapper | Uuncivil - Thugs/Elec MM | Uunnatural - Ice/Savage Dominator | Uunshockable - Elec/Bio Sentinel | Uunfathomable - Elec/Dark Controller

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36 minutes ago, Krimson said:

I put together a quick build

 

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Science Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Thermal Radiation
Power Pool: Flight
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Lightning Bolt

  • (A) Superior Scourging Blast - RechargeTime/PBAoE +End
  • (33) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
  • (34) Superior Scourging Blast - Accuracy/Damage/RechargeTime
  • (34) Superior Scourging Blast - Damage/Endurance/RechargeTime
  • (34) Superior Scourging Blast - Damage/RechargeTime
  • (37) Superior Scourging Blast - Accuracy/Damage

Level 1: Warmth

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (11) Numina's Convalesence - Heal
  • (11) Numina's Convalesence - Heal/Endurance/Recharge
  • (13) Numina's Convalesence - Heal/Recharge
  • (13) Numina's Convalesence - Endurance/Recharge
  • (19) Numina's Convalesence - Heal/Endurance

Level 2: Ball Lightning

  • (A) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
  • (39) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
  • (40) Superior Malice of the Corruptor - Damage/Endurance/Recharge
  • (40) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
  • (40) Superior Malice of the Corruptor - Accuracy/Damage

Level 4: Fire Shield

  • (A) Aegis - Psionic/Status Resistance
  • (7) Aegis - Resistance
  • (7) Aegis - Resistance/Endurance/Recharge
  • (9) Aegis - Endurance/Recharge
  • (9) Aegis - Resistance/Endurance

Level 6: Fly

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
  • (37) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (39) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range

Level 8: Charge Up

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up

Level 10: Cauterize

  • (A) Doctored Wounds - Heal
  • (42) Doctored Wounds - Heal/Endurance
  • (42) Doctored Wounds - Heal/Endurance/Recharge

Level 12: Zapp

  • (A) Executioner's Contract - Disorient Bonus
  • (42) Executioner's Contract - Damage/Recharge
  • (43) Executioner's Contract - Damage/Range
  • (43) Executioner's Contract - Damage/Interrupt
  • (43) Executioner's Contract - Damage/Endurance
  • (46) Executioner's Contract - Accuracy/Damage

Level 14: Kick

  • (A) Kinetic Combat - Knockdown Bonus
  • (15) Kinetic Combat - Accuracy/Damage
  • (15) Kinetic Combat - Damage/Endurance/Recharge
  • (19) Kinetic Combat - Damage/Endurance

Level 16: Plasma Shield

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (17) Gladiator's Armor - Resistance
  • (17) Gladiator's Armor - End/Resist

Level 18: Stealth

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 20: Thaw

  • (A) Unbreakable Guard - +Max HP
  • (21) Unbreakable Guard - Resistance
  • (21) Unbreakable Guard - Resistance/Endurance
  • (23) Unbreakable Guard - Resistance/Endurance/RechargeTime

Level 22: Voltaic Sentinel

  • (A) Call to Arms - Defense Bonus Aura for Pets
  • (23) Call to Arms - Endurance/Damage/Recharge
  • (25) Call to Arms - Accuracy/Damage/Recharge
  • (25) Call to Arms - Damage/Endurance
  • (31) Call to Arms - Accuracy/Damage
  • (31) Call to Arms - Accuracy/Recharge

Level 24: Hover

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 26: Tough

  • (A) Steadfast Protection - Knockback Protection
  • (27) Steadfast Protection - Resistance/+Def 3%
  • (27) Impervious Skin - Status Resistance/Regeneration
  • (29) Impervious Skin - Resistance/Endurance
  • (29) Impervium Armor - Psionic Resistance
  • (31) Impervium Armor - Resistance

Level 28: Forge

  • (A) Rectified Reticle - Increased Perception
  • (50) Rectified Reticle - To Hit Buff/Recharge
  • (50) Rectified Reticle - To Hit Buff

Level 30: Thunderous Blast

  • (A) Bombardment - Chance for Fire Damage
  • (48) Bombardment - Accuracy/Damage/Recharge/Endurance
  • (48) Bombardment - Accuracy/Damage/Recharge
  • (48) Bombardment - Accuracy/Recharge/Endurance

Level 32: Weave

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
  • (33) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (33) Shield Wall - Defense

Level 35: Charged Armor

  • (A) Reactive Armor - Endurance
  • (36) Reactive Armor - Resistance
  • (36) Reactive Armor - Resistance/Endurance/Recharge
  • (36) Reactive Armor - Endurance/Recharge
  • (37) Reactive Armor - Resistance/Endurance

Level 38: Heat Exhaustion

  • (A) Accuracy IO
  • (39) Recharge Reduction IO

Level 41: Conserve Power

  • (A) Recharge Reduction IO

Level 44: Summon Adept

  • (A) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (45) Expedient Reinforcement - Endurance/Damage/Recharge
  • (45) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (45) Expedient Reinforcement - Damage/Endurance
  • (46) Expedient Reinforcement - Accuracy/Damage
  • (46) Expedient Reinforcement - Accuracy/Recharge

Level 47: Power of the Phoenix

  • (A) Preventive Medicine - Heal
  • (50) Preventive Medicine - Heal/Endurance

Level 49: Maneuvers

  • (A) Luck of the Gambler - Defense/Increased Global Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Scourge 


Level 1: Sprint

Corruptor - Electrical Blast - Thermal Radiation.mxd 4.91 kB · 1 download

This looks really good, thank you!

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I dont see the 2nd best power in the set in that build. Did you skip short circuit by accident? If you hit a mob with the nuke then SC they cant recover. They cant recover they cant attack.

No melt armour too. 2nd best power in thermal set.

Mines not so team friendly 😛

 

Spoiler

This Villain build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

ELEC THERMAL: Level 50 Technology Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Thermal Radiation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
------------
Level 1:    Lightning Bolt    
 (A) Apocalypse - Chance of Damage(Negative)
 (3) Apocalypse - Damage/Endurance
 (3) Apocalypse - Recharge/Accuracy
 (5) Apocalypse - Damage/Recharge/Accuracy
 (5) Apocalypse - Damage


Level 1:    Warmth    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (7) Numina's Convalesence - Heal
 (7) Numina's Convalesence - Heal/Endurance
 (9) Numina's Convalesence - Endurance/Recharge
 (9) Numina's Convalesence - Heal/Recharge
 (11) Numina's Convalesence - Heal/Endurance/Recharge


Level 2:    Ball Lightning    
 (A) Superior Malice of the Corruptor - Recharge/Chance for Negative Energy Damage
 (15) Superior Malice of the Corruptor - Accuracy/Damage/Endurance/Recharge
 (15) Superior Malice of the Corruptor - Accuracy/Damage
 (17) Superior Malice of the Corruptor - Damage/Recharge
 (17) Superior Malice of the Corruptor - Accuracy/Damage/Recharge
 (19) Superior Malice of the Corruptor - Damage/Endurance/Recharge


Level 4:    Fire Shield    
 (A) Titanium Coating - Resistance
 (19) Titanium Coating - Resistance/Endurance


Level 6:    Short Circuit    
 (A) Superior Scourging Blast - RechargeTime/PBAoE +End
 (21) Superior Scourging Blast - Accuracy/Damage/Endurance/RechargeTime
 (21) Superior Scourging Blast - Damage/Endurance/RechargeTime
 (23) Eradication - Chance for Energy Damage
 (23) Eradication - Accuracy/Damage/Endurance/Recharge
 (25) Eradication - Accuracy/Damage/Recharge


Level 8:    Charge Up    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 10:    Cauterize    
 (A) Preventive Medicine - Chance for +Absorb
 (25) Preventive Medicine - Heal/RechargeTime/Endurance
 (27) Preventive Medicine - Heal/RechargeTime
 (27) Preventive Medicine - Endurance/RechargeTime
 (29) Preventive Medicine - Heal/Endurance
 (29) Preventive Medicine - Heal


Level 12:    Zapp    
 (A) Sting of the Manticore - Chance of Damage(Toxic)
 (31) Sting of the Manticore - Damage/Endurance/Recharge
 (31) Sting of the Manticore - Accuracy/Damage
 (31) Sting of the Manticore - Damage/Endurance
 (33) Sting of the Manticore - Accuracy/Interrupt/Range


Level 14:    Plasma Shield    
 (A) Titanium Coating - Resistance
 (33) Titanium Coating - Resistance/Endurance


Level 16:    Combat Jumping    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (33) Reactive Defenses - Scaling Resist Damage
 (48) Kismet - Accuracy +6%


Level 18:    Hasten    
 (A) Recharge Reduction IO
 (34) Recharge Reduction IO


Level 20:    Super Speed    
 (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
 (34) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 22:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (34) Shield Wall - +Res (Teleportation), +5% Res (All)
 (36) Shield Wall - Defense
 (36) Shield Wall - Defense/Endurance
 (36) Shield Wall - Defense/Endurance/Recharge


Level 24:    Tactics    
Hamidon Origin:Cytoskeleton Exposure


Level 26:    Voltaic Sentinel    
 (A) Expedient Reinforcement - Accuracy/Recharge
 (37) Expedient Reinforcement - Accuracy/Damage
 (37) Expedient Reinforcement - Damage/Endurance
 (37) Expedient Reinforcement - Accuracy/Damage/Recharge
 (39) Expedient Reinforcement - Endurance/Damage/Recharge
 (39) Expedient Reinforcement - Resist Bonus Aura for Pets


Level 28:    Forge    
 (A) Adjusted Targeting - To Hit Buff/Recharge


Level 30:    Kick    
 (A) Empty


Level 32:    Thunderous Blast    
 (A) Superior Scourging Blast - Accuracy/Damage
 (39) Superior Scourging Blast - Accuracy/Damage/RechargeTime
 (40) Superior Scourging Blast - Damage/RechargeTime
 (40) Positron's Blast - Chance of Damage(Energy)
 (40) Bombardment - Chance for Fire Damage


Level 35:    Heat Exhaustion    
D-Sync Origin:D-Sync Provocation


Level 38:    Melt Armor    
 (A) Achilles' Heel - Chance for Res Debuff
 (42) Shield Breaker - Accuracy/Defense Debuff
 (42) Shield Breaker - Accuracy/Recharge
 (43) Shield Breaker - Defense Debuff/Endurance/Recharge
 (43) Shield Breaker - Accuracy/Endurance/Recharge


Level 41:    Charged Armor    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (43) Gladiator's Armor - Resistance
 (45) Gladiator's Armor - Resistance/Rech/End
 (45) Gladiator's Armor - Recharge/Endurance
 (45) Gladiator's Armor - Recharge/Resist
 (46) Gladiator's Armor - End/Resist


Level 44:    Tough    
 (A) Steadfast Protection - Resistance/+Def 3%
 (46) Gladiator's Armor - End/Resist
 (46) Gladiator's Armor - Resistance
 (47) Gladiator's Armor - Resistance/Rech/End


Level 47:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (47) Shield Wall - Defense/Endurance/Recharge
 (47) Shield Wall - Defense/Endurance
 (48) Shield Wall - Defense/Recharge
 (48) Shield Wall - Defense


Level 49:    Power Sink    
 (A) Efficacy Adaptor - EndMod/Recharge


Level 1:    Scourge    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (11) Miracle - +Recovery


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (13) Performance Shifter - EndMod
 (13) Performance Shifter - EndMod/Recharge


Level 1:    Shocked    
Level 49:    Quick Form    
Level 20:    Speed Phase    
Level 50:    Agility Core Paragon    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Edited by Meknomancer
To add mids build
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