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Posted

Were I to have two identical costumes, with the exception of the first having wings and the second not, is there a way to tie the activation/deactivation of Fly to also trigger the costume change? 

** Asus TUF x670E Gaming, Ryzen 7950x, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, 48" 4K Samsung 3d & 56" 4k UHD, NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB **


** Corsair Voyager a1600 **

Posted (edited)
54 minutes ago, Zep said:

is there a way to tie the activation/deactivation of Fly to also trigger the costume change?

 

You could bind the power activation to 1 key or macro and costume change, and the de-activation to another, or you can use a rotating bind that loads a text file containing the other change.  I'm not as familiar with the 2nd option, so I'll give you a simple set for the 1st one:

 

/macro Fly "cc 0$$powexectoggleon fly"

/macro Land "cc 1$$powexectoggleoff fly"

 

The above assumes your first costume slot has the wings, and your second does not, (simply switch the 0 and 1 if it's the other way around).

Edited by biostem
Posted

Cool - thanks

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** Asus TUF x670E Gaming, Ryzen 7950x, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, 48" 4K Samsung 3d & 56" 4k UHD, NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB **


** Corsair Voyager a1600 **

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