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Posted

Looking for feedback on my bio/elec tanker.

 

Thanks!
 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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Posted

Congrats on your first post.

 

You've only provided the data chunk and my MIDs is older.. 😞

 

Let me ask though do you want to Tank or are you wanting to be Bio? Bio is versatile but requires attention. It can be strong, but..

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted

This Hero build was built using Mids Reborn 3.4.6
https://github.com/LoadedCamel/MidsReborn

Level 50 Natural Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Electrical Melee
Power Pool: Speed
Power Pool: Fighting
Power Pool: Flight
Power Pool: Concealment
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1:    Hardened Carapace    
 (A) Unbreakable Guard - +Max HP
 (3) Unbreakable Guard - Resistance
 (3) Unbreakable Guard - Resistance/Endurance
 (5) Unbreakable Guard - RechargeTime/Resistance
 (5) Gladiator's Armor - TP Protection +3% Def (All)
 (7) Impervious Skin - Status Resistance/Regeneration


Level 1:    Charged Brawl    
 (A) Blistering Cold - Accuracy/Damage
 (46) Blistering Cold - Damage/Endurance
 (48) Blistering Cold - Accuracy/Damage/Endurance
 (48) Blistering Cold - Accuracy/Damage/Recharge
 (48) Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
 (50) Blistering Cold - Recharge/Chance for Hold


Level 2:    Environmental Modification    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (7) Luck of the Gambler - Defense/Endurance
 (9) Luck of the Gambler - Defense


Level 4:    Inexhaustible    
 (A) Performance Shifter - Chance for +End
 (9) Numina's Convalesence - Heal
 (11) Numina's Convalesence - Heal/Endurance


Level 6:    Adaptation    
Level 8:    Ablative Carapace    
 (A) Panacea - Heal/Recharge
 (11) Numina's Convalesence - Heal/Endurance
 (13) Numina's Convalesence - Endurance/Recharge


Level 10:    Jacobs Ladder    
 (A) Gauntleted Fist - Accuracy/Damage
 (23) Gauntleted Fist - Damage/RechargeTime
 (23) Gauntleted Fist - Accuracy/Damage/RechargeTime
 (25) Gauntleted Fist - Damage/Endurance/RechargeTime
 (25) Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
 (27) Gauntleted Fist - RechargeTime/+Absorb


Level 12:    Evolving Armor    
 (A) Unbreakable Guard - Resistance
 (13) Unbreakable Guard - Resistance/Endurance
 (15) Unbreakable Guard - Endurance/RechargeTime
 (15) Unbreakable Guard - RechargeTime/Resistance
 (17) Steadfast Protection - Resistance/+Def 3%


Level 14:    Hasten    
 (A) Recharge Reduction
 (17) Recharge Reduction


Level 16:    Thunder Strike    
 (A) Scirocco's Dervish - Chance of Damage(Lethal)
 (19) Scirocco's Dervish - Accuracy/Damage
 (19) Scirocco's Dervish - Damage/Endurance
 (21) Scirocco's Dervish - Damage/Recharge
 (21) Scirocco's Dervish - Accuracy/Damage/Endurance
 (37) Sudden Acceleration - Knockback to Knockdown


Level 18:    DNA Siphon    
 (A) Numina's Convalesence - Heal/Endurance
 (42) Numina's Convalesence - Endurance/Recharge
 (43) Numina's Convalesence - Heal/Recharge
 (43) Numina's Convalesence - Heal/Endurance/Recharge
 (43) Numina's Convalesence - Heal
 (45) Numina's Convalesence - +Regeneration/+Recovery


Level 20:    Build Up    
 (A) Gaussian's Synchronized Fire-Control - To Hit Buff
 (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
 (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
 (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
 (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
 (42) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 22:    Boxing    
 (A) Empty


Level 24:    Tough    
 (A) Unbreakable Guard - Resistance
 (27) Unbreakable Guard - Resistance/Endurance
 (31) Unbreakable Guard - Endurance/RechargeTime
 (31) Unbreakable Guard - RechargeTime/Resistance


Level 26:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (33) Luck of the Gambler - Defense
 (34) Luck of the Gambler - Defense/Endurance


Level 28:    Genetic Contamination    
 (A) Fury of the Gladiator - Chance for Res Debuff
 (29) Eradication - Damage
 (29) Eradication - Chance for Energy Damage
 (31) Eradication - Damage/Recharge


Level 30:    Chain Induction    
 (A) Might of the Tanker - Accuracy/Damage
 (34) Might of the Tanker - Damage/Recharge
 (34) Might of the Tanker - Accuracy/Damage/Recharge
 (36) Might of the Tanker - Damage/Endurance/Recharge
 (36) Might of the Tanker - Accuracy/Damage/Endurance/Recharge
 (36) Might of the Tanker - Recharge/Chance for +Res(All)


Level 32:    Parasitic Aura    
 (A) Regenerative Tissue - +Regeneration
 (33) Numina's Convalesence - Heal
 (33) Numina's Convalesence - Heal/Endurance


Level 35:    Fly    
 (A) Empty


Level 38:    Lightning Rod    
 (A) Avalanche - Accuracy/Damage
 (39) Avalanche - Damage/Endurance
 (39) Avalanche - Accuracy/Damage/Endurance
 (39) Avalanche - Accuracy/Damage/Recharge
 (40) Avalanche - Accuracy/Damage/Endurance
 (40) Avalanche - Recharge/Chance for Knockdown


Level 41:    Conserve Power    
 (A) Empty


Level 44:    Physical Perfection    
 (A) Empty


Level 47:    Stealth    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (50) Luck of the Gambler - Defense
 (50) Luck of the Gambler - Defense/Endurance


Level 49:    [Empty]    
Level 1:    Brawl    
 (A) Empty


Level 1:    Gauntlet    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (45) Miracle - +Recovery
 (45) Numina's Convalesence - Heal
 (46) Numina's Convalesence - Heal/Endurance


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (46) Performance Shifter - EndMod


Level 6:    Defensive Adaptation    
Level 6:    Efficient Adaptation    
Level 6:    Offensive Adaptation    
Level 35:    Afterburner    
------------

 

I also have a TW/Bio scrapper but I wanted something more tanky

Tanker - Bio Armor - Electrical Melee.mxd

  • Like 1
Posted

I don't have one but i messed about in mids a bit. First turn on offensive adaptation which is what most of us tend to run and you'll see your resists drop a lot. i like procs so i threw some in this combo to see how it would look:

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

BIO ELEC: Level 50 Mutation Tanker
Primary Power Set: Bio Armor
Secondary Power Set: Electrical Melee
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
------------
Level 1:    Hardened Carapace    
 (A) Unbreakable Guard - Resistance
 (7) Unbreakable Guard - Resistance/Endurance
 (7) Unbreakable Guard - Resistance/Endurance/RechargeTime
 (9) Unbreakable Guard - +Max HP
 (9) Gladiator's Armor - TP Protection +3% Def (All)
 (37) Steadfast Protection - Resistance/+Def 3%


Level 1:    Charged Brawl    
 (A) Superior Gauntleted Fist - Damage/Endurance/RechargeTime
 (37) Superior Gauntleted Fist - Accuracy/Damage/RechargeTime
 (39) Superior Gauntleted Fist - Damage/RechargeTime
 (39) Superior Gauntleted Fist - Accuracy/Damage
 (40) Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime
 (40) Superior Gauntleted Fist - RechargeTime/+Absorb


Level 2:    Inexhaustible    
 (A) Numina's Convalesence - +Regeneration/+Recovery
 (3) Power Transfer - Chance to Heal Self
 (5) Performance Shifter - Chance for +End


Level 4:    Environmental Modification    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (40) Shield Wall - +Res (Teleportation), +5% Res (All)
 (42) Shield Wall - Defense
 (42) Shield Wall - Defense/Endurance
 (42) Shield Wall - Defense/Endurance/Recharge


Level 6:    Adaptation    
Level 8:    Ablative Carapace    
 (A) Preventive Medicine - Heal/RechargeTime
 (43) Preventive Medicine - Endurance/RechargeTime
 (43) Preventive Medicine - Heal/Endurance
 (46) Preventive Medicine - Heal
 (46) Preventive Medicine - Heal/RechargeTime/Endurance
 (46) Preventive Medicine - Chance for +Absorb


Level 10:    Jacobs Ladder    
 (A) Superior Avalanche - Accuracy/Damage
 (11) Superior Avalanche - Accuracy/Damage/Endurance
 (11) Scirocco's Dervish - Chance of Damage(Lethal)
 (15) Power Transfer - Chance to Heal Self
 (36) Obliteration - Chance for Smashing Damage
 (37) Eradication - Chance for Energy Damage


Level 12:    Evolving Armor    
 (A) Aegis - Psionic/Status Resistance
 (13) Aegis - Resistance
 (13) Aegis - Resistance/Endurance
 (15) Aegis - Resistance/Endurance/Recharge
 (43) Impervious Skin - Status Resistance/Regeneration


Level 14:    Taunt    
 (A) Mocking Beratement - Threat/Placate/Recharge/Range


Level 16:    Thunder Strike    
 (A) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
 (17) Superior Avalanche - Accuracy/Damage/Recharge
 (17) Force Feedback - Chance for +Recharge
 (34) Eradication - Chance for Energy Damage
 (36) Eradication - Accuracy/Damage/Endurance/Recharge
 (36) Eradication - Damage


Level 18:    DNA Siphon    
 (A) Theft of Essence - Chance for +Endurance
 (19) Eradication - Accuracy/Recharge
 (19) Eradication - Damage/Recharge
 (21) Eradication - Chance for Energy Damage
 (21) Obliteration - Chance for Smashing Damage
 (34) Touch of the Nictus - Chance for Negative Energy Damage


Level 20:    Build Up    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up


Level 22:    Genetic Contamination    
 (A) Superior Might of the Tanker - Recharge/Chance for +Res(All)
 (23) Superior Might of the Tanker - Accuracy/Damage
 (23) Superior Might of the Tanker - Damage/Endurance/Recharge
 (33) Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge
 (34) Fury of the Gladiator - Chance for Res Debuff


Level 24:    Chain Induction    
 (A) Superior Blistering Cold - Accuracy/Damage
 (25) Superior Blistering Cold - Accuracy/Damage/Endurance
 (25) Hecatomb - Chance of Damage(Negative)
 (27) Hecatomb - Damage/Endurance
 (27) Gladiator's Strike - Chance for Smashing Damage
 (29) Power Transfer - Chance to Heal Self


Level 26:    Parasitic Aura    
 (A) Recharge Reduction IO


Level 28:    Hover    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (29) Kismet - Accuracy +6%


Level 30:    Lightning Rod    
 (A) Armageddon - Chance for Fire Damage
 (31) Armageddon - Damage/Endurance
 (31) Armageddon - Recharge/Accuracy
 (31) Armageddon - Damage/Recharge/Accuracy
 (33) Armageddon - Damage
 (33) Force Feedback - Chance for +Recharge


Level 32:    Fly    
 (A) Winter's Gift - Slow Resistance (20%)


Level 35:    Evasive Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 38:    Hasten    
 (A) Recharge Reduction IO
 (39) Recharge Reduction IO


Level 41:    Boxing    
Hamidon Origin:Nucleolus Exposure


Level 44:    Tough    
 (A) Aegis - Resistance
 (45) Aegis - Resistance/Endurance
 (45) Aegis - Resistance/Recharge
 (45) Aegis - Resistance/Endurance/Recharge


Level 47:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (48) Shield Wall - Defense
 (48) Shield Wall - Defense/Endurance
 (48) Shield Wall - Defense/Recharge
 (50) Shield Wall - Defense/Endurance/Recharge


Level 49:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (50) Reactive Defenses - Scaling Resist Damage
 (50) Reactive Defenses - Defense/Endurance


Level 1:    Brawl    
 (A) Empty


Level 1:    Gauntlet    
Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Health    
 (A) Panacea - +Hit Points/Endurance
 (3) Miracle - +Recovery


Level 1:    Hurdle    
 (A) Empty


Level 1:    Stamina    
 (A) Power Transfer - Chance to Heal Self
 (5) Power Transfer - EndMod


Level 6:    Defensive Adaptation    
Level 6:    Efficient Adaptation    
Level 6:    Offensive Adaptation    
Level 32:    Afterburner    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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