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New player looking for help on beam/Bio bug theme


Paneth

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I'm new though I did play a while on Live back before shutdown, still its been so long I've forgotten just about everything when it comes to building, though that isn't new as I've always been a bit rubbish when it comes to builds, too many shiny things to click on!

 

I thought I'd start with a concept first so I decided 'Alien bug' and figured I'd do Beam/Bio as that fits what I have in mind. Problem is, I have no idea where to start with this. I know I want hover (as I want flying for the theme anyway) but aside from that? Nada. I learn best when I see a build and after I play it a while I tend to make my own changes. What help I'm looking for is a build to get me off the ground to level to 50, and if possible one after that. I tend to solo mostly so I would want the build to reflect that. Any help would be welcome (powers to avoid, what ones would need to be focused on more).

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First sent i made was beam/bio. Bio benefits from massive amounts of recharge to get ablative/parasitic (this is a skippable power)/rebuild dna (also skippable if you have sufficient end/regen/def/res built in). Instant skip for me has always been athletic regulation, it does say it provides def debuff resistance but i always run in offensive mode so it becomes irrelevant.

Beam suffers from a lack of aoe til disintegrate kicks in so playing the toon til you figure out that mechanic should be a priority and for that to work you need tightly bunched mobs which you can get 3 different ways. Fold space/hover above them til they gather under you/team with a herding tank.

What you take from the primary is up to you all you really need is aim+overcharge+disintegrate+lancer shot.

I think i respecced it since the last page but still couldnt find a way to fit in epics so it kind of took a back seat to /rad sents and the always unstoppable fire/bio:

 

Spoiler

This Hero build was built using Mids Reborn 3.4.7
https://github.com/LoadedCamel/MidsReborn

BEAM BIO: Level 49 Mutation Sentinel
Primary Power Set: Beam Rifle
Secondary Power Set: Bio Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Flight

Hero Profile:
------------
Level 1:    Single Shot    
 (A) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb
 (3) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
 (3) Superior Sentinel's Ward - Accuracy/Damage
 (5) Superior Sentinel's Ward - Damage/RechargeTime
 (5) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
 (7) Superior Sentinel's Ward - Accuracy/Damage/Endurance


Level 1:    Hardened Carapace    
 (A) Aegis - Resistance/Endurance
 (7) Aegis - Resistance
 (9) Aegis - Resistance/Recharge
 (9) Aegis - Resistance/Endurance/Recharge


Level 2:    Inexhaustible    
 (A) Panacea - +Hit Points/Endurance
 (13) Panacea - Heal
 (15) Panacea - Heal/Endurance
 (15) Panacea - Heal/Recharge
 (17) Panacea - Heal/Endurance/Recharge
 (17) Performance Shifter - Chance for +End


Level 4:    Hasten    
 (A) Recharge Reduction IO
 (19) Recharge Reduction IO


Level 6:    Disintegrate    
 (A) Superior Winter's Bite - Accuracy/Damage
 (19) Superior Winter's Bite - Damage/RechargeTime
 (21) Superior Winter's Bite - Accuracy/Damage/Endurance
 (21) Superior Winter's Bite - Accuracy/Damage/Recharge
 (23) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
 (23) Gladiator's Javelin - Chance of Damage(Toxic)


Level 8:    Aim    
 (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
 (25) Recharge Reduction IO


Level 10:    Environmental Adaptation    
 (A) Shield Wall - +Res (Teleportation), +5% Res (All)
 (25) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (27) Luck of the Gambler - Defense
 (27) Luck of the Gambler - Defense/Endurance
 (29) Luck of the Gambler - Defense/Recharge
 (29) Luck of the Gambler - Defense/Endurance/Recharge


Level 12:    Lancer Shot    
 (A) Apocalypse - Chance of Damage(Negative)
 (31) Apocalypse - Damage/Endurance
 (31) Apocalypse - Recharge/Accuracy
 (31) Apocalypse - Damage/Recharge/Accuracy
 (33) Apocalypse - Damage
 (33) Gladiator's Javelin - Chance of Damage(Toxic)


Level 14:    Adaptation    
Level 16:    Ablative Carapace    
 (A) Preventive Medicine - Heal/RechargeTime
 (33) Preventive Medicine - Endurance/RechargeTime
 (34) Preventive Medicine - Heal/Endurance
 (34) Preventive Medicine - Heal
 (34) Preventive Medicine - Heal/RechargeTime/Endurance
 (36) Preventive Medicine - Chance for +Absorb


Level 18:    Refractor Beam    
 (A) Superior Opportunity Strikes - Accuracy/Damage/Endurance
 (36) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
 (36) Superior Opportunity Strikes - Damage/RechargeTime
 (37) Superior Opportunity Strikes - Accuracy/Damage
 (37) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity
 (37) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime


Level 20:    Rebuild DNA    
 (A) Preventive Medicine - Heal/RechargeTime
 (39) Preventive Medicine - Heal
 (39) Efficacy Adaptor - EndMod
 (39) Efficacy Adaptor - EndMod/Recharge


Level 22:    Boxing    
 (A) Empty


Level 24:    Tough    
 (A) Aegis - Resistance/Endurance
 (40) Aegis - Resistance
 (40) Aegis - Resistance/Recharge
 (40) Aegis - Resistance/Endurance/Recharge


Level 26:    Piercing Beam    
 (A) Bombardment - Chance for Fire Damage
 (42) Bombardment - Accuracy/Damage/Recharge/Endurance
 (42) Bombardment - Damage
 (42) Bombardment - Accuracy/Recharge/Endurance
 (43) Bombardment - Accuracy/Damage/Recharge
 (43) Positron's Blast - Chance of Damage(Energy)


Level 28:    Weave    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (43) Reactive Defenses - Scaling Resist Damage
 (45) Reactive Defenses - Defense/Endurance


Level 30:    Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (45) Luck of the Gambler - Defense/Endurance


Level 32:    Overcharge    
 (A) Bombardment - Chance for Fire Damage
 (45) Bombardment - Accuracy/Damage/Recharge/Endurance
 (46) Bombardment - Damage
 (46) Bombardment - Accuracy/Recharge/Endurance
 (46) Bombardment - Accuracy/Damage/Recharge
 (47) Positron's Blast - Chance of Damage(Energy)


Level 35:    Genomic Evolution    
 (A) Gladiator's Armor - TP Protection +3% Def (All)
 (47) Steadfast Protection - Resistance/+Def 3%
 (47) Unbreakable Guard - +Max HP


Level 38:    Parasitic Leech    
 (A) Preventive Medicine - Heal/RechargeTime


Level 41:    Assault    
 (A) Endurance Reduction IO


Level 44:    Hover    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed
 (48) Kismet - Accuracy +6%
 (48) Freebird - FlySpeed
 (48) Freebird - Endurance


Level 47:    Fly    
 (A) Winter's Gift - Slow Resistance (20%)


Level 49:    Evasive Maneuvers    
 (A) Luck of the Gambler - Defense/Increased Global Recharge Speed


Level 1:    Opportunity    
Level 1:    Brawl    
 (A) Empty


Level 1:    Sprint    
 (A) Empty


Level 2:    Rest    
 (A) Empty


Level 1:    Swift    
 (A) Empty


Level 1:    Hurdle    
 (A) Empty


Level 1:    Health    
 (A) Miracle - +Recovery


Level 1:    Stamina    
 (A) Performance Shifter - Chance for +End
 (11) Performance Shifter - EndMod
 (11) Performance Shifter - EndMod/Recharge
 (13) Power Transfer - Chance to Heal Self


Level 1:    Disintegrating    
Level 47:    Afterburner    
Level 14:    Defensive Adaptation    
Level 14:    Efficient Adaptation    
Level 14:    Offensive Adaptation    
------------

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
|-------------------------------------------------------------------|
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|-------------------------------------------------------------------|

 

 

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