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Bug/Not-Bug? Non-targetable Kings Row target draws MM henchmen Aggro


tidge

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In Kings Row, related to the Paladin Construction event, there are invisible, untargetable "Targets"  (Name found courtesy of monitoring missed Pet ToHit rolls) at  [-1614.5 24.1 1760.0],  [535.7 131.1 2757.1], [-2812.9 139.7 -457.1].

 

Is it possible to set a flag on these such that they don't generate henchmen aggro? Do they need to be set this way to control the behavior of the Clockwork construction spawns? These objects are out of the way, yet I find it funny to have all the henchmen going crazy to get this thing. It's not like the indestructable Rikti drones collapsed in Crey's Folly, because I can't see the Hits, only the misses.

 

 

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Same kind of thing going on in Croatoa door missions.

 

 

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Some players know that I have them on ignore and are likely to make posts knowing that is the case.

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Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

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Its not a bug in that the invisible entity exists - they are used to to 'cast' many of the unique effects in the game.  The paladin construction predates masterminds having blue side access so maybe the entity could be made untargetable or sunk slightly under ground.  Its probably low or not on the list at all though since reverting to the paladin construction was intended to be a temporary-ish situation while the event was being considered for a rework.

 

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