StriderIV Posted March 19 Share Posted March 19 Hi all, I’ve fallen for Seismic’s animations. I’m curious if anyone has primaries they’d suggest to pair it with? I’m assuming ones that play better on the ground would be a good choice. Link to comment Share on other sites More sharing options...
honoroit Posted March 19 Share Posted March 19 thermal. all the things. kin. it is superior. cold. some skills boring. 1 Link to comment Share on other sites More sharing options...
StriderIV Posted March 19 Author Share Posted March 19 1 hour ago, honoroit said: thermal. all the things. kin. it is superior. cold. some skills boring. Thermal was up there on my list. Was looking at that, Time and Dark. 1 Link to comment Share on other sites More sharing options...
honoroit Posted March 19 Share Posted March 19 i skip the rez, everything else on the list is good. some people use the rez as a (highly, and wastefully) niche attack. i have to believe power choices go better elsewhere. 1 Link to comment Share on other sites More sharing options...
Zect Posted March 19 Share Posted March 19 (edited) Seismic/storm/fire classical elementalist. It used to be that only controllers could get all 4 elements - earth/storm/fire or fire/storm/earth - but now fenders can be an elemental master, too. And fire epic is not bad in 4* aeons and ITF; being able to self-rez is very beneficial, because occasionally you will just roll low on defense and die, or someone forgets to refresh their barrier. GFS lets you kill the yellow nictus effectively, along with providing a high DPA attack and much-desired set diversity (fenders normally lack good access to melee attacks). Edited March 19 by Zect 2 Link to comment Share on other sites More sharing options...
StriderIV Posted March 19 Author Share Posted March 19 8 hours ago, Zect said: Seismic/storm/fire classical elementalist. It used to be that only controllers could get all 4 elements - earth/storm/fire or fire/storm/earth - but now fenders can be an elemental master, too. And fire epic is not bad in 4* aeons and ITF; being able to self-rez is very beneficial, because occasionally you will just roll low on defense and die, or someone forgets to refresh their barrier. GFS lets you kill the yellow nictus effectively, along with providing a high DPA attack and much-desired set diversity (fenders normally lack good access to melee attacks). Super cool thematically! Link to comment Share on other sites More sharing options...
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