SmokinIndo Posted April 9, 2023 Share Posted April 9, 2023 (edited) So I'm the brave soul that decides to roll Beasts/Trick Arrow. I know it's not the best pairing due to Trick Arrow's lack of +defense, but I rolled it anyway because it fits thematically and let's face it, having an active secondary as a mastermind is just too cool. Sometimes I feel like a blaster with how much damage my Ice Arrow does. Beasts/Traps was a close option, but I desperately want to have a bow as part of my costume whenever holstered ranged weapons are added to the game. The goal is to be able to solo x8/+1, although if I can fight tougher enemies then that's a plus. I want to be able to take on the game's most challenging content. I want to give my pets the best possible defense without sacrificing their damage output, so I'm not going to use Fortify Pack. I will be running Barrier nonstop to shore up my pets' defense. I'm going to spam flash arrow for the -toHit on enemies. In addition, I'm going to be running bodyguard all the time. Let me know what you think. Link to Build This Villain build was built using Mids Reborn 3.4.7https://github.com/LoadedCamel/MidsReborn Poacher: Level 50 Natural Mastermind Primary Power Set: Beast Mastery Secondary Power Set: Trick Arrow Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Mace Mastery Villain Profile: ------------ Level 1: Summon Wolves (A) Achilles' Heel - Chance for Res Debuff (3) Shield Breaker - Chance for Lethal Damage (3) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (5) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (5) Superior Command of the Mastermind - Damage/Endurance (7) Superior Command of the Mastermind - Accuracy/Damage Level 1: Entangling Arrow (A) Gravitational Anchor - Chance for Hold (7) Gravitational Anchor - Recharge/Accuracy (46) Gravitational Anchor - Immobilize/Recharge (46) Gravitational Anchor - Immobilize/Endurance (50) Gravitational Anchor - Immobilize (50) Gravitational Anchor - Immobilize/Recharge/Accuracy Level 2: Flash Arrow (A) Cloud Senses - Accuracy/Endurance/Recharge (9) Cloud Senses - Chance for Negative Energy Damage (9) Cloud Senses - ToHit Debuff (11) Cloud Senses - Accuracy/ToHitDebuff (11) Cloud Senses - Accuracy/Recharge (42) Cloud Senses - ToHit Debuff/Endurance/Recharge Level 4: Call Hawk (A) Thunderstrike - Accuracy/Damage/Endurance (13) Thunderstrike - Damage/Endurance/Recharge (13) Thunderstrike - Damage/Endurance (15) Thunderstrike - Damage/Recharge (15) Thunderstrike - Accuracy/Damage/Recharge (17) Thunderstrike - Accuracy/Damage Level 6: Train Beasts (A) Endurance Reduction IO Level 8: Call Ravens (A) Touch of Lady Grey - Chance for Negative Damage (17) Shield Breaker - Chance for Lethal Damage (19) Positron's Blast - Chance of Damage(Energy) (19) Positron's Blast - Accuracy/Damage/Endurance (21) Impeded Swiftness - Chance of Damage(Smashing) (21) Shield Breaker - Accuracy/Endurance/Recharge Level 10: Ice Arrow (A) Gladiator's Net - Chance of Damage(Lethal) (23) Unbreakable Constraint - Chance for Smashing Damage (23) Unbreakable Constraint - Recharge/Accuracy (25) Superior Entomb - Recharge/Chance for +Absorb (25) Ghost Widow's Embrace - Chance of Damage(Psionic) (27) Neuronic Shutdown - Chance of Damage(Psionic) Level 12: Summon Lions (A) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (27) Superior Mark of Supremacy - Damage/Endurance (29) Superior Mark of Supremacy - Accuracy/Damage (29) Luck of the Gambler - Defense/Increased Global Recharge Speed (31) Call to Arms - Defense Bonus Aura for Pets (31) Expedient Reinforcement - Resist Bonus Aura for Pets Level 14: Hasten (A) Recharge Reduction IO (31) Recharge Reduction IO Level 16: Poison Gas Arrow (A) Fortunata Hypnosis - Recharge/Accuracy (46) Fortunata Hypnosis - Sleep/Recharge/Accuracy Level 18: Fortify Pack (A) Endurance Reduction IO Level 20: Acid Arrow (A) Touch of Lady Grey - Chance for Negative Damage (33) Annihilation - Chance for Res Debuff (33) Positron's Blast - Chance of Damage(Energy) (33) Shield Breaker - Chance for Lethal Damage (34) Shield Breaker - Accuracy/Recharge (34) Achilles' Heel - Chance for Res Debuff Level 22: Summon Dire Wolf (A) Soulbound Allegiance - Chance for Build Up (34) Soulbound Allegiance - Damage/Recharge/Accuracy (36) Soulbound Allegiance - Damage/Recharge (36) Soulbound Allegiance - Damage (36) Sovereign Right - Resistance Bonus (37) Edict of the Master - Defense Bonus Level 24: Disruption Arrow (A) Endurance Reduction IO Level 26: Tame Beasts (A) Endurance Reduction IO Level 28: Oil Slick Arrow (A) Ragnarok - Damage (37) Ragnarok - Damage/Recharge (37) Ragnarok - Damage/Recharge/Accuracy (39) Ragnarok - Damage/Endurance (39) Ragnarok - Chance for Knockdown Level 30: EMP Arrow (A) Lockdown - Chance for +2 Mag Hold (43) Lockdown - Accuracy/Recharge (43) Lockdown - Recharge/Hold (43) Lockdown - Endurance/Recharge/Hold (45) Lockdown - Accuracy/Endurance/Recharge/Hold (45) Lockdown - Accuracy/Hold Level 32: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 35: Tactics (A) Endurance Reduction IO Level 38: Kick (A) Empty Level 41: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (42) Steadfast Protection - Resistance/+Def 3% (42) Steadfast Protection - Knockback Protection Level 44: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Luck of the Gambler - Defense/Endurance Level 47: Scorpion Shield (A) Shield Wall - +Res (Teleportation), +5% Res (All) (48) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense Level 49: Power Boost (A) Recharge Reduction IO (50) Recharge Reduction IO Level 1: Supremacy Level 1: Brawl (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 1: Swift (A) Empty Level 1: Hurdle (A) Empty Level 1: Health (A) Panacea - +Hit Points/Endurance (39) Numina's Convalesence - +Regeneration/+Recovery (40) Miracle - +Recovery Level 1: Stamina (A) Performance Shifter - Chance for +End (40) Performance Shifter - EndMod/Accuracy (40) Synapse's Shock - EndMod/Increased Run Speed Level 1: Alpha Howler Wolf Level 1: Howler Wolf Level 22: Dire Wolf Level 12: Lioness Level 1: Pack Mentality ------------ Edited April 9, 2023 by SmokinIndo Link to comment Share on other sites More sharing options...
evetsleep Posted April 9, 2023 Share Posted April 9, 2023 While Trick Arrow may not have +DEF, it does indirectly via really awesome -ToHit from Flash Arrow. It does top shelf debuffing (of just about every kind) and also does AoE via Oil Slick. Beast/trick arrow is a fantastic combination. 1 1 Link to comment Share on other sites More sharing options...
SmokinIndo Posted April 10, 2023 Author Share Posted April 10, 2023 4 hours ago, evetsleep said: While Trick Arrow may not have +DEF, it does indirectly via really awesome -ToHit from Flash Arrow. It does top shelf debuffing (of just about every kind) and also does AoE via Oil Slick. Beast/trick arrow is a fantastic combination. I'm currently running a level 50 incarnate beast mastery/trick arrow that's similar to this build, and I agree with this sentiment. Oh.... levelling up was an absolute nightmare. But once I got IO'd, my pets managed to stay pretty safe and kill everything. But I wasn't sure how I stacked compared to other MMs that have more defense/damage buffs. Link to comment Share on other sites More sharing options...
StrikerFox Posted April 10, 2023 Share Posted April 10, 2023 Cool build. Few things: Power Boost is active on the build so the defense numbers look higher than what they really are. Change Thunderstrike in Call Hawk to Superior Winter's Bite. It's provides better overall stats including more recovery and +E/N def. Or maybe just 3 slot CH with Thunderstrike and invest the other 3 slots into Maneuvers and Weave to improve overall def stats. Add Reactive Defense unique to improve dam res. Add the Ice Mistral cold damage proc to Call Ravens and Ice Arrow. An exotic damage type usually does better than S/L damage. Add LotG +7.5% rech to Fortify Pack as a mule. Can't remember if Acid Arrow activates Oil Slick. Swap the Shield Breaker proc in Acid Arrow with the Bombardment fire damage proc. An exotic damage type and an extra chance to trigger OSA. Imo, LotG +7.5% in Lions is not worth it. It buffs Lion's Roar, lasts for 15s and has a 1 min CD. Adding the LotG bumps it up from a +6% def buff to +7%. It's not a lot but maybe it needs the mule. The Dire Wolf will be gasping on fumes without end IOs. Link to comment Share on other sites More sharing options...
SmokinIndo Posted April 10, 2023 Author Share Posted April 10, 2023 6 hours ago, StrikerFox said: Cool build. Few things: Power Boost is active on the build so the defense numbers look higher than what they really are. Change Thunderstrike in Call Hawk to Superior Winter's Bite. It's provides better overall stats including more recovery and +E/N def. Or maybe just 3 slot CH with Thunderstrike and invest the other 3 slots into Maneuvers and Weave to improve overall def stats. Add Reactive Defense unique to improve dam res. Add the Ice Mistral cold damage proc to Call Ravens and Ice Arrow. An exotic damage type usually does better than S/L damage. Add LotG +7.5% rech to Fortify Pack as a mule. Can't remember if Acid Arrow activates Oil Slick. Swap the Shield Breaker proc in Acid Arrow with the Bombardment fire damage proc. An exotic damage type and an extra chance to trigger OSA. Imo, LotG +7.5% in Lions is not worth it. It buffs Lion's Roar, lasts for 15s and has a 1 min CD. Adding the LotG bumps it up from a +6% def buff to +7%. It's not a lot but maybe it needs the mule. The Dire Wolf will be gasping on fumes without end IOs. I knew my stats looked off, but I couldn't figure out what was causing it. I guess Power Boost was the culprit. LotG was supposed to be in Fortify Pack. I just forgot to put it in. Acid Arrow does activate Oil Slick, but I macro'd my taser dart to target oil slick. Is the fire proc still worth it? It's more AoE damage. I don't have an 5th slot for LotG. I would need to sacrifice a power to pick up vengeance in the leadership pool. So I'm using lions as a mule. Link to comment Share on other sites More sharing options...
JJDrakken Posted April 13, 2023 Share Posted April 13, 2023 Parooze this over, might work for you. Mastermind - Beast Mastery - Trick Arrow.mxd Link to comment Share on other sites More sharing options...
Thrax Posted May 4, 2023 Share Posted May 4, 2023 I just rolled the same toon. What build did you end up making? Link to comment Share on other sites More sharing options...
WumpusRat Posted July 9, 2023 Share Posted July 9, 2023 I'm working on one of these right now as an alternate ranger build for my D&D adventurers. I haven't finalized a build, as I've been just trying out various combinations on the test server, but overall it's pretty solid. I did end up having to pick up the medicine pool, since there's not enough damage-prevention within TA. But the couple of builds I've thrown together to try out on test have been able to go through +1/8 in incarnate pretty easily, only occasionally losing a pet here and there, without any incarnate power slotting. I'm going to test it again tonight with everything at tier-4, to see what 53rd level pets are like against +3 or +4/8. Link to comment Share on other sites More sharing options...
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