Zep Posted June 16, 2023 Posted June 16, 2023 All of them - the party drops for going to a base, the cant invite bugs the costume shop in your base not working ** Asus TUF x670E Gaming, Ryzen 7950x, AIO Corsair H150i Elite, TridentZ 192GB DDR5 6400, Sapphire 7900XTX, 48" 4K Samsung 3d & 56" 4k UHD, NVME Sabrent Rocket 2TB, MP600 Pro 8tb, MP700 2 TB. HDD Seagate 12TB ** ** Corsair Voyager a1600 **
Rudra Posted June 16, 2023 Posted June 16, 2023 I'm pretty sure it's an alignment thing. Praetorian alignments and primal alignments are not the same thing. So just like you can't invite a Villain to your blue side mission or if you're a rogue on a Hero alignment team and you go in a base, you can get dropped from the team, Praetorians can't be invited to Primal teams except for Pocket D missions and are dropped if they leave Pocket D. As for the costume vendor in your base not working for Praetorian characters, that is because Praetorian characters cannot use Primal tailors. They can only use Praetorian tailors. (Praetorian tailor? Is there just the one?) And Primal characters cannot use the Praetorian tailor(s?). So it's not broken. That is how gold side is designed. Praetorian characters are "The Enemy" until they complete the mission that sends them to Primal Earth with an alignment change to either Hero or Villain. (That is also why even though they can enter Pocket D, they can't leave it except through the Praetorian dance club that I can't currently remember the name of or through the SG base.) 1
Techwright Posted June 16, 2023 Posted June 16, 2023 3 hours ago, Rudra said: (That is also why even though they can enter Pocket D, they can't leave it except through the Praetorian dance club that I can't currently remember the name of ...) Studio 55 in the Imperial City zone. 1
Etched Posted June 16, 2023 Posted June 16, 2023 The base incon/facemaker is an actual bug (listed or not). Been many times that I had to redo a costume/adjust power colors and have them to be the same when i exit the editior. Others in my SG has made the comment that it's not workin aswell. I have a AR blaster, Icon keeps convertin my rifle back to the original AR no matter how many times I change it. Incarnate Power colors too. FYI... This isn't a side issue. You can be on the pink side and base icons are still goin to bug. @Etched
Kheprera Posted June 20, 2023 Posted June 20, 2023 I have used the Pocket D tailor to change my Praetorian's costume many times. Not sure if it's strictly a Side issue or dependant on which Icon/Facemaker npc was originally used. "WHAT DID SHE TAKE?!" "The secure laptop in the lab. A prototype plasma hand cannon. Four quantum grenades, a phase field generator, a handful of tracking devices, Rauth's briefcase, body armor, a satellite phone, two SSDs, a Beretta 9mm, and my lunch."
Rudra Posted June 20, 2023 Posted June 20, 2023 (edited) 1 hour ago, Kheprera said: I have used the Pocket D tailor to change my Praetorian's costume many times. Not sure if it's strictly a Side issue or dependant on which Icon/Facemaker npc was originally used. https://archive.paragonwiki.com/wiki/Trina_the_Body_Sculptress That would be Trina the Body Sculptress, and she is not an Icon or Facemaker tailor/contact. She is a "freelance tailor", most likely made that way because Pocket D is accessible by all sides/alignments. Edit: Currently, any attempts by me to speak with Rita Mayfair, the Praetorian tailor in Imperial City, with a non-Praetorian crashes my game. So I can't currently check what Rita says when a non-Praetorian talks to her, but I believe it is the same message Praetorians get trying to talk to an Icon or Facemaker tailor. And the only tailors we can place in our bases are Icon and/or Facemaker. Edited June 20, 2023 by Rudra
Lazarillo Posted June 20, 2023 Posted June 20, 2023 Here's the thing: it's so easy to overlevel in Praetoria that before fixing the teaming "issues" they need to make it so that teaming doesn't essentially require you to screw yourself over on plaything through it in the first place.
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