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Posted

Hello CoH community,

 

I created my first ever build in Pine's Hero Designer and I would like any thoughts and opinions on the build. This build is purely for AE Fire farming which is why I have a focus on Fire defense, thanks in advance for any input!

 

http://www.cohplanner.com/mids/download.php?uc=1440&c=671&a=1342&f=HEX&dc=78DA6594594F135114C7EF4C6F054A4B29A55064AFB2166A11DE91454C4C49887E001CE9152692B6E9A2A04FBEBBB1BA2B687CF549405C1271F90EC6EFE0F2E08B89493DBDFF039ACCA4CD6FE67FCE3DF73FF79E3B930BE3DE17A7AE0D0BA3726CDECAE5A647B385BC2A9F2CE4ADBC9D4E09BABC09954EB59D56A98B762A574642A3CE999E54F34AC5CE58495BA7E2398CD8B8BAA05239159BB05576717AA490B5846F2A9D9E2761762E6FA766FDFA29A1ACA4CAE6E6EC8C473F9FCD2895F4EE873294173899B16762538B599ACFCAE5A95A981C74D0FF7AA7E0AB28C539C28014E516E899015B1433096E95D20D3DC625EAE9A6590A3342EC92E2500BB31DDCDE4FA5FAC6B04B8F37FD525356317D60B917BC419E5CA82F5D1B18E3D904BD4F99CFC0AAE7E00E65BB791EF730E6AE3A011E1E618E824D63E04D9AA70C638CB228DEAD89798B621588B92B6EC357DB127399B902B6AF32D740938A5662ACA82CD2255CA4F8F046A66FC8D059BD71E6202829C7CF39FE5A68D5D5CC20B844AE02EC2AB0670A1194A2E60A1CD75C056B179897C1BA4BE02E2188FA46F03856ADAE1DB1D78490DEA7A20C2D9B5AEB5A61AE823D6BCC7530407EEBE1C5ACFF2D74178443E886F01F3C2F93DF06DE9506EEAE5EEEAEBEF34CEEB23EEEB237A5B3C1EFD8F89057F61178E431F309787483B90946C85333EF6833EF640B7385BCB472DDD6751E7707ECBCCBBCC7BC0F0E3C00BFD07245B076EEC87BF6B007767D007B3E81FD9F991FC1777CD24ADDD0A1BBE12DDD77B3D2CDEE7E798588B21665ED2BCD1A63C7B197A8766C8BB9CDDC61A7AF98BB601DAD449CEBC543E89E267970D6E95772D2EB50E20E65C0A10C3A94218732210FBE11C584233A250FBE0AC2D04A45359D7928C56F1E8A1AFF477F3894EF0EE5E73FC530DAB082FDCCBFBBDFF261

 

Posted

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Leon Jenkins: Level 50 Mutation Brute

Primary Power Set: Radiation Melee

Secondary Power Set: Fiery Aura

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Speed

Power Pool: Leaping

Ancillary Pool: Pyre Mastery

 

Hero Profile:

Level 1: Radioactive Smash -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(9), CrsImp-Acc/Dmg/Rchg(11), CrsImp-Dmg/EndRdx/Rchg(31), CrsImp-Acc/Dmg/EndRdx(31)

Level 1: Fire Shield -- StdPrt-ResDam/Def+(A), RctArm-ResDam(3), RctArm-ResDam/EndRdx(7), RctArm-ResDam/EndRdx/Rchg(7)

Level 2: Blazing Aura -- FuroftheG-ResDeb%(A), SprUnrFur-Dmg/EndRdx/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(5), SprUnrFur-Dmg/Rchg(5), SprUnrFur-Acc/Dmg(9)

Level 4: Proton Sweep -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(15)

Level 6: Healing Flames -- HrmHln-Heal/EndRdx(A), HrmHln-EndRdx/Rchg(15), HrmHln-Heal/Rchg(27), HrmHln-Heal/EndRdx/Rchg(27), HrmHln-Heal(29)

Level 8: Fusion -- RechRdx-I(A), RechRdx-I(29)

Level 10: Radiation Siphon -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(34)

Level 12: Kick -- Empty(A)

Level 14: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(43), Ags-ResDam/EndRdx/Rchg(43)

Level 16: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(17)

Level 18: Irradiated Ground -- AchHee-ResDeb%(A), ScrDrv-Acc/Dmg/EndRdx(19), ScrDrv-Dam%(19), ScrDrv-Dmg/Rchg(21), ScrDrv-Dmg/EndRdx(21), ScrDrv-Acc/Dmg(23)

Level 20: Plasma Shield -- GldArm-3defTpProc(A), EndRdx-I(23)

Level 22: Consume -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(40), PrfShf-EndMod/Acc/Rchg(40), PrfShf-Acc/Rchg(42), PrfShf-EndMod/Acc(42)

Level 24: Maneuvers -- Ksm-Def/EndRdx(A), LucoftheG-Rchg+(25), Ksm-Def/EndRdx/Rchg(25)

Level 26: Devastating Blow -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(43), CrsImp-Dmg/Rchg(45), CrsImp-Acc/Dmg/Rchg(45), CrsImp-Dmg/EndRdx/Rchg(45)

Level 28: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37)

Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)

Level 32: Atom Smasher -- Avl-Acc/Dmg(A), Avl-Dmg/EndRdx(37), Avl-Acc/Dmg/EndRdx(39), Avl-Acc/Dmg/Rchg(39), Avl-Acc/Dmg/EndRdx/Rchg(39), Avl-Rchg/KDProc(50)

Level 35: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(40), SprEnt-Acc/Hold/End/Rchg(42), SprEnt-Rchg/AbsorbProc(46), SprEnt-Acc/Hold/End(46)

Level 38: Rise of the Phoenix -- Empty(A)

Level 41: Fiery Embrace -- RechRdx-I(A)

Level 44: Melt Armor -- RechRdx-I(A)

Level 47: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)

Level 49: Combat Jumping -- LucoftheG-Rchg+(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Empty(A)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(46)

------------

 

 

 

 

Posted

Sorry, did a quick edit on consume for extra 10% recharge boost.

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Leon Jenkins: Level 50 Mutation Brute

Primary Power Set: Radiation Melee

Secondary Power Set: Fiery Aura

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Speed

Power Pool: Leaping

Ancillary Pool: Pyre Mastery

 

Hero Profile:

Level 1: Radioactive Smash -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(9), CrsImp-Acc/Dmg/Rchg(11), CrsImp-Dmg/EndRdx/Rchg(31), CrsImp-Acc/Dmg/EndRdx(31)

Level 1: Fire Shield -- StdPrt-ResDam/Def+(A), RctArm-ResDam(3), RctArm-ResDam/EndRdx(7), RctArm-ResDam/EndRdx/Rchg(7)

Level 2: Blazing Aura -- FuroftheG-ResDeb%(A), SprUnrFur-Dmg/EndRdx/Rchg(3), SprUnrFur-Acc/Dmg/Rchg(5), SprUnrFur-Dmg/Rchg(5), SprUnrFur-Acc/Dmg(9)

Level 4: Proton Sweep -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(11), SprBrtFur-Acc/Dmg/Rchg(13), SprBrtFur-Dmg/EndRdx/Rchg(13), SprBrtFur-Rech/Fury(15)

Level 6: Healing Flames -- HrmHln-Heal/EndRdx(A), HrmHln-EndRdx/Rchg(15), HrmHln-Heal/Rchg(27), HrmHln-Heal/EndRdx/Rchg(27), HrmHln-Heal(29)

Level 8: Fusion -- RechRdx-I(A), RechRdx-I(29)

Level 10: Radiation Siphon -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/EndRdx(33), SprBlsCol-Acc/Dmg/Rchg(33), SprBlsCol-Dmg/EndRdx/Acc/Rchg(34), SprBlsCol-Rchg/HoldProc(34)

Level 12: Kick -- Empty(A)

Level 14: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(43), Ags-ResDam/EndRdx/Rchg(43)

Level 16: Weave -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(17), LucoftheG-Def/EndRdx/Rchg(17)

Level 18: Irradiated Ground -- AchHee-ResDeb%(A), ScrDrv-Acc/Dmg/EndRdx(19), ScrDrv-Dam%(19), ScrDrv-Dmg/Rchg(21), ScrDrv-Dmg/EndRdx(21), ScrDrv-Acc/Dmg(23)

Level 20: Plasma Shield -- GldArm-3defTpProc(A), EndRdx-I(23)

Level 22: Consume -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(40), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(42), Arm-Dam%(42)

Level 24: Maneuvers -- Ksm-Def/EndRdx(A), LucoftheG-Rchg+(25), Ksm-Def/EndRdx/Rchg(25)

Level 26: Devastating Blow -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(43), CrsImp-Dmg/Rchg(45), CrsImp-Acc/Dmg/Rchg(45), CrsImp-Dmg/EndRdx/Rchg(45)

Level 28: Burn -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36), SprAvl-Acc/Dmg/EndRdx/Rchg(37), SprAvl-Rchg/KDProc(37)

Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31)

Level 32: Atom Smasher -- Avl-Acc/Dmg(A), Avl-Dmg/EndRdx(37), Avl-Acc/Dmg/EndRdx(39), Avl-Acc/Dmg/Rchg(39), Avl-Acc/Dmg/EndRdx/Rchg(39), Avl-Rchg/KDProc(50)

Level 35: Char -- SprEnt-Acc/Hold(A), SprEnt-Hold/Rchg(36), SprEnt-End/Rchg(40), SprEnt-Acc/Hold/End/Rchg(42), SprEnt-Rchg/AbsorbProc(46), SprEnt-Acc/Hold/End(46)

Level 38: Rise of the Phoenix -- Empty(A)

Level 41: Fiery Embrace -- RechRdx-I(A)

Level 44: Melt Armor -- RechRdx-I(A)

Level 47: Fire Ball -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Dmg/EndRdx/Acc/Rchg(50), SprFrzBls-Rchg/ImmobProc(50)

Level 49: Combat Jumping -- LucoftheG-Rchg+(A)

Level 1: Brawl -- Empty(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Fury

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 4: Ninja Run

Level 2: Swift -- Empty(A)

Level 2: Health -- Empty(A)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(46)

------------

 

 

 

 

Posted

If your goal is only AE fire farms then you want several things to all be included.  The first is high recharge to at least make hasten perma.  The second is a bunch of accuracy/to hit, at least 2 purple sets with +accuracy and Kismet (less of an issue with Rad as it has -defense built in).  This gets you hitting everything 95% of the time once you get your alpha level shift.  This allows you to turn yellows into damage.  Next is high fire defense at 45%+ so you can turn lucks into damage.  On top of that you should be fine with your heal power so you can also turn greens into damage.  Outside of AE farms Devastating Blow and Radiation Siphon are great attacks but are really not needed on fire farms.  This is what I use and it's a monster...ok actually a little bunny but you know what I mean.  Solid AOE only attack chain with brief moments of down time to click on inspirations.  In the rare cases where I feel like hunting down that one boss that managed to wander off I use Radioactive Smash, Burn and Mu Lightning.  A side effect of all those sets is decent S/L defense as well so it can still do well if you feel like running some other content.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Brute

Primary Power Set: Radiation Melee

Secondary Power Set: Fiery Aura

Power Pool: Leaping

Power Pool: Speed

Power Pool: Fighting

Power Pool: Concealment

Ancillary Pool: Mu Mastery

 

Hero Profile:

Level 1: Radioactive Smash

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (48) Superior Blistering Cold - Damage/Endurance
  • (48) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (48) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (50) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (50) Superior Blistering Cold - Recharge/Chance for Hold

Level 1: Fire Shield

  • (A) Aegis - Resistance
  • (21) Aegis - Resistance/Endurance
  • (21) Aegis - Endurance/Recharge

Level 2: Blazing Aura

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (3) Superior Brute's Fury - Damage/Recharge
  • (3) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (9) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (15) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (19) Superior Brute's Fury - Recharge/Fury Bonus

Level 4: Healing Flames

  • (A) Preventive Medicine - Heal
  • (5) Preventive Medicine - Heal/Endurance
  • (5) Preventive Medicine - Endurance/RechargeTime
  • (7) Preventive Medicine - Heal/RechargeTime
  • (7) Preventive Medicine - Heal/RechargeTime/Endurance
  • (9) Preventive Medicine - Chance for +Absorb

Level 6: Fusion

  • (A) Recharge Reduction IO

Level 8: Super Jump

  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)

Level 10: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (11) Shield Wall - Defense
  • (11) Shield Wall - +Res (Teleportation), +5% Res (All)
  • (13) Shield Wall - Defense/Endurance
  • (19) Kismet - Accuracy +6%

Level 12: Temperature Protection

  • (A) Gladiator's Armor - TP Protection +3% Def (All)
  • (13) Steadfast Protection - Resistance/+Def 3%

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO

Level 16: Plasma Shield

  • (A) Aegis - Resistance
  • (17) Aegis - Resistance/Endurance
  • (17) Aegis - Endurance/Recharge

Level 18: Irradiated Ground

  • (A) Superior Avalanche - Accuracy/Damage
  • (37) Superior Avalanche - Damage/Endurance
  • (37) Superior Avalanche - Accuracy/Damage/Endurance
  • (40) Superior Avalanche - Accuracy/Damage/Recharge
  • (43) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (43) Superior Avalanche - Recharge/Chance for Knockdown

Level 20: Consume

  • (A) Mocking Beratement - Taunt
  • (23) Mocking Beratement - Taunt/Recharge
  • (34) Mocking Beratement - Taunt/Recharge/Range
  • (36) Mocking Beratement - Accuracy/Recharge
  • (46) Mocking Beratement - Taunt/Range
  • (46) Mocking Beratement - Recharge

Level 22: Boxing

  • (A) Empty

Level 24: Tough

  • (A) Aegis - Resistance
  • (25) Aegis - Resistance/Endurance
  • (25) Aegis - Endurance/Recharge

Level 26: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (27) Shield Wall - Defense
  • (27) Shield Wall - Defense/Endurance
  • (31) Shield Wall - Defense/Endurance/Recharge

Level 28: Burn

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (29) Superior Unrelenting Fury - Damage/RechargeTime
  • (29) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (31) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (31) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (37) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 30: Stealth

  • (A) Luck of the Gambler - Recharge Speed

Level 32: Atom Smasher

  • (A) Armageddon - Damage/Recharge
  • (33) Armageddon - Accuracy/Damage/Recharge
  • (33) Armageddon - Accuracy/Recharge
  • (33) Armageddon - Damage/Endurance
  • (34) Armageddon - Chance for Fire Damage

Level 35: Fiery Embrace

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 38: Electrifying Fences

  • (A) Superior Frozen Blast - Accuracy/Damage
  • (39) Superior Frozen Blast - Damage/Endurance
  • (39) Superior Frozen Blast - Accuracy/Damage/Endurance
  • (39) Superior Frozen Blast - Accuracy/Damage/Recharge
  • (40) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime
  • (40) Superior Frozen Blast - Recharge/Chance for Immobilize

Level 41: Ball Lightning

  • (A) Ragnarok - Damage
  • (42) Ragnarok - Damage/Recharge
  • (42) Ragnarok - Accuracy/Damage/Recharge
  • (42) Ragnarok - Accuracy/Recharge
  • (43) Ragnarok - Damage/Endurance

Level 44: Mu Lightning

  • (A) Apocalypse - Chance of Damage(Negative)
  • (45) Apocalypse - Damage/Recharge
  • (45) Apocalypse - Accuracy/Damage/Recharge
  • (45) Apocalypse - Accuracy/Recharge
  • (46) Apocalypse - Damage/Endurance

Level 47: Grant Invisibility

  • (A) Luck of the Gambler - Recharge Speed

Level 49: Invisibility

  • (A) Luck of the Gambler - Recharge Speed

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (36) Miracle - +Recovery
  • (36) Panacea - +Hit Points/Endurance

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (23) Performance Shifter - EndMod/Accuracy
  • (34) Performance Shifter - EndMod

Level 50: Agility Core Paragon

Level 50: Reactive Radial Flawless Interface

Level 50: Ageless Core Epiphany

Level 0: Freedom Phalanx Reserve

Level 0: Portal Jockey

Level 0: Task Force Commander

Level 0: The Atlas Medallion

Level 50: Assault Radial Embodiment

------------

 

 

 

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