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Less restrictive Power Pools & additional enhancement slots


Raikao

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42 minutes ago, Chance Jackson said:

Fine ditch the immob resistance if Weave is chosen without a kick or boxing attack

 

Tough remains unchanged 

 

That is kinda screwin most ATs out of a resist to one of the most common mez.

 

There are pros and cons for each side of this, some good and some bad. However, I personally can't agree with this one.

 

Cut a third of the resist and def to Tough and Weave to avoid gettin Punch/Kick. Most people won't like that idea either but it adds balance to the game or we can leave the pool as is. Fighting has been here since the game began and people have learned to work around taking a power that most people feel is useless so I personally don't see a reason to change it.

 

We are merely a handful of players speakin for hundreds if not thousands of other players and we really don't have the right to do so, or at least that is what OP told me once.

 

@Etched

 

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48 minutes ago, Etched said:

 

That is kinda screwin most ATs out of a resist to one of the most common mez.

 

 

 

@Etched

 

My suggestion is only for those who want weave without boxing or kick if they still want the immob resist(or better yet protection) they can still grab boxing or kick on top of weave, nothing changes for them unless the combo boosts it to immob protection which is better

 

As for nerfing tough, or weave especially for some far from universal, arbitrary conception of balance, hard pass. 

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10 minutes ago, Chance Jackson said:

My suggestion is only for those who want weave without boxing or kick if they still want the immob resist(or better yet protection) they can still grab boxing or kick on top of weave, nothing changes for them unless the combo boosts it to immob protection which is better

 

As for nerfing tough, or weave especially for some far from universal, arbitrary conception of balance, hard pass. 

Boxing and Kick don't modify Tough or Weave. And you are basically saying you want the gated powers without having to give anything up to get it. That's a hard no from me. I'm not a dev, but I doubt they would agree to that either.

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2 hours ago, Chance Jackson said:

My suggestion is only for those who want weave without boxing or kick if they still want the immob resist(or better yet protection) they can still grab boxing or kick on top of weave, nothing changes for them unless the combo boosts it to immob protection which is better

 

As for nerfing tough, or weave especially for some far from universal, arbitrary conception of balance, hard pass. 

Still doesn't address the now free power pick that a prereqs fills, causing balance issues.

 

How do you suggest we solve this?

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