Emma Usher Posted June 17, 2019 Posted June 17, 2019 I have an idea for power customization. Some melee attacks (like kick and rib cracker) should have a different animation choice with same execution time and similar animation, but with a lower goal/target. I love to fight dirty.
SwitchFade Posted June 17, 2019 Posted June 17, 2019 I have an idea for power customization. Some melee attacks (like kick and rib cracker) should have a different animation choice with same execution time and similar animation, but with a lower goal/target. I love to fight dirty. *Snicker* Jab from the SS set should please you. On a tanker. It's low, it's slow and rage was kicked in the mivonks. Every minute you play SS you'll feel dirty and cheap, because it's the bastard child of tanking according to the forums. ;D
Rylas Posted June 17, 2019 Posted June 17, 2019 The Benny Hill in me says +1. I can see the character names already. The Nut Cracker. Berry Blaster. Moose Knuckle Knuckler. Marble Mangler. Gun the Jewels. Mashed Yams. Tragic Beans. Molesticles. Stones Melee. (being equal opportunity) The Clam Blam. Sushi Slap. Beaver Cleaver. Jab in the Box. Hoo Hoo Kung Fu. The Gash Mash. And my all-time, gender neutral, personal favorite: Punch Junk Love. But the practical part of me realizes we won't get it. But hey, thanks for the laughs. :D Request hi-res icons here. Download the Icon Pack here!
_NOPE_ Posted June 17, 2019 Posted June 17, 2019 +1. I'll always give +1 to any non-game-affecting power customization requests. Now making that happen on the other hand.... we need to get a team of volunteer animation artists here.... I'm out.
HelenCarnate Posted June 17, 2019 Posted June 17, 2019 I made a character 4 feet tall. The punching target area is right at groin height. Sands of mu looks terribly painful.
_NOPE_ Posted June 17, 2019 Posted June 17, 2019 I made a character 4 feet tall. The punching target area is right at groin height. Sands of mu looks terribly painful. I'm out.
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