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Soul Absorption doesn't take Accurate Healing sets


Uun

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Soul Absorption provides you and your team with a +recovery and +regen buff which increases based on how many defeated and alive foes are hit. It also applies a tohit debuff to the alive foes. The power autohits defeated foes but alive foes require a tohit check.

 

The power accepts Accurate ToHit Debuff sets, ToHit Debuff sets, End Mod sets and Healing sets. If the +regen buff increases based on the number of alive foes hit, the power should also accept Accurate Healing sets.

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Im with @Uun on this one

this is obviously a healing power that requires a to hit check and therefore accepts accuracy enhancements

logically it follows it should also accept accurate healing enhancements as well

while it could be working as intended as @Rudra stated, it feels more like an oversight

good catch OP

Its easy to criticize a suggestion but can you suggest an alternative?

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6 hours ago, Rudra said:

From what I've seen, Soul Absorption isn't supposed to be able to slot accurate healing sets. So that would make this a suggestion rather than a bug.

The fact that the power doesn't currently accept Accurate Healing sets doesn't mean it's not supposed to. The power has a +regen buff determined by the number of foes hit. Defeated foes are autohit but living foes require a to-hit check. The power accepts accuracy enhancements. Unless the +regen buff is only based on defeated foes or is autohit against living foes, then the power is supposed to accept Accurate Healing sets.

Uunderdog - Rad/Rad Scrapper | Uundertaker - Rad/Dark Corruptor | Uun - MA/Inv Scrapper | Uunison - Grav/Storm Controller | Uuncola - Ice/Temp Blaster | Uundergrowth - Plant/Martial Dominator | Uunstable - SR/Staff Tank

Uunreal - Fire/Time Corruptor | Uunrest - Dark/TA Blaster | Uunseen - Ill/Poison Controller | Uuncool - Cold/Beam Defender | Uunderground - Earth/Earth Dominator | Uunknown - Mind/Psi Dominator | Uunplugged - Stone/Elec Brute

Uunfair - Archery/TA Corruptor | Uunsung - DP/Ninja Blaster | Uunflammable - Fire/Nature Controller | Uunflappable - WM/WP Brute | Uundead - Dark/Dark Tank | Uunfit - Water/Martial Blaster  | Uunwrapped - Dark/Dark Dominator

Uunchill - Ice/Kinetics Corruptor | Uunpleasant - En/En Stalker | Uunbrella - Rad/Rad Sentinel | Uunsafari - Beasts/Traps MM | Uungnome - Nature/Seismic Defender | Uunsavory - Poson/Sonic Defender | Uunicycle - BS/Shield Scrapper

Uuntouchable - Ill/Time Controller | Uunferno - Fire/Fire Tank | Uunthinkable - Psi/SR Scrapper | Uuncivil - Thugs/Elec MM | Uunnatural - Ice/Savage Dominator | Uunshockable - Elec/Bio Sentinel | Uunfathomable - Elec/Dark Controller

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I am disinclined to get into yet another argument about whether something that is currently designed to not use something is a bug or a suggestion. To me, a bug is something that is not working as intended whereas adding something we believe something should have no matter how logical is a suggestion. My part in this is done.

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