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Posted
4 hours ago, Dacy said:

I'd be happy to come investigate, I can usually figure out what the problem is. I assume aleph point IS on the map? Not just the beacon?

Yes it´s on the map. I used the small tech portals and gave them the beacons.

Posted

Silly question..

 

Are you using the same style of beacons as the teleporter? Tech on Tech and Arcane on Arcane. Reversing the two will cause the teleporter to not see the beacon.

 

I've done this a couple of times and so I figured I'd ask. 

Posted
16 hours ago, Etched said:

Silly question..

 

Are you using the same style of beacons as the teleporter? Tech on Tech and Arcane on Arcane. Reversing the two will cause the teleporter to not see the beacon.

 

I've done this a couple of times and so I figured I'd ask. 

I used the same kind. Just checked it again.

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Posted
6 hours ago, Dacy said:

Except, I do not think it would say "Aleph point is not on the map" if it was a beacon problem. It would say there is no beacon attached. Gerald_Deemer, if you want, send me the code and I'll come see what I can see.

Just sent you the base code. The Teleporter is located in the middle of the big building. It´s the only one there at a door, so I think you can´t miss it.

Thank you for your help.

  • 2 weeks later
Posted

Is it possible to build too high, so that the teleporters can´t go unterground anymore?

 

I created a large room but I can´t use it as a room. When I try to remove the middle section it removes everything up to the roof. If I jump into a hole in the room my character will land in midair unable to touch the rooms ground.

 

Has anybody made the same experience?

 

Thank you for your replies.

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Posted

It sounds like you are building above the base without setting the Base Ceiling to Open Sky. As a result, when you jump into the room, you land on an invisible roof barrier.

Here's a very quick easy to follow tutorial that Dacy has made regarding this: COH Base Quick Tips: How To Open The Sky
 

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Posted
2 hours ago, Easter Bunny said:

It sounds like you are building above the base without setting the Base Ceiling to Open Sky. As a result, when you jump into the room, you land on an invisible roof barrier.

Here's a very quick easy to follow tutorial that Dacy has made regarding this: COH Base Quick Tips: How To Open The Sky
 

Exactly. And thanks for the vid. It made things clear now to me.

I just thought I could build on top of the base and use the roof as usual. 

Will try it now again with open sky.

 

Too bad I deconstructed the high building already...

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