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Combat Jumping


Baney

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Could we get a Boost to Combat Jumping, so its Horizontal AND Vertical High are at least as good as Ninja/Beast Run?

 

Ninja/Beast Run are Free, Faster then Sprint, and paired with Sprint is almost as fast as Super Speed. It feels a little ridiculous to toggle between Ninja Run for Travel and Combat Jumping for Missions.

CJ has all the Up, but none of the forward, Can it get a little love?

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If you want more jumping power in Combat Jumping, slot it with Jump enhancements.

 

Combat Jumping has other effects than just giving you mobility -- the extra defense, immobilize protection, negligible endurance cost, lack of travel speed suppression, and lack of terrible animations makes it objectively superior to using Ninja Run in the middle of combat.

 

As an aside, the fastest I've ever gotten Ninja Run + Sprint to was 68mph, and this is with a SoA that has additional runspeed.SS caps at 92mph. It's a non-trivial difference, especially when combined with Super Jump (you can run SS+SJ or SS+CJ at the same time, but not NR+CJ or NR+SS or NR+SJ.)

 

No change necessary.

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Could we get a Boost to Combat Jumping, so its Horizontal AND Vertical High are at least as good as Ninja/Beast Run?

 

Ninja/Beast Run are Free, Faster then Sprint, and paired with Sprint is almost as fast as Super Speed. It feels a little ridiculous to toggle between Ninja Run for Travel and Combat Jumping for Missions.

CJ has all the Up, but none of the forward, Can it get a little love?

 

No.

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