BeornOTNS Posted February 5 Share Posted February 5 First, let me say... I love this build. I love the concept, and the execution in both S/L farms and in the open world are fine. Just fine. But only fine. I am okay at Mids' Reborn. But I am no innovator. I look to better crafters than I am to fashion these things, and was hoping to maintain the overall look, feel, and play of this character, but make her more... more? Resists are pretty good (ecept for Toxic), and melee defense is alright, but only alright. It is very hard to run out of endurance on this brute as slotted. The electric animations make it no Street Justice rotation, but she'll do. I guess what I am saying is, is there a way to optimize this build without removing the essence of the concept (earth-bound daughter of a certain Thunder-and-Lighting Diety)? Thanks! ~Beorn | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1401;657;1314;HEX;| |78DA5593594F135114C7EF2CB5022DA562294B4B3729652B8BCB835B5CA00F42131| |2135FEBA4DC9626159A9992E807F0D144C1C4171714707B76FB0068F43BF8155C12| |35E283D6D39EFF4DCBA4D3DFDC73EFFF9CFFB977267B7DD6532864CE09ADE362D97| |29CDC057BAD2A5D59AB58CA1B4208CFACB562D95674DE92B6E5A640A8B120979565| |29D3736599AFDAA5BC55E60026676541AE38CDE9DC79FBDAAA2D3C8BABABE5F482B| |42AA595627B6370B922E592B7F198291597AB34E153AB96A4ED2C972A81B94A299F| |46D5B55CD672AAD2BED14B56A274FFA55B68F53F5133C52E3D4D9BC27CCF3CF001F| |CC83CF889B9B54FF4D3E0C95FCCF6DFE01ED313A4956153FCAB6B2072691E9327BD| |CCCE4ED0C7ECEA02FDCC6D52194A6C6C72E6438FC127CCC35BE036B3678719A47D7| |709160BD767BD11DCA1915BF5E0460F3DE8A1173DF4A287FE1966BDE93695A96D4C| |B088D27720A87504788BFA7FB0A2DEB15719F7DEE76E420FC087CCC147E02678933| |D3E25954F79F4C163141EA3F01885C7D81F669CECF8951D3F3CC6C067846E6434BA| |9131868C09644C20637DC303C864066EB3B7C41DE691757003BCCBD4A97C1015441| |08D1814EC5365FB503689B249944DA2EC0B5A35A0CA0E8438381C0607C1087324CA| |34A9421815B4300E61649E275D348CA843889C84F21473F43478063CCB1C87F797A| |48AF3EB5ED3E31B1C1CBF05625F9F138654D743131CBC4A8952AA91D40C2B268E82| |C7C0E3CCC9134C8B44634A34F68A3775F235F88639FD167CC7F453F76975E669743| |FBD271A1F9E4EC329E56DCAE1322153A8AB463FBA44C66C7ED5B5859601BDF32C5A| |34558C825A43F4A5BD751D1AFFD612D4458CF753BFC2B6F44BC461537CDDA74CB1F| |27B4B5013EB5CD6BCC7DC1D6D7EC7B5FFF419CAAC| |-------------------------------------------------------------------| I love ALL Archetypes, but prefer to play them Blue-Side. Link to comment Share on other sites More sharing options...
BeornOTNS Posted February 5 Author Share Posted February 5 This Villain build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Danara Kaera: Level 50 Magic BrutePrimary Power Set: Electrical MeleeSecondary Power Set: Electric ArmorPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mu Mastery Villain Profile:Level 1: Charged Brawl (A) Call of the Sandman - Accuracy/Recharge (5) Call of the Sandman - Endurance/Sleep (7) Call of the Sandman - Accuracy/Endurance (7) Call of the Sandman - Accuracy/Sleep/Recharge (9) Call of the Sandman - Chance of Heal SelfLevel 1: Charged Armor (A) Unbreakable Guard - Resistance (9) Unbreakable Guard - Resistance/Endurance (11) Unbreakable Guard - RechargeTime/Resistance (11) Unbreakable Guard - Resistance/Endurance/RechargeTime (13) Steadfast Protection - Resistance/+Def 3%Level 2: Havoc Punch (A) Superior Unrelenting Fury - Accuracy/Damage (13) Superior Unrelenting Fury - Damage/RechargeTime (15) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (15) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (17) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (17) Superior Unrelenting Fury - RechargeTime/+Regen/+EndLevel 4: Lightning Field (A) Superior Brute's Fury - Accuracy/Damage (19) Superior Brute's Fury - Damage/Recharge (19) Superior Brute's Fury - Accuracy/Damage/Recharge (21) Superior Brute's Fury - Damage/Endurance/RechargeTime (21) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (23) Superior Brute's Fury - Recharge/Fury BonusLevel 6: Super Jump (A) Blessing of the Zephyr - Knockback Reduction (4 points)Level 8: Conductive Shield (A) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (25) Unbreakable Guard - RechargeTime/Resistance (25) Unbreakable Guard - Resistance/Endurance/RechargeTime (27) Gladiator's Armor - TP Protection +3% Def (All)Level 10: Build Up (A) Recharge Reduction IOLevel 12: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (27) Reactive Defenses - Scaling Resist DamageLevel 14: Thunder Strike (A) Superior Avalanche - Accuracy/Damage (29) Superior Avalanche - Damage/Endurance (29) Superior Avalanche - Accuracy/Damage/Endurance (31) Superior Avalanche - Accuracy/Damage/Recharge (31) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (31) Force Feedback - Chance for +RechargeLevel 16: Static Shield (A) Unbreakable Guard - Resistance (33) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - RechargeTime/Resistance (33) Unbreakable Guard - Resistance/Endurance/RechargeTime (34) Unbreakable Guard - +Max HPLevel 18: Hasten (A) Recharge Reduction IO (34) Recharge Reduction IOLevel 20: Grounded (A) Unbreakable Guard - Resistance (34) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - RechargeTime/Resistance (36) Unbreakable Guard - Resistance/Endurance/RechargeTimeLevel 22: Chain Induction (A) Superior Blistering Cold - Accuracy/Damage (36) Superior Blistering Cold - Damage/Endurance (37) Superior Blistering Cold - Accuracy/Damage/Endurance (37) Superior Blistering Cold - Accuracy/Damage/Recharge (37) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTimeLevel 24: Kick (A) Force Feedback - Chance for +RechargeLevel 26: Tough (A) Unbreakable Guard - Resistance (39) Unbreakable Guard - Resistance/Endurance (39) Unbreakable Guard - RechargeTime/Resistance (39) Unbreakable Guard - Resistance/Endurance/RechargeTimeLevel 28: Energize (A) Panacea - Heal/Endurance (40) Panacea - Endurance/Recharge (40) Panacea - Heal/Recharge (40) Panacea - Heal/Endurance/Recharge (42) Panacea - HealLevel 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (42) Shield Wall - +Res (Teleportation), +5% Res (All)Level 32: Lightning Rod (A) Fury of the Gladiator - Accuracy/Damage (42) Fury of the Gladiator - Damage/Recharge (43) Fury of the Gladiator - Damage/Endurance/Recharge (43) Fury of the Gladiator - Accuracy/Endurance/Recharge (43) Fury of the Gladiator - Accuracy/Damage/End/Rech (45) Force Feedback - Chance for +RechargeLevel 35: Power Sink (A) Performance Shifter - EndMod/Recharge (45) Efficacy Adaptor - EndMod/Recharge (45) Recharge Reduction IOLevel 38: Lightning Reflexes (A) Run Speed IOLevel 41: Electrifying Fences (A) Ragnarok - Damage (46) Ragnarok - Damage/Recharge (46) Ragnarok - Accuracy/Damage/Recharge (46) Ragnarok - Accuracy/Recharge (48) Ragnarok - Damage/EnduranceLevel 44: Ball Lightning (A) Superior Frozen Blast - Accuracy/Damage (48) Superior Frozen Blast - Damage/Endurance (48) Superior Frozen Blast - Accuracy/Damage/Endurance (50) Superior Frozen Blast - Accuracy/Damage/Recharge (50) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTimeLevel 47: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (50) Karma - Knockback ProtectionLevel 49: Taunt (A) Perfect Zinger - Chance for Psi DamageLevel 1: Brawl (A) EmptyLevel 1: Fury Level 1: Sprint I love ALL Archetypes, but prefer to play them Blue-Side. 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PLVRIZR Posted February 7 Share Posted February 7 Posted mine, below. Sacrificed some damage for significant survivability. Does more damage than the Elec/Elec tank version, but the tank is sturdier. No taunt on a brute...personal preference. Other differences: 1. Charged Brawl - Full set of Touch of Death 2. Charged Armor - Full set of Aegis 3. Havoc Punch gets the Superior Brute's Fury (procs alot) 4. Jacob's Ladder, took it, since I went with Energy Mastery, instead of an offensive Epic, full set of Obliteration 5. Lightning Field - Full set of Superior Unrelenting Fury (procs alot) 6. Thunder Strike - Needs a KB to KD, or they go flying. Didn't bother with FF +rech, since I use Hasten and the proc in Lightning Field and have FF +rech in Lightning Rod. Cheapo Razzle Dazzle gives End, HP and Melee Def. 7. Build Up - Full set of Gaussians, for the Melee Def (along with alot of other benes) 8. Chain Induction - four slots (limited by other choices), so put a cheapo Pounding Slugfest full set (8% Regen and 2% Damage) 9. Energize - Full set of Preventive Medicine (8.75% recharge) 10. Lighting Rod - needs KB to KD or they go flying. Yes, I put a FF +rech in there 11. Panacea in Health and Power Transfer in Stamina (+HP) means bonus green numbers floating, as well. Incarnates include Ion (for theme), Musculature (for damage), Carnival (for Forge) and Barrier (of course). So I'll say it for everyone else. Tanky Brute?..."I would have put a whole lot more damage in there"... 😁 Let's just say, he farms the "Just teh Council" S/L Dreck map just fine. With no tricks or Incarnates, you get 43% Melee Def. (no DDR, so can be stripped quickly) and right at 90% S/L resist. 90+ Energy (of course) and 54 Neg/63 F-C/66 Psi. Just my $.02 infl and take on the theme. ZZAAPPP_v4.0 - Brute (Electrical Melee).mbd 4 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present Link to comment Share on other sites More sharing options...
BeornOTNS Posted February 7 Author Share Posted February 7 2 hours ago, PLVRIZR said: Posted mine, below. Sacrificed some damage for significant survivability. Does more damage than the Elec/Elec tank version, but the tank is sturdier. No taunt on a brute...personal preference. Other differences: 1. Charged Brawl - Full set of Touch of Death 2. Charged Armor - Full set of Aegis 3. Havoc Punch gets the Superior Brute's Fury (procs alot) 4. Jacob's Ladder, took it, since I went with Energy Mastery, instead of an offensive Epic, full set of Obliteration 5. Lightning Field - Full set of Superior Unrelenting Fury (procs alot) 6. Thunder Strike - Needs a KB to KD, or they go flying. Didn't bother with FF +rech, since I use Hasten and the proc in Lightning Field and have FF +rech in Lightning Rod. Cheapo Razzle Dazzle gives End, HP and Melee Def. 7. Build Up - Full set of Gaussians, for the Melee Def (along with alot of other benes) 8. Chain Induction - four slots (limited by other choices), so put a cheapo Pounding Slugfest full set (8% Regen and 2% Damage) 9. Energize - Full set of Preventive Medicine (8.75% recharge) 10. Lighting Rod - needs KB to KD or they go flying. Yes, I put a FF +rech in there 11. Panacea in Health and Power Transfer in Stamina (+HP) means bonus green numbers floating, as well. Incarnates include Ion (for theme), Musculature (for damage), Carnival (for Forge) and Barrier (of course). So I'll say it for everyone else. Tanky Brute?..."I would have put a whole lot more damage in there"... 😁 Let's just say, he farms the "Just teh Council" S/L Dreck map just fine. With no tricks or Incarnates, you get 43% Melee Def. (no DDR, so can be stripped quickly) and right at 90% S/L resist. 90+ Energy (of course) and 54 Neg/63 F-C/66 Psi. Just my $.02 infl and take on the theme. ZZAAPPP_v4.0 - Brute (Electrical Melee).mbd 44.75 kB · 0 downloads Wow! Thank you so very much! This was exactly what I needed! ~Beorn I love ALL Archetypes, but prefer to play them Blue-Side. Link to comment Share on other sites More sharing options...
Bananiac Posted April 14 Share Posted April 14 Exactly what I was looking for, too! Thx a lot! 1 That incident involving a nuclear accelerator and a banana… You know… I REALLY don't wanna talk about it! Link to comment Share on other sites More sharing options...
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