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Posted

I'm interested in trying stalker version 2.0 but have no experience building one. I rolled sj/rad and ran some DFB's; liking it so far.

 

Does anyone have a good /rad build with shadow meld?

Posted

I have Rad Armour on my brute, and the skills are all pretty good, to be honest. It's a compromise between Regeneration and a more traditional armour set. It makes up for the slightly low resistances with very high endurance and health regen and a very good heal (it's a damage AoE that recharges health and endurance - what's not to love?). Particle Shielding is absolutely excellent as it gives you Absorb and a huge END regen boost. Gamma Boost is worth slotting for EndMod while levelling as it helps you keep all your toggles on.

 

You may want to take Weave and/or Combat Jumping for a defence boost.

 

The only power I don't think is excellent is Meltdown, and that's just because it's a bit generic.

 

There are two heals that do AoE damage - one for you, one for your allies. Be careful with them if you don't want to pick up too much aggro, but it's nice being able to prevent a wipe by healing your allies for 300HP in the middle of battle and then watching your enemies all fall over because of it.

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Posted

I'm interested in trying stalker version 2.0 but have no experience building one. I rolled sj/rad and ran some DFB's; liking it so far.

 

Does anyone have a good /rad build with shadow meld?

 

I run /rad in pvp.  I think it's cute for a few reasons:

 

1. Gamma boost: A second auto health/stamina, can be slotted for those auto +hp/+end procs too.

2. Particle shielding: A built in hoarfrost (+hp shield) in the set.  Fully slotted it gives me about +600 hp in pvp.  It's uptime is 1 minute and with easy slotting its recharge is 1 min so its always up. 

3. Meltodown (T9 ult): I believe this is the only ult that gives +dmg for a full minute.  Additionally, unlike most T9's, there is no endurance drain when it crashes, it only give -recovery, so you can keep fighting honestly.

 

With easy slotting both shadow meld and particle shielding have 1 minute recharges.  So you can have more hp and +def while looking like a shadow!

Posted

It isn't a pseudo pet as far as I can tell, so it should crit.  You'd have to test it to be sure though.  I love rad armor on my brute, but was hesitant to try it on a stalker because it's more a resist set, that and I already have it on my favorite brute.

Posted

Alright so I've been working on this a bit today and need someone more familiar with stalkers, and melee archetypes really, than me to review and tweak.

 

What I want:

Softcapped type based defense when Shadow Meld is up, roughly 50% of the time.

Capped resistance to smash/lethal all the time would be nice.

Capped resistance to as many damage types as possible when meltdown is up. Rad has a pretty good sized hole to fire/cold resistance and those two are likely going to be short

 

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Stalker

Primary Power Set: Spines

Secondary Power Set: Radiation Armor

Power Pool: Speed

Power Pool: Leaping

Power Pool: Fighting

Ancillary Pool: Soul Mastery

 

Villain Profile:

Level 1: Lunge

  • (A) Accuracy IO
  • (17) Kinetic Combat - Accuracy/Damage
  • (39) Kinetic Combat - Damage/Endurance
  • (39) Kinetic Combat - Damage/Recharge
  • (40) Kinetic Combat - Damage/Endurance/Recharge

Level 1: Hide

  • (A) Luck of the Gambler - Recharge Speed

Level 2: Spine Burst

  • (A) Obliteration - Accuracy/Damage/Recharge
  • (3) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (3) Eradication - Accuracy/Damage/Recharge
  • (39) Eradication - Accuracy/Damage/Endurance/Recharge
  • (46) Eradication - Damage/Recharge

Level 4: Alpha Barrier

  • (A) Reactive Armor - Resistance/Endurance
  • (5) Reactive Armor - Resistance
  • (5) Reactive Armor - Endurance
  • (31) Reactive Armor - Resistance/Endurance/Recharge
  • (33) Impervium Armor - Psionic Resistance

Level 6: Assassin's Impaler

  • (A) Stalker's Guile - Accuracy/Damage
  • (7) Stalker's Guile - Damage/Recharge
  • (7) Stalker's Guile - Accuracy/Damage/Recharge
  • (9) Stalker's Guile - Damage/Endurance/Recharge
  • (9) Stalker's Guile - Accuracy/Damage/Endurance/Recharge
  • (17) Stalker's Guile - Recharge/Chance to Hide

Level 8: Gamma Boost

  • (A) Performance Shifter - Chance for +End
  • (23) Performance Shifter - EndMod
  • (25) Performance Shifter - EndMod/Accuracy

Level 10: Fallout Shelter

  • (A) Aegis - Resistance/Endurance
  • (11) Aegis - Resistance/Endurance/Recharge
  • (11) Aegis - Resistance
  • (13) Titanium Coating - Resistance/Endurance

Level 12: Proton Armor

  • (A) Aegis - Resistance
  • (13) Aegis - Resistance/Endurance
  • (15) Aegis - Resistance/Endurance/Recharge
  • (15) Titanium Coating - Resistance/Endurance

Level 14: Hasten

  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO

Level 16: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 18: Impale

  • (A) Thunderstrike - Accuracy/Damage
  • (19) Thunderstrike - Accuracy/Damage/Recharge
  • (19) Thunderstrike - Accuracy/Damage/Endurance
  • (21) Devastation - Accuracy/Damage/Endurance/Recharge
  • (21) Devastation - Accuracy/Damage/Recharge

Level 20: Super Jump

  • (A) Jumping IO

Level 22: Radiation Therapy

  • (A) Touch of the Nictus - Healing
  • (25) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
  • (27) Touch of the Nictus - Accuracy/Healing
  • (27) Touch of the Nictus - Accuracy/Endurance/Heal/HitPoints/Regeneration
  • (29) Touch of the Nictus - Accuracy/Endurance/Recharge
  • (42) Touch of the Nictus - Chance for Negative Energy Damage

Level 24: Build Up

  • (A) Recharge Reduction IO
  • (43) Recharge Reduction IO

Level 26: Ripper

  • (A) Force Feedback - Chance for +Recharge
  • (31) Scirocco's Dervish - Accuracy/Damage
  • (34) Scirocco's Dervish - Damage/Endurance
  • (34) Scirocco's Dervish - Damage/Recharge
  • (37) Scirocco's Dervish - Accuracy/Recharge
  • (43) Scirocco's Dervish - Accuracy/Damage/Endurance

Level 28: Particle Shielding

  • (A) Numina's Convalesence - Heal/Endurance
  • (29) Numina's Convalesence - Endurance/Recharge
  • (31) Numina's Convalesence - Heal/Recharge
  • (33) Numina's Convalesence - Heal/Endurance/Recharge
  • (33) Numina's Convalesence - Heal
  • (34) Numina's Convalesence - +Regeneration/+Recovery

Level 30: Boxing

  • (A) Empty

Level 32: Throw Spines

  • (A) Assassin's Mark - Accuracy/Damage
  • (40) Assassin's Mark - Damage/RechargeTime
  • (40) Assassin's Mark - Accuracy/Damage/RechargeTime
  • (42) Assassin's Mark - Damage/Endurance/RechargeTime
  • (43) Assassin's Mark - Accuracy/Damage/Endurance/RechargeTime
  • (48) Assassin's Mark - RechargeTime/Rchg Build Up

Level 35: Ground Zero

  • (A) Obliteration - Damage
  • (36) Obliteration - Accuracy/Recharge
  • (36) Obliteration - Damage/Recharge
  • (36) Obliteration - Accuracy/Damage/Recharge
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Chance for Smashing Damage

Level 38: Meltdown

  • (A) Impervium Armor - Resistance/Recharge
  • (42) Impervium Armor - Resistance
  • (48) Impervium Armor - Resistance/Endurance/Recharge
  • (50) Impervium Armor - Psionic Resistance
  • (50) Recharge Reduction IO

Level 41: Dark Blast

  • (A) Empty

Level 44: Shadow Meld

  • (A) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense/Recharge
  • (45) Luck of the Gambler - Endurance/Recharge
  • (46) Luck of the Gambler - Defense/Endurance/Recharge
  • (46) Luck of the Gambler - Recharge Speed

Level 47: Tough

  • (A) Titanium Coating - Resistance
  • (48) Titanium Coating - Resistance/Endurance
  • (50) Titanium Coating - Endurance

Level 49: Super Speed

  • (A) Run Speed IO

Level 1: Assassination

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Regenerative Tissue - +Regeneration

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Endurance Modification IO

------------

 

 

 

 

  • 1 year later
  • 2 weeks later
Posted

Villain Plan by Mids' Reborn : Hero Designer 2.7.2.10
https://github.com/Crytilis/mids-reborn-hero-designer

Click this DataLink to open the build!

Level 50 Magic Stalker
Primary Power Set: Staff Fighting
Secondary Power Set: Radiation Armor
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Blaze Mastery

Villain Profile:
Level 1: Precise Strike -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(7), KntCmb-Dmg/Rchg:35(7), KntCmb-Dmg/EndRdx/Rchg:35(9)
Level 1: Hide -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(3), LucoftheG-Def/EndRdx/Rchg:50(3), LucoftheG-Def:50(5), LucoftheG-Def/Rchg+:50(5)
Level 2: Guarded Spin -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(9), Obl-Dmg/Rchg:50(11), Obl-Acc/Dmg/Rchg:50(11), Obl-Acc/Dmg/EndRdx/Rchg:50(13), Obl-%Dam:50(13)
Level 4: Alpha Barrier -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(15), UnbGrd-Rchg/ResDam:50(17), UnbGrd-ResDam/EndRdx/Rchg:50(17)
Level 6: Assassin's Staff -- SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/Rchg:50(19), SprStlGl-Acc/Dmg/Rchg:50(19), SprStlGl-Dmg/EndRdx/Rchg:50(21), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(21), SprStlGl-Rchg/Hide%:50(46)
Level 8: Combat Jumping -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(15), LucoftheG-Def/EndRdx/Rchg:50(23), LucoftheG-Def:50(23), LucoftheG-Def/Rchg+:50(25)
Level 10: Proton Armor -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(25), UnbGrd-Rchg/ResDam:50(27), UnbGrd-ResDam/EndRdx/Rchg:50(27)
Level 12: Gamma Boost -- NmnCnv-Heal/EndRdx:50(A), NmnCnv-EndRdx/Rchg:50(29), NmnCnv-Heal/Rchg:50(29), NmnCnv-Heal/EndRdx/Rchg:50(31), NmnCnv-Heal:50(31)
Level 14: Super Jump -- UnbLea-Stlth:50(A)
Level 16: Fallout Shelter -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(33), UnbGrd-ResDam/EndRdx/Rchg:50(33)
Level 18: Eye of the Storm -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(33), Arm-Acc/Dmg/Rchg:50(34), Arm-Acc/Rchg:50(34), Arm-Dmg/EndRdx:50(34), FuroftheG-ResDeb%:50(50)
Level 20: Kick -- FrcFdb-Rechg%:50(A)
Level 22: Tough -- GldArm-3defTpProc:50(A), UnbGrd-Max HP%:50(36), StdPrt-ResDam/Def+:30(36), Ags-Psi/Status:50(36)
Level 24: Weave -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(37), LucoftheG-Def/EndRdx/Rchg:50(37), LucoftheG-Def:50(37), LucoftheG-Def/Rchg+:50(39)
Level 26: Radiation Therapy -- PrfShf-EndMod:50(A), PrfShf-EndMod/Rchg:50(39), PrfShf-EndMod/Acc/Rchg:50(39), PrfShf-Acc/Rchg:50(40), PrfShf-EndMod/Acc:50(40)
Level 28: Particle Shielding -- Prv-Heal:50(A), Prv-EndRdx/Rchg:50(40), Prv-Heal/Rchg:50(42), Prv-Heal/Rchg/EndRdx:50(42), Prv-Heal/EndRdx:50(42)
Level 30: Maneuvers -- LucoftheG-Def/EndRdx:50(A), LucoftheG-Def/Rchg:50(43), LucoftheG-Def/EndRdx/Rchg:50(43), LucoftheG-Def:50(43), LucoftheG-Def/Rchg+:50(45)
Level 32: Sky Splitter -- SprAssMar-Acc/Dmg:50(A), SprAssMar-Dmg/Rchg:50(45), SprAssMar-Acc/Dmg/Rchg:50(45), SprAssMar-Dmg/EndRdx/Rchg:50(46), SprAssMar-Acc/Dmg/EndRdx/Rchg:50(46), SprAssMar-Rchg/Rchg Build Up:50(50)
Level 35: Ground Zero -- AnlWkn-%ToHit:50(A)
Level 38: Build Up -- GssSynFr--Build%:50(A)
Level 41: Char -- EntChs-Heal%:35(A)
Level 44: Melt Armor -- AchHee-ResDeb%:20(A)
Level 47: Fire Ball -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(48), PstBls-Dmg/Rchg:50(48), PstBls-Dmg/Rng:50(48), PstBls-Acc/Dmg/EndRdx:50(50)
Level 49: Grant Invisibility -- LucoftheG-Def/Rchg+:50(A)
Level 1: Assassination 
Level 1: Brawl -- Empty(A)
Level 1: Quick Form 
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run 
Level 2: Swift -- Run-I:50(A)
Level 2: Health -- NmnCnv-Regen/Rcvry+:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Stamina -- PwrTrns-+Heal:50(A)
Level 1: Combo Level 1 
Level 1: Combo Level 2 
Level 1: Combo Level 3 
------------

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