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Graves and Twinshot Arcs have erroneous spawns at higher group sizes.


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This is fairly common and probably has something to do with how the interractable terminal spawns.  It happens on a number of other missions too, such as the Rogue tip to find the other half of a codebook to disable a weapons system, as well as the Red Widow event arc where the ritual site has spawns of Council for some random reason (some of which are hostile but do not fight back either)

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Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.

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