Jump to content

Recommended Posts

Posted

This is obvious and should have been done decades ago but could we please finally get the ST holds on grav and mind moved to tier 2 and the grav/elec immobs with kb resistance like the other aoe immobilizes have.

  • 1 year later
Posted
8 hours ago, MTeague said:

With Mind Control's T1, Mesmerize now doing Deep Sleep, it's darn near a Hold. I do recommend taking it. 

It is much better now, but still doesn't change that the st hold should be the available option for tier 2 so you can pick it out of the gate and skip the others if you want to like all other control sets.

Posted

Gravs must take lift... Who doesn't want to flop their enemy on the ground? It's also the best DPA ST attack you'll get and it can proc force feedback. It's like a win win win power.

Posted
36 minutes ago, dukedukes said:

Gravs must take lift... Who doesn't want to flop their enemy on the ground? It's also the best DPA ST attack you'll get and it can proc force feedback. It's like a win win win power.

I'm not saying lift shouldn't be in the set, but it shouldn't be forced between it and crush. I've made many grav builds where I wish you could skip it cause I'd rather focus on other powers. And you're not slipping the st hold ever anyway, so it's just to open it up so you're not forced to get lift I'd you don't want to. You can still pick it is at level 2

Posted
8 minutes ago, WindDemon21 said:

I'm not saying lift shouldn't be in the set, but it shouldn't be forced between it and crush. I've made many grav builds where I wish you could skip it cause I'd rather focus on other powers. And you're not slipping the st hold ever anyway, so it's just to open it up so you're not forced to get lift I'd you don't want to. You can still pick it is at level 2

Even if you have no damage focus it's still really good for proccing force feedback to get things like Wormhole back faster when you have downtime. Sure though, it could be optional with a really active secondary like a Dominator, it would benefit them more than Controllers.

I think you'd need to argue the case for homogenization of power order as I don't think it's a given. There's odd power tier placements here and there, if anything this adds some flavour. Grav, Mind, and Illusion I consider to be unique control sets so I'm not surprised by their de-prioritization of a strictly ST hold at t2.

Regarding the kb res on aoe immob: it would be incredibly strong for grav as knockback is the only thing stopping mobs from getting sucked up into Singularity. I'm not sure if this is a bad thing though as it does give the set a weakness. You at least get KB res with the ST and AOE holds. Powers/sets having non-homogeneity lets them be more distinct from each other, so this may be hard to argue for.

Posted
1 hour ago, dukedukes said:

I think you'd need to argue the case for homogenization of power order as I don't think it's a given

Yeah regarding the st hold tier placement that's all I'm doing. Just saying it should be in the tier 2 spot.

 

1 hour ago, dukedukes said:


Regarding the kb res on aoe immob: it would be incredibly strong for grav as knockback is the only thing stopping mobs from getting sucked up into Singularity. I'm not sure if this is a bad thing though as it does give the set a weakness. You at least get KB res with the ST and AOE holds. Powers/sets having non-homogeneity lets them be more distinct from each other, so this may be hard to argue for.

This is already done with kb-kd in the sing, so this is for the immobilizes that should have them already anyway for other cases why they have them, more control. Gravity pulling down, and elec causing static to stick you to the ground make a lot more sense to have the -kb in them than say a circle of fire or some fireworks on the ground so they should definitely have the -kb.

Posted
9 minutes ago, WindDemon21 said:

This is already done with kb-kd in the sing, so this is for the immobilizes that should have them already anyway for other cases why they have them, more control. Gravity pulling down, and elec causing static to stick you to the ground make a lot more sense to have the -kb in them than say a circle of fire or some fireworks on the ground so they should definitely have the -kb.


Thematically it makes sense yeah. The knockback that's problematic I'm referring to comes from your teammates. Your team can knock the mobs away from Singularity.

Posted
19 minutes ago, dukedukes said:


Thematically it makes sense yeah. The knockback that's problematic I'm referring to comes from your teammates. Your team can knock the mobs away from Singularity.

Exactly which is why those powers should have the -kd in them. That's mainly one of the whole reasons they should already have it in them. It's not "too good" or anything if grav/elec have it. It's just how the immobilizes should work. Especially for grav and elec immobs for the reason I mentioned. They should have it, all the others do even if it makes less sense Thematically for those others.

Guest
This topic is now closed to further replies.
×
×
  • Create New...