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Dark Warwolf mezz protection


Uun

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Running Provost Marchand's mission where you fight Nosferatu in Croatoa. Mission set to +3/x4. I'm on a lvl 50 Plant/Martial permadom w/ T4 incarnates (so +1 lvl shift). In the final battle, Nosferatu (EB) is accompanied by 3 vampire bosses. Hit them with Seeds, bosses are confused. Bosses transform into Dark Warwolfs. They are no longer confused, so I hit them with Seeds again. They have the purple dots around their heads, but they're still attacking me. After rezzing, had to hover out of melee range and stack Strangler on each of them (1 application wasn't sufficient). 

 

With Domination up, Seeds is a mag 6 confuse and Strangler is a mag 6 hold. According to CoD, Dark Warwolfs have mag 5.19 mezz protection (confuse, fear, hold, stun, sleep). Unless I'm missing something, 1 application of a mag 6 hold or confuse should have affected them.

 

https://cod.uberguy.net/html/entity.html?entity=council_boss_nyctwolf_lycan

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Posted (edited)

I think it's a general Confuse not always working thing. I managed to confuse Silver Mantis in a mission, purple spots and all, and she still killed me. (Edit: I should clarify that she did turn and kill her escorts, she just also killed me. And I know it wasn't the escorts that did because the 1st thing I did was a mass Hold, and I got all the supporting mobs with it.)

Edited by Rudra
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5 hours ago, Uun said:

Running Provost Marchand's mission where you fight Nosferatu in Croatoa. Mission set to +3/x4. I'm on a lvl 50 Plant/Martial permadom w/ T4 incarnates (so +1 lvl shift). In the final battle, Nosferatu (EB) is accompanied by 3 vampire bosses. Hit them with Seeds, bosses are confused. Bosses transform into Dark Warwolfs. They are no longer confused, so I hit them with Seeds again. They have the purple dots around their heads, but they're still attacking me. After rezzing, had to hover out of melee range and stack Strangler on each of them (1 application wasn't sufficient). 

 

With Domination up, Seeds is a mag 6 confuse and Strangler is a mag 6 hold. According to CoD, Dark Warwolfs have mag 5.19 mezz protection (confuse, fear, hold, stun, sleep). Unless I'm missing something, 1 application of a mag 6 hold or confuse should have affected them.

 

https://cod.uberguy.net/html/entity.html?entity=council_boss_nyctwolf_lycan

 

Wouldn't that be that they get an ADDITIONAL 5.19 mezz protection, on top of already being Bosses and having natural mag 3 protection?

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28 minutes ago, Trickshooter said:

Wouldn't that be that they get an ADDITIONAL 5.19 mezz protection, on top of already being Bosses and having natural mag 3 protection?

I think you're right. That seems pretty OP, especially for non-Incarnate content. They may want to take a look at this mission if they're going to have 3 spawn alongside an EB. 

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