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why can't we hear the hostages?


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I just spent 25 minutes searching for the last hostage in a mission, and I couldn't help thinking, if it were a glowee I'd be able to hear it (even though glowees are inanimate objects and many of them shouldn't make noise) but a person who could scream can't be heard. 

Also when you're down to the last glowee or the last few opponents they show up on my map, but not hostages. 

Can something please be done about this?

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yup like 1000x this

I know having them yell "help" is off the table

but how about coughing

or sneezing

heck id even be ok with vomiting 

(those are the only sounds I've ever heard an npc make)

 

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Its easy to criticize a suggestion but can you suggest an alternative?

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It used to be that hostages had dialogue that would trigger when you got near there, at least giving you a clue you were in the right area, but that broke a long time ago (I want to say pre-shutdown) and was never fixed.

Reunion player, ex-Defiant.

AE SFMA: Zombie Ninja Pirates! (#18051)

 

Regeneratio delenda est!

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20 minutes ago, Uun said:

It's interesting that the hostages are always held at gunpoint but are never tied up. Is there no rope in Paragon?

 

err Dominatrix stole it all?

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Its easy to criticize a suggestion but can you suggest an alternative?

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