Everwind Posted May 27 Posted May 27 (edited) I have seen different builds/set ups and was confused on ideal set up. Guidance welcome! Cobalt Flame 1 - Hero SentinelBuild plan made with Mids' Reborn v3.7.4 rev. 9 ────────────────────────────── Primary powerset: Fire Blast Secondary powerset: Super Reflexes Pool powerset (#1): Flight Pool powerset (#2): Speed Pool powerset (#3): Fighting Pool powerset (#4): Fighting Epic powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Flares A: Opportunity Strikes: Accuracy/Damage 3: Opportunity Strikes: Damage/RechargeTime 3: Opportunity Strikes: Accuracy/Damage/RechargeTime 15: Opportunity Strikes: Accuracy/Damage/Endurance 25: Opportunity Strikes: RechargeTime/Chance for Opportunity 39: Opportunity Strikes: Accuracy/Damage/Endurance/RechargeTime Level 1: Focused Fighting A: Reactive Defenses: Defense 5: Reactive Defenses: Defense/Endurance 7: Reactive Defenses: Endurance/RechargeTime 9: Reactive Defenses: Defense/RechargeTime 25: Reactive Defenses: Defense/Endurance/RechargeTime 27: Reactive Defenses: Scaling Resist Damage Level 2: Fire Ball A: Annihilation: Chance for Res Debuff 5: Javelin Volley: Chance of Damage(Lethal) 7: Bombardment: Accuracy/Damage/Recharge 17: Bombardment: Accuracy/Damage/Recharge/Endurance 17: Bombardment: Chance for Fire Damage 39: Bombardment: Accuracy/Recharge/Endurance Level 4: Focused Senses A: Shield Wall: Defense/Recharge 9: Shield Wall: Defense/Endurance 11: Shield Wall: Defense 11: Shield Wall: +Res (Teleportation), +5% Res (All) Level 6: Agile A: Kismet: Accuracy +6% 13: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 8: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 10: Blaze A: Sentinel's Ward: Accuracy/Damage 19: Sentinel's Ward: Accuracy/Damage/Endurance/RechargeTime 27: Sentinel's Ward: Damage/RechargeTime 29: Sentinel's Ward: Accuracy/Damage/RechargeTime 39: Sentinel's Ward: Accuracy/Damage/Endurance 40: Sentinel's Ward: RechargeTime/Chance for +Absorb Level 12: Master Brawler A: Preventive Medicine: Heal 19: Preventive Medicine: Heal/Endurance 42: Preventive Medicine: Endurance/RechargeTime 43: Preventive Medicine: Heal/RechargeTime 43: Preventive Medicine: Chance for +Absorb 43: Preventive Medicine: Heal/RechargeTime/Endurance Level 14: Hasten A: Invention: Recharge Reduction 15: Invention: Recharge Reduction Level 16: Enduring A: Performance Shifter: EndMod 21: Performance Shifter: Chance for +End Level 18: Blazing Blast A: Apocalypse: Chance of Damage(Negative) 23: Apocalypse: Damage 33: Apocalypse: Damage/Recharge 33: Apocalypse: Damage/Recharge/Accuracy 33: Apocalypse: Recharge/Accuracy Level 20: Kick (Empty) Level 22: Aim A: Gaussian's Synchronized Fire-Control: To Hit Buff 29: Gaussian's Synchronized Fire-Control: Chance for Build Up 31: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge 40: Gaussian's Synchronized Fire-Control: Recharge/Endurance 46: Gaussian's Synchronized Fire-Control: To Hit Buff/Recharge/Endurance Level 24: Tough A: Steadfast Protection: Resistance/+Def 3% 31: Gladiator's Armor: TP Protection +3% Def (All) 31: Unbreakable Guard: Resistance 40: Unbreakable Guard: Resistance/Endurance 42: Unbreakable Guard: +Max HP 42: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 26: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed 34: Luck of the Gambler: Defense 34: Luck of the Gambler: Defense/Endurance 34: Luck of the Gambler: Defense/Endurance/Recharge Level 28: Inferno A: Armageddon: Damage/Recharge/Accuracy 36: Armageddon: Recharge/Accuracy 36: Armageddon: Damage/Recharge 36: Armageddon: Damage/Endurance 37: Armageddon: Chance for Fire Damage 37: Armageddon: Damage Level 30: Quickness A: Invention: Flight Speed Level 32: Dodge A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 35: Fly A: Blessing of the Zephyr: Knockback Reduction (4 points) 37: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance Level 38: Evasion A: Reactive Defenses: Defense 50: Reactive Defenses: Defense/Endurance Level 41: Mind Probe A: Blistering Cold: Accuracy/Damage 50: Blistering Cold: Accuracy/Damage/Endurance 50: Blistering Cold: Accuracy/Damage/Recharge Level 44: Dominate A: Gladiator's Javelin: Chance of Damage(Toxic) 45: Ghost Widow's Embrace: Chance of Damage(Psionic) 45: Lockdown: Accuracy/Hold 45: Gladiator's Net: Chance of Damage(Lethal) 46: Lockdown: Accuracy/Recharge 46: Lockdown: Chance for +2 Mag Hold Level 47: Link Minds A: Shield Wall: Defense 48: Shield Wall: Defense/Endurance 48: Shield Wall: Defense/Endurance/Recharge 48: Shield Wall: Endurance/Recharge Level 49: Evasive Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Opportunity Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Hurdle (Empty) Level 1: Health A: Panacea: +Hit Points/Endurance 13: Miracle: +Recovery 23: Numina's Convalesence: +Regeneration/+Recovery Level 1: Stamina A: Performance Shifter: Chance for +End 21: Performance Shifter: EndMod Level 35: Afterburner ### Cobalt Flame 1 a Fire Blast/Super Reflexes Sentinel📥 [Grab The Build Here](https://api.midsreborn.com/build/download/FbWxJCLO9ebsFvEz) - *(Link expires 06/28/2024 04:59 PM CDT\*)*👁️ [Stat Preview Below](https://api.midsreborn.com/build/image/FbWxJCLO9ebsFvEz.png) Cobalt Flame 1 - Sentinel (Fire Blast - Super Reflexes).mbd Edited May 30 by Everwind
Meknomancer Posted May 28 Posted May 28 18 hours ago, Everwind said: I have seen different builds/set ups and was confused on ideal set up. Guidance welcome! |MBD;23246;1428;1904;BASE64;| |G81aAKwKeHNwlTRgZgY9tGdAPy5FuvY0XUx5NIaAMG3vOgbZ8tnxLMFokqWrr3VYQLo| |6ZZby6GVpgX5Kn/AnzPyZ66vaDXt1ds2mJ+i8ryQIBhj3ts+9qRk1A9a3O6Am9KQvuf| |SeWnWdWUYVBdY6PJ2ihIXCe0Lahy5hCQw8lnROHYAyMTm0++HX7AwllMjPvgkWyS8V4| |s0+uC6CoaPet2DJCQo0v5jg/s7rVwA5pFECq8SOYLez+pOqOM+vd+owSCElzNrjAJ67| |nzx+Jhe81WEUlClJavpm+40xCgJoqlKSHO1xyKAQ+qZBsXi+9ZNNTjzdACc5juByhVe| |55ANd5Gc8bSxYdc5YrAmme2+hOtDvMVLJcU3ywrtSnUdRgxwPW/Q2mSZKOMusjXhWuv| |3hvHRbRjR/lLIeptVvOsh8KXIXCE251iWW2PetobZ0hjZZXWyS5BrHPjkf1dKarfqIZ| |r3FI2NrrMNsJ1k3pbbvzeLR/UDC+8OiS8pM7feruRI4GnRmU2xTMNhrUE1j0yrA4sn0| |3p9TBwG6p2OwhF8H6+ZbYxAI6j2XYIaDQo/RLPoewny68SXIG05Bmk6P/B3/wabXhUH| |Eaf9p9o/sAARmCRShCLIMSiAEAsVocF1Z2InmtmkYXaYcWb2XkUkMZrK+5XvlSnl0/0| |J0ra1L6eS2iKZ0cjsLSie3t/DSJfMjTCLyQTSrS5+e0093idkVl9hkuvPxcNdDLSH/E| |WNztp6XLP+GqfM3zPDNvhzLOFfJ0QEd/uAy6WUy4aXkWvoFU0ymtRWHtU64hmAfdOpQ| |2OAtZqkdh0cuCrCDmYbLBDMObldhV0Mow20I7lt4a52IIIIiBEtWiZW59Qe5/wFucq6| |G9BF2RmTvonigv7mJ5QtwFwDrvITS5FfT5AdZDcBhNjmyd4wFe4trGhOKI9weySiJhu| |XAENEeihCxUAIN6vBOsiEugHoqM+XTkLwNmMh1ToN+sRqZn2M0LXiJwWVONwrR4GYZj| |BCAwG2AWYNa0ZFdKn/35SnVcOYGbAh2/4JECp3iWQKkEojo+tMFdmyfANwQ3LaslMyL| |SDTHyShup5l0+2eWblx9b2L7kQqsblyQB8H7J8MVm9j3VREFpXEn+TtncgxCYkN5JDc| |kgtK4C2SFKLAiAAQKcpFJwsx8cc1S66BlqjL0gIgc68LQgb4QYp7d0NP+yESu5wOf32| |RWqXhxffvbvmn7EcUaSMhIE0qfhHfWQDGKTwkUovgcgAmE1whayIrjXv2JuR+G8Iywa| |L5FNWQ8pJqrl2Tuw+EZSM8wGSodaUob8ozkKn2n10b5Wslq4DaLiHbcQTUMETl5NaCT| |qTXekBvADRa7uNs+BGC6uU1wC/AReWd37/5AeoRC4IXYldHy10h2jBFe9u2uyWUywCQ| |Bk4humDSYQXmQem2FKxxV5sNVoJ4Vnxnbt/NeHTF2OC0w4ZRxL33pznhqG3sBl7MKrk| |toqFLfnfYr9MN1fGekG8SQ7p06FnfPW0rDPQrwgtet/8pbmPTeI0N9EqvLUB+ZZVtXV| |LoBTpNrXRCjNLWTDItfHIUNn5E5zZwKbIQ/vlfEqS69ATbcORdY1y6lc95uF9n/sx1R| |zVtHfBbnuaZs2MoXdUucgDzP2l15ik9oot02qmaRxLJhPiaVc92Vh/qoLfCAyamn2YB| |eLkEvlwFczRer2R4lZn4vccwbGcCADzxfxoMhvGt5oioG2RvCokouU0ore2snqb5Sr3| |+bb6VSUVW2ZH+HqivVe1LtXihbAxOhEvqf9VwK61MfreAs/4f4bc75cJm++sNXR1w2S| |CK/nlMPf2jKZqA1JEE0/6HPeapLscJvMRR8zjR731oSZw4D8s+QelumhxfOBOsm0a9P| |BY+konol+nusMx1ZWkUqYtZppt4G| Cobalt Flame 1 - Sentinel (Fire Blast - Super Reflexes).mbd 40.83 kB · 2 downloads Wish i could help but my mids is showing all your defences at 115%+ which means its bugged out. I have an old one looks like this: FIRE SR - Sentinel (Fire Blast - Super Reflexes).mbd
Everwind Posted May 28 Author Posted May 28 older mxd version help? Cobalt Flame 1 - Sentinel (Fire Blast - Super Reflexes).mxd
Meknomancer Posted June 6 Posted June 6 On 5/28/2024 at 10:46 PM, Everwind said: older mxd version help? Cobalt Flame 1 - Sentinel (Fire Blast - Super Reflexes).mxd 4.75 kB · 12 downloads Turned off elude and its still showing 110% + ranged and melee with only 38% aoe. And only 50% slow resists. Pretty sure the old one i posted is at least softcapped to melee/range/aoe and about 75% slow resists.
Doomguide2005 Posted June 6 Posted June 6 (edited) For what it's worth I'm seeing much more rational numbers on the first posted build {and the others as well at a quick glance). I personally would turn off Evasive Maneuvers it offers a large bonus but gets suppressed essentially by almost anything you might do outside of flight itself. Looks to be shy in the DDR department (I'm not familiar enough with Sents to know if that's expected in an SR but I'm thinking no). Link Minds won't come into effect until 42nd level which also means a bit shy on both R and AoE defenses until then (pretty much close to doubling the incoming damage until then). Will come back to look at it more in depth later. PS: Just managed to get the latest Mids version working yesterday on my computer as far as I can tell so far so good no weird numbers noted anywhere. Edited June 6 by Doomguide2005 added PS
Thraxen Posted June 7 Posted June 7 15 hours ago, Meknomancer said: Turned off elude and its still showing 110% + ranged and melee with only 38% aoe. And only 50% slow resists. Pretty sure the old one i posted is at least softcapped to melee/range/aoe and about 75% slow resists. I had similar mids errors. Had to uninstall and reinstall. Then check for updates. Mine was showing capped recharge too on every build. It was weird. But that fixed it. 1
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