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Critique Needed for SS/WP Brute Build


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Hello Everyone

 

I'm new to Mids Reborn and to a level 50 character for that matter that I actually would like to kit out and take all the way.  This Brute will not be a Fire Farmer, but will be used for 54 Content, ITF's, PL'ing Coalition Members, Raids, that sort of thing.  I was definitely looking to hit the S/L cap which I've done but being my 1st build, I was hoping to get some input from the community and let me know If I'm going in the right direction.  Go easy on me I'm sure I've made tons of mistakes.  Thanks in advance!

 

Hero Brute
Build plan made with Mids' Reborn v3.7.4 rev. 9
──────────────────────────────
Primary powerset: Super StrengthSecondary powerset: WillpowerPool powerset (#1): SpeedPool powerset (#2): FightingPool powerset (#3): LeadershipPool powerset (#4): FlightEpic powerset: Mu Mastery

──────────────────────────────

Powers taken:

 

Level 1: Punch
A: Kinetic Combat: Accuracy/Damage3: Kinetic Combat: Damage/Endurance7: Kinetic Combat: Damage/Recharge19: Kinetic Combat: Damage/Endurance/Recharge34: Kinetic Combat: Knockdown Bonus

 

Level 1: High Pain Tolerance
A: Impervious Skin: Resistance/Endurance3: Impervious Skin: Resistance/Endurance/Recharge9: Impervious Skin: Resistance/Recharge

 

Level 2: Haymaker
A: Touch of Death: Accuracy/Damage5: Touch of Death: Damage/Endurance11: Touch of Death: Damage/Recharge21: Touch of Death: Accuracy/Damage/Endurance34: Touch of Death: Damage/Endurance/Recharge40: Touch of Death: Chance of Damage(Negative)

 

Level 4: Mind Over Body
A: Aegis: Resistance5: Aegis: Resistance/Endurance/Recharge13: Aegis: Resistance/Endurance23: Aegis: Resistance/Recharge

 

Level 6: Fast Healing
A: Panacea: Heal/Endurance/Recharge7: Panacea: Heal/Endurance13: Panacea: Heal/Recharge

 

Level 8: Knockout Blow
A: Superior Blistering Cold: Accuracy/Damage9: Superior Blistering Cold: Damage/Endurance15: Superior Blistering Cold: Accuracy/Damage/Endurance23: Superior Blistering Cold: Accuracy/Damage/Recharge34: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime42: Superior Blistering Cold: Recharge/Chance for Hold

 

Level 10: Indomitable Will
A: Luck of the Gambler: Endurance/Recharge11: Luck of the Gambler: Defense/Endurance/Recharge15: Luck of the Gambler: Defense25: Luck of the Gambler: Defense/Endurance

 

Level 12: Taunt
A: Invention: Accuracy

 

Level 14: Hasten
A: Invention: Recharge Reduction17: Invention: Recharge Reduction

 

Level 16: Rise to the Challenge
A: Preventive Medicine: Heal/RechargeTime/Endurance17: Preventive Medicine: Heal/RechargeTime27: Preventive Medicine: Endurance/RechargeTime36: Preventive Medicine: Heal/Endurance

 

Level 18: Rage
A: Rectified Reticle: To Hit Buff19: Rectified Reticle: To Hit Buff/Recharge29: Rectified Reticle: Increased Perception

 

Level 20: Quick Recovery
A: Power Transfer: EndMod21: Power Transfer: Damage/Accuracy/Recharge/Endurance

 

Level 22: Boxing
A: Invention: Accuracy

 

Level 24: Heightened Senses
A: Kismet: Defense/Endurance25: Kismet: Defense/Recharge31: Kismet: Defense/Endurance/Recharge37: Kismet: Endurance/Recharge

 

Level 26: Foot Stomp
A: Obliteration: Damage27: Obliteration: Accuracy/Recharge31: Obliteration: Damage/Recharge37: Obliteration: Accuracy/Damage/Recharge43: Obliteration: Accuracy/Damage/Endurance/Recharge46: Obliteration: Chance for Smashing Damage

 

Level 28: Tough
A: Gladiator's Armor: End/Resist29: Gladiator's Armor: Recharge/Resist33: Gladiator's Armor: Recharge/Endurance37: Gladiator's Armor: Resistance/Rech/End43: Gladiator's Armor: Resistance46: Gladiator's Armor: TP Protection +3% Def (All)

 

Level 30: Weave
A: Shield Wall: Defense/Endurance31: Shield Wall: Defense/Recharge33: Shield Wall: Endurance/Recharge39: Shield Wall: Defense/Endurance/Recharge43: Shield Wall: Defense46: Shield Wall: +Res (Teleportation), +5% Res (All)

 

Level 32: Maneuvers
A: Kismet: Endurance/Recharge33: Kismet: Defense/Endurance/Recharge

 

Level 35: Mu Lightning
A: Apocalypse: Damage36: Apocalypse: Damage/Recharge36: Apocalypse: Damage/Recharge/Accuracy40: Apocalypse: Recharge/Accuracy48: Apocalypse: Damage/Endurance50: Apocalypse: Chance of Damage(Negative)

 

Level 38: Ball Lightning
A: Superior Frozen Blast: Accuracy/Damage39: Superior Frozen Blast: Damage/Endurance39: Superior Frozen Blast: Accuracy/Damage/Endurance40: Superior Frozen Blast: Accuracy/Damage/Recharge48: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime50: Superior Frozen Blast: Recharge/Chance for Immobilize

 

Level 41: Static Discharge
A: Ragnarok: Damage42: Ragnarok: Damage/Recharge42: Ragnarok: Damage/Recharge/Accuracy45: Ragnarok: Recharge/Accuracy48: Ragnarok: Damage/Endurance50: Ragnarok: Chance for Knockdown

 

Level 44: Strength of Will
A: Invention: Resist Damage

 

Level 47: Resurgence
A: Invention: Endurance Modification

 

Level 49: Fly
A: Invention: Flight Speed


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Inherents:

Level 1: Fury


Level 1: Brawl
(Empty)

 

Level 1: Sprint
A: Invention: Endurance Reduction

 

Level 2: Rest
(Empty)

 

Level 1: Swift
(Empty)

 

Level 1: Hurdle
(Empty)

 

Level 1: Health
A: Panacea: +Hit Points/Endurance45: Invention: Healing

 

Level 1: Stamina
A: Performance Shifter: EndMod45: Performance Shifter: Chance for +End

 

Level 49: Afterburner

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Stats Breakdown:

- Defense -

Smashing: 31.11%Lethal: 31.11%Fire: 43.73%Cold: 43.73%Energy: 29.35%Negative: 29.35%Toxic: 12.87%Psionic: 30.58%Melee: 25.68%Ranged: 15.37%AoE: 24.43%
- Resistance -

Smashing: 90%Lethal: 90%Fire: 46.95%Cold: 46.95%Energy: 30.45%Negative: 30.45%Toxic: 37.95%Psionic: 61.58%
- HP & Endurance -

Regeneration: 568.52%Max HP: 2023.74 | End Recovery: 8.33/sEnd Use: 1.83/s End. (Net gain: 6.51/s)Max End: 100
- Movement -

Run Speed: 40.89 mphJump Speed: 41.25 mphJump Height: 14.31 ftFly Speed: 90.83 mph
- Stealth & Perception -

Stealth (PvE): 0 ftStealth (PvP): 0 ftPerception: 900 ft
- Misc -

Haste: 295%ToHit: 46.01%Accuracy: 33%Damage: 220%End Rdx: 0%Threat: 400
- Status Protection -

Held: 27.68Stunned: 27.68Sleep: 27.68Immobilized: 27.68Knockback: 113Repel: 20Confused: 10.38Terrorized: 10.38Taunt: 0Placate: 0Teleport: 0
- Status Resistance -

Held: 95%Stunned: 95%Sleep: 155.55%Immobilized: 155.55%Knockback: 11000%Repel: 11000%Confused: 95%Terrorized: 95%Taunt: 0%Placate: 0%Teleport: 200%
- Debuff Resistance -

Defense: 17.3%Endurance: 0%Recovery: 0%PerceptionRadius: 60%ToHit: 0%RechargeTime: 30%SpeedRunning: 30%Regeneration: 25.95%

──────────────────────────────

Set Effects Breakdown

Kinetic Combat
(Punch)
1.5% Resistance(Fire,Cold), 2.5% Status Resistance22.49 HP (1.5%) HitPoints3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)7.5% Movement Speed
Impervious Skin
(High Pain Tolerance)
1.5% Resistance(Smashing,Lethal), 2.5% Status Resistance22.49 HP (1.5%) HitPoints
Touch of Death
(Haymaker)
1.5% Resistance(Energy,Negative), 2.5% Status Resistance22.49 HP (1.5%) HitPoints2.5% DamageBuff(All)3.75% Resistance(Smashing,Lethal), 6.25% Status Resistance3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Aegis
(Mind Over Body)
7.5% Movement Speed3.13% Defense(Fire,Cold), 1.56% Defense(AoE)3% Resistance(Smashing,Lethal), 5% Status Resistance
Panacea
(Fast Healing)
2.5% (0.04 End/sec) Recovery10% (0.62 HP/sec) Regeneration
Superior Blistering Cold
(Knockout Blow)
15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying)4% (0.07 End/sec) Recovery6% Resistance(Fire,Cold), 10% Status Resistance5% Defense(Smashing,Lethal), 2.5% Defense(Melee)5% Defense(Fire,Cold), 2.5% Defense(AoE)
Luck of the Gambler
(Indomitable Will)
10% (0.62 HP/sec) Regeneration16.87 HP (1.13%) HitPoints+9% Enhancement(Accuracy)
Preventive Medicine
(Rise to the Challenge)
2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance28.11 HP (1.88%) HitPoints3% Resistance(Fire,Cold), 5% Status Resistance
Rectified Reticle
(Rage)
1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)6% (0.37 HP/sec) Regeneration20% (100ft) PerceptionRadius
Power Transfer
(Quick Recovery)
6% (0.37 HP/sec) Regeneration
Kismet
(Heightened Senses)
1.5% (0.03 End/sec) Recovery2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance6% (0.37 HP/sec) Regeneration
Obliteration
(Foot Stomp)
2.25% Resistance(Smashing,Lethal), 3.75% Status Resistance3% DamageBuff(All)+9% Enhancement(Accuracy)+5% Enhancement(RechargeTime)3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Gladiator's Armor
(Tough)
2.5% (0.04 End/sec) RecoveryKnockback Protection (Mag 3)3.75% Resistance(Toxic,Psionic), 6.25% Status Resistance33.73 HP (2.25%) HitPoints2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)3% Defense(All), 100% MezResist(Teleport) (20% chance)
Shield Wall
(Weave)
10% (0.62 HP/sec) Regeneration33.73 HP (2.25%) HitPoints4.5% Resistance(Energy,Negative), 7.5% Status Resistance2.5% DamageBuff(All)3.75% Resistance(Toxic,Psionic), 6.25% Status Resistance5%  Resistance(All), 100% MezResist(Teleport) (20% chance)
Kismet
(Maneuvers)
1.5% (0.03 End/sec) Recovery
Apocalypse
(Mu Lightning)
16% (1 HP/sec) Regeneration44.98 HP (3%) HitPoints4% DamageBuff(All)+10% Enhancement(RechargeTime)5% Defense(Psionic)
Superior Frozen Blast
(Ball Lightning)
15% ResEffect(SpeedRunning), 15% ResEffect(RechargeTime), 15% ResEffect(SpeedFlying)6% Resistance(Fire,Cold), 10% Status Resistance4% (0.07 End/sec) Recovery5% Defense(AoE), 2.5% Defense(Fire), 2.5% Defense(Cold)5% Defense(Fire,Cold), 2.5% Defense(AoE)
Ragnarok
(Static Discharge)
4% (0.07 End/sec) Recovery6% Resistance(Fire,Cold), 10% Status Resistance+15% Enhancement(Accuracy)+10% Enhancement(RechargeTime)6% Resistance(Toxic,Psionic), 10% Status Resistance
Performance Shifter
(Stamina)
7.5% Movement Speed


──────────────────────────────

Set Buffs Totals

Damage(All) (12% Total)+4% Damage(All) (From Apocalypse in Mu Lightning)+3% Damage(All) (From Obliteration in Foot Stomp)+2.5% Damage(All) (From Touch of Death in Haymaker)+2.5% Damage(All) (From Shield Wall in Weave)

S/L Defense (17.38% Total)+5% S/L Defense (From Superior Blistering Cold in Knockout Blow)+3.75% S/L Defense (From Kinetic Combat in Punch)+3% S/L Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+1.88% S/L Defense (From Touch of Death in Haymaker)+1.88% S/L Defense (From Rectified Reticle in Rage)+1.88% S/L Defense (From Obliteration in Foot Stomp)

Fire/Cold Defense (18.63% Total)+5% Fire/Cold Defense (From Superior Blistering Cold in Knockout Blow)+5% Fire/Cold Defense (From Superior Frozen Blast in Ball Lightning)+3.13% Fire/Cold Defense (From Aegis in Mind Over Body)+3% Fire/Cold Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+2.5% Fire/Cold Defense (From Superior Frozen Blast in Ball Lightning)

Energy/Negative Defense (4.25% Total)+3% Energy/Negative Defense (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+1.25% Energy/Negative Defense (From Gladiator's Armor in Tough)

Defense (Toxic) (3% Total)+3% Defense(Toxic) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)

Defense (Psionic) (8% Total)+5% Defense(Psionic) (From Apocalypse in Mu Lightning)+3% Defense(Psionic) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)

Defense (Melee) (15.81% Total)+3.75% Defense(Melee) (From Touch of Death in Haymaker)+3.75% Defense(Melee) (From Obliteration in Foot Stomp)+3% Defense(Melee) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+2.5% Defense(Melee) (From Superior Blistering Cold in Knockout Blow)+1.88% Defense(Melee) (From Kinetic Combat in Punch)+0.94% Defense(Melee) (From Rectified Reticle in Rage)

Defense (Ranged) (5.5% Total)+3% Defense(Ranged) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+2.5% Defense(Ranged) (From Gladiator's Armor in Tough)

Defense (AoE) (14.56% Total)+5% Defense(AoE) (From Superior Frozen Blast in Ball Lightning)+3% Defense(AoE) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+2.5% Defense(AoE) (From Superior Blistering Cold in Knockout Blow)+2.5% Defense(AoE) (From Superior Frozen Blast in Ball Lightning)+1.56% Defense(AoE) (From Aegis in Mind Over Body)

Enhancement (Accuracy) (33% Total)+15% Enhancement(Accuracy) (From Ragnarok in Static Discharge)+9% Enhancement(Accuracy) (From Obliteration in Foot Stomp)+9% Enhancement(Accuracy) (From Luck of the Gambler in Indomitable Will)

Enhancement (RechargeTime) (25% Total)+10% Enhancement(RechargeTime) (From Apocalypse in Mu Lightning)+10% Enhancement(RechargeTime) (From Ragnarok in Static Discharge)+5% Enhancement(RechargeTime) (From Obliteration in Foot Stomp)

HitPoints (224.89 HP Total / 15% of Base HP)+44.98 HP (3%) HitPoints (From Apocalypse in Mu Lightning)+33.73 HP (2.25%) HitPoints (From Gladiator's Armor in Tough)+33.73 HP (2.25%) HitPoints (From Shield Wall in Weave)+28.11 HP (1.88%) HitPoints (From Preventive Medicine in Rise to the Challenge)+22.49 HP (1.5%) HitPoints (From Kinetic Combat in Punch)+22.49 HP (1.5%) HitPoints (From Impervious Skin in High Pain Tolerance)+22.49 HP (1.5%) HitPoints (From Touch of Death in Haymaker)+16.87 HP (1.13%) HitPoints (From Luck of the Gambler in Indomitable Will)

JumpHeight (22.5% Total)+7.5% JumpHeight (From Kinetic Combat in Punch)+7.5% JumpHeight (From Aegis in Mind Over Body)+7.5% JumpHeight (From Performance Shifter in Stamina)

Mez (Knockback) (-3 Total)+Knockback (Mag -3) (From Gladiator's Armor in Tough)

Mez (Knockup) (-3 Total)+Knockup (Mag -3) (From Gladiator's Armor in Tough)

MezResist(All) (95% Total)+10% MezResist(All) (From Superior Blistering Cold in Knockout Blow)+10% MezResist(All) (From Superior Frozen Blast in Ball Lightning)+10% MezResist(All) (From Ragnarok in Static Discharge)+10% MezResist(All) (From Ragnarok in Static Discharge)+7.5% MezResist(All) (From Shield Wall in Weave)+6.25% MezResist(All) (From Touch of Death in Haymaker)+6.25% MezResist(All) (From Gladiator's Armor in Tough)+6.25% MezResist(All) (From Shield Wall in Weave)+5% MezResist(All) (From Aegis in Mind Over Body)+5% MezResist(All) (From Preventive Medicine in Rise to the Challenge)+3.75% MezResist(All) (From Preventive Medicine in Rise to the Challenge)+3.75% MezResist(All) (From Kismet in Heightened Senses)+3.75% MezResist(All) (From Obliteration in Foot Stomp)+2.5% MezResist(All) (From Kinetic Combat in Punch)+2.5% MezResist(All) (From Impervious Skin in High Pain Tolerance)+2.5% MezResist(All) (From Touch of Death in Haymaker)

MezResist (Teleport) (200% Total)+100% MezResist(Teleport) (20% chance) (From Gladiator's Armor: TP Protection +3% Def (All) in Tough)+100% MezResist(Teleport) (20% chance) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Weave)

PerceptionRadius (20% Total)+20% (100ft) PerceptionRadius (From Rectified Reticle: Increased Perception in Rage)

Recovery (20% Total)+4% (0.07 End/sec) Recovery (From Superior Blistering Cold in Knockout Blow)+4% (0.07 End/sec) Recovery (From Superior Frozen Blast in Ball Lightning)+4% (0.07 End/sec) Recovery (From Ragnarok in Static Discharge)+2.5% (0.04 End/sec) Recovery (From Panacea in Fast Healing)+2.5% (0.04 End/sec) Recovery (From Gladiator's Armor in Tough)+1.5% (0.03 End/sec) Recovery (From Kismet in Heightened Senses)+1.5% (0.03 End/sec) Recovery (From Kismet in Maneuvers)

Regeneration (64% Total / 47.94 HP/s)+16% (1 HP/sec) Regeneration (From Apocalypse in Mu Lightning)+10% (0.62 HP/sec) Regeneration (From Panacea in Fast Healing)+10% (0.62 HP/sec) Regeneration (From Luck of the Gambler in Indomitable Will)+10% (0.62 HP/sec) Regeneration (From Shield Wall in Weave)+6% (0.37 HP/sec) Regeneration (From Rectified Reticle in Rage)+6% (0.37 HP/sec) Regeneration (From Power Transfer in Quick Recovery)+6% (0.37 HP/sec) Regeneration (From Kismet in Heightened Senses)

ResEffect (SpeedFlying) (30% Total)+15% ResEffect(SpeedFlying) (From Superior Blistering Cold in Knockout Blow)+15% ResEffect(SpeedFlying) (From Superior Frozen Blast in Ball Lightning)

ResEffect (RechargeTime) (30% Total)+15% ResEffect(RechargeTime) (From Superior Blistering Cold in Knockout Blow)+15% ResEffect(RechargeTime) (From Superior Frozen Blast in Ball Lightning)

ResEffect (SpeedRunning) (30% Total)+15% ResEffect(SpeedRunning) (From Superior Blistering Cold in Knockout Blow)+15% ResEffect(SpeedRunning) (From Superior Frozen Blast in Ball Lightning)

S/L Resistance (20% Total)+5% S/L Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Weave)+3.75% S/L Resistance (From Touch of Death in Haymaker)+3% S/L Resistance (From Aegis in Mind Over Body)+2.25% S/L Resistance (From Preventive Medicine in Rise to the Challenge)+2.25% S/L Resistance (From Kismet in Heightened Senses)+2.25% S/L Resistance (From Obliteration in Foot Stomp)+1.5% S/L Resistance (From Impervious Skin in High Pain Tolerance)

Fire/Cold Resistance (27.5% Total)+6% Fire/Cold Resistance (From Superior Blistering Cold in Knockout Blow)+6% Fire/Cold Resistance (From Superior Frozen Blast in Ball Lightning)+6% Fire/Cold Resistance (From Ragnarok in Static Discharge)+5% Fire/Cold Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Weave)+3% Fire/Cold Resistance (From Preventive Medicine in Rise to the Challenge)+1.5% Fire/Cold Resistance (From Kinetic Combat in Punch)

Energy/Negative Resistance (11% Total)+5% Energy/Negative Resistance (From Shield Wall: +Res (Teleportation), +5% Res (All) in Weave)+4.5% Energy/Negative Resistance (From Shield Wall in Weave)+1.5% Energy/Negative Resistance (From Touch of Death in Haymaker)

Resistance (Toxic) (18.5% Total)+6% Resistance(Toxic) (From Ragnarok in Static Discharge)+5% Resistance(Toxic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Weave)+3.75% Resistance(Toxic) (From Gladiator's Armor in Tough)+3.75% Resistance(Toxic) (From Shield Wall in Weave)

Resistance (Psionic) (18.5% Total)+6% Resistance(Psionic) (From Ragnarok in Static Discharge)+5% Resistance(Psionic) (From Shield Wall: +Res (Teleportation), +5% Res (All) in Weave)+3.75% Resistance(Psionic) (From Gladiator's Armor in Tough)+3.75% Resistance(Psionic) (From Shield Wall in Weave)

SpeedFlying (22.5% Total)+7.5% SpeedFlying (From Kinetic Combat in Punch)+7.5% SpeedFlying (From Aegis in Mind Over Body)+7.5% SpeedFlying (From Performance Shifter in Stamina)

SpeedJumping (22.5% Total)+7.5% SpeedJumping (From Kinetic Combat in Punch)+7.5% SpeedJumping (From Aegis in Mind Over Body)+7.5% SpeedJumping (From Performance Shifter in Stamina)

SpeedRunning (22.5% Total)+7.5% SpeedRunning (From Kinetic Combat in Punch)+7.5% SpeedRunning (From Aegis in Mind Over Body)+7.5% SpeedRunning (From Performance Shifter in Stamina)

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I try to aim for softcap melee def but without any protection against def reduction I think your build looks great. Solid resists + regen can get you very far.

 

Stacked rage is incredible if you can get the recharge, just beware of the defense penalty during the crash.

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  • 2 weeks later

I have a /Bio brute and I can say that with enough regen you don't need maxed out anything. I've not built a /WP yet but look into Spaghetti Betti, I think that's her handle. She can absolutely put together a great regen build and then do things with it no one else can. 

 

My dude heals through everything. I've put him up against everything. I can fire farm with him, S/L farm with him. Run general content...pretty much anything, maybe that's just Bio, don't know, but your build, defensively looks solid. You may find that you can get away with less and bump your DPS up more. You just need to get to 50, get incarnates and see what might need adjusting.

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I love SS/WP Brutes.  When they came out Redside they were the answer to all my issues.  Having said that, the game is older now.

 

Just my 2 inf here.  With an (Expensive!) Hyperstrike build, a SS/Invul will do everything a SS/Will Brute will do, and a lot more.  

 

Whatever your long term goals, have fun.

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