sammcs Posted June 26, 2019 Posted June 26, 2019 Hello all! So excited to be back. I decided to make a Captain America clone (StJ/SD) but couldn't find too many builds for it. Anyone have one they'd be so kind as to share? Thanks!
KnightSoul Posted June 26, 2019 Posted June 26, 2019 Here's the mess I've been fooling with. It has lots of room for improvement, but its a starting point. I'll eventually drop Focused Accuracy for Conserve Power and add Tactics for the occasions I'm being fed endurance. And many of the set choices were largely to play around with the odder options SJ/SD has in that regard. Just sub in Mako's and Touch of Death in single target attacks and Obliteration in Shield Charge to softcap. Sweeping Cross is fine to skip, having Shadow Maul type issues, but you may feel you need it while leveling before you get IOs. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Legislator: Level 50 Magic Scrapper Primary Power Set: Street Justice Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Initial Strike (A) Scrapper's Strike - Accuracy/Damage (3) Scrapper's Strike - Damage/Recharge (3) Scrapper's Strike - Accuracy/Damage/Recharge (5) Scrapper's Strike - Damage/Endurance/Recharge (5) Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (7) Scrapper's Strike - Recharge/Critical Hit Bonus Level 1: Deflection (A) Shield Wall - +Res (Teleportation), +5% Res (All) (21) Shield Wall - Defense/Endurance (34) Luck of the Gambler - Recharge Speed (37) Luck of the Gambler - Defense/Endurance Level 2: Heavy Blow (A) Critical Strikes - Accuracy/Damage (7) Critical Strikes - Damage/RechargeTime (9) Critical Strikes - Accuracy/Damage/RechargeTime (9) Critical Strikes - Damage/Endurance/RechargeTime (11) Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (11) Critical Strikes - RechargeTime/+50% Crit Proc Level 4: Battle Agility (A) Reactive Defenses - Defense (13) Reactive Defenses - Defense/Endurance (13) Reactive Defenses - Defense/Endurance/RechargeTime (34) Reactive Defenses - Endurance/RechargeTime (37) Reactive Defenses - Defense/RechargeTime (39) Reactive Defenses - Scaling Resist Damage Level 6: Combat Readiness (A) Recharge Reduction IOLevel 8: True Grit (A) Steadfast Protection - Resistance/+Def 3% (19) Gladiator's Armor - TP Protection +3% Def (All) (27) Gladiator's Armor - Resistance (43) Preventive Medicine - Chance for +Absorb Level 10: Active Defense (A) Recharge Reduction IOLevel 12: Rib Cracker (A) Overwhelming Force - Accuracy/Damage (15) Overwhelming Force - Endurance/Recharge (15) Overwhelming Force - Accuracy/Damage/Endurance (17) Overwhelming Force - Damage/Endurance/Recharge (17) Overwhelming Force - Accuracy/Damage/Endurance/Recharge (19) Mako's Bite - Damage/Recharge Level 14: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 16: Against All Odds (A) Endurance Reduction IOLevel 18: Spinning Strike (A) Frozen Blast - Accuracy/Damage (21) Frozen Blast - Damage/Endurance (23) Frozen Blast - Accuracy/Damage/Recharge (25) Frozen Blast - Accuracy/Damage/Endurance (25) Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (27) Force Feedback - Recharge/Endurance Level 20: Phalanx Fighting (A) Luck of the Gambler - Recharge SpeedLevel 22: Maneuvers (A) Luck of the Gambler - Recharge Speed (23) Luck of the Gambler - Defense/Endurance (39) Gift of the Ancients - Defense/Endurance Level 24: Kick (A) Accuracy IOLevel 26: Shin Breaker (A) Achilles' Heel - Chance for Res Debuff (29) Hecatomb - Damage/Recharge (29) Hecatomb - Accuracy/Damage/Recharge (31) Hecatomb - Damage/Endurance (31) Hecatomb - Accuracy/Recharge (31) Hecatomb - Damage Level 28: Grant Cover (A) Endurance Reduction IOLevel 30: Tough (A) Unbreakable Guard - Resistance/Endurance (40) Unbreakable Guard - Resistance Level 32: Crushing Uppercut (A) Crushing Impact - Accuracy/Damage (33) Crushing Impact - Damage/Endurance (33) Crushing Impact - Damage/Recharge (33) Crushing Impact - Accuracy/Damage/Recharge (34) Crushing Impact - Accuracy/Damage/Endurance (42) Crushing Impact - Damage/Endurance/Recharge Level 35: Shield Charge (A) Fury of the Gladiator - Chance for Res Debuff (36) Fury of the Gladiator - Accuracy/Damage/End/Rech (36) Fury of the Gladiator - Accuracy/Endurance/Recharge (36) Fury of the Gladiator - Damage/Endurance/Recharge (37) Fury of the Gladiator - Damage/Recharge (42) Fury of the Gladiator - Accuracy/Damage Level 38: Weave (A) Luck of the Gambler - Recharge Speed (39) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Defense/Endurance/Recharge Level 41: Focused Accuracy (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance Level 44: Physical Perfection (A) Miracle - +Recovery (45) Miracle - Heal Level 47: One with the Shield (A) Titanium Coating - Resistance/RechargeLevel 49: [Empty] Level 1: Brawl (A) EmptyLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Celerity - RunSpeedLevel 2: Rest (A) Endurance Modification IOLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Numina's Convalesence - +Regeneration/+Recovery (43) Numina's Convalesence - Heal Level 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (40) Performance Shifter - EndMod Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Partial Radial Revamp ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1394;666;1332;HEX;| |78DA65944B6F524114C7E7968B140A05CAAB2FA4AD2D4F455157BE9AD45AA396A44| |9D5852FBCC20837B901C225D126BE1ABF811BBF41E3AA3EBE817B8D465DAA75A72E| |FAF095B8C3E3FD9F52126E427E3367CE39FF336766C8DF9E75AF9E5E9E164AFF494| |333CDC262B1A1D5EBB261CF6B65BD28E873CDCBB26E1A5AB3D670D034B2ED51C84B| |43CAEC4C43BB65E8D572AC6D9F953765D594D9C58A2E8DD2F654B8176A35233B2FB| |53A797BB72725D9302B7ADD63CDE7F472A549AB6E9E35ABD234FDA7EA7A313B532B| |2D15F29AD9948DA5412A2345BF5761C15FCB2EEED884C8A9A2E72EF31EA8DE673E0| |0772D832E0F852956AC4D9C832D38078E87148B933EF075985D4947B9A422CF65B0| |F70AF32AE8BAC62C807DA463838EDDB681FCEE4DE64FD6DB02277F80F15FE01BD2B| |52356D833023194CFC1753B223488AA62E020FC87F783E975D043BE4E8E7772FC5B| |CAD9C77BE9FB08BFFE4FCCCFA06F8DF9051CA820364CE7EFE17C1EEE513F697815C| |5B279C7E1F78E34FCACE15F451F824FC1F07370F019F30538FCB0C7A297F2055823| |C01A7ED20DC1D613625B98CF26AE121374DEE41381A6880CA38EF754C710D731F49| |2F20754319A80CE6812DC9D66A69871D047758C70BE11DE978D34A2A84389FE416F| |12BFC10FA41563ADD87561D534A6316F308BE078094C49D04F5A131C3B318D7C7B4| |E308F338FF11D390AA68EF0BDA69AA6B83753DC9B38F7261100CF936B92EB4E3EA1| |FD05297E05FB5C21ED0CAF65CEA2977BCF8003B496E51E6433C8D5FAFF8DAAED872| |72C8B88A9EDE7D44A77AD1EE8B2E4BA2C87BA2C87BB2CF39D965E6C60416D3F4EA1| |8CE1A09C3E7A74B0B5D65DB4CE174AD987F5CD1D9BA25CC4C6D217C08D4EFF24FCB| |73AFD1F4337F108FCBAF327D4FAD631FEDE31FE4BE31C77E71FCF20DA1A| |-------------------------------------------------------------------|
Tremalion Posted June 27, 2019 Posted June 27, 2019 Here's my take on it, in case you'd like to see a different approach for comparison. Perks and neat tricks of this build: - Softcaps to Melee and (just about) to Ranged defenses, and is only 2% off for AoE. Max HP is 1770 before OWtS or Accolades. - 61% S/L resistance and 24-27% in everything else except Psionic. Includes OWtS to juice your durability. - With two 50(+5) Recharge IOs in Hasten, is only about 10-12 seconds off perma. Force Feedback in Spinning Strike covers that gap. - Gaussian's proc in Combat Readiness, Achilles' Heel -res proc in Shin Breaker, and Celerity +Stealth in Sprint. Self-explanatory. - A note on Confront: this chiefly acts as a mule for the (underappreciated) Mocking Beratement set, which has a great collection of set bonuses that help us hit our Defense and Recharge targets. Also good utility thanks to the -75% Range penalty that Taunt inflicts. Definitely a "sometimes" tool, but useful. The sniper set in Zapp serves a similar purpose. We could spend the slots elsewhere (see below), but I think this is the best use of them. - Ball Lightning for a third AoE attack. You could go with a different Epic Pool, but I favor Mu for this build because it lets us slot the right sets for the bonuses we need and doesn't require any unnecessary power choices to get there. With Spinning Strike, Ball Lightning, and Shield Charge on a ~27s cooldown you can lay waste to entire groups quite easily. - No purples! Compromises: - Slots are a bit tight. If I had a couple more I'd squeeze more Max HP out of True Grit and OWtS, but priorities. - Had to sacrifice the 6-slot bonus from the Superior Critical Strikes set to fit the Achilles' Heel proc in. I decided that was more important than shaving a few more seconds off of Hasten. The single-target attack chain is pretty smooth without it, and since Active Defense should be your autofire power you probably won't notice the difference most of the time. - Endurance management is going to be rough until you get your Alpha. Cardiac is non-optional. This is just a fact of life for StJ/SD. Consider carrying Recovery Serums from the P2W vendor to help. You could go Body Mastery instead, but I think giving up the third AoE attack is too high a price to pay when you can just take Cardiac instead. - The Superior ATOs are going to be pricey. I know I said no purples (and technically they're not), but these just give you too much value to be replaceable. It's the price of being awesome. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! StJ Scrapper: Level 50 Science Scrapper Primary Power Set: Street Justice Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Heavy Blow (A) Mako's Bite - Accuracy/Damage (5) Mako's Bite - Damage/Endurance (5) Mako's Bite - Damage/Recharge (7) Mako's Bite - Accuracy/Endurance/Recharge (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge (48) Mako's Bite - Chance of Damage(Lethal) Level 1: Deflection (A) Luck of the Gambler - Defense/Endurance (7) Luck of the Gambler - Defense (9) Luck of the Gambler - Recharge Speed (9) Unbreakable Guard - Resistance (11) Unbreakable Guard - Resistance/Endurance (11) Reactive Defenses - Scaling Resist Damage Level 2: Battle Agility (A) Luck of the Gambler - Defense/Endurance (13) Luck of the Gambler - Defense (13) Luck of the Gambler - Recharge Speed Level 4: True Grit (A) Unbreakable Guard - Resistance (15) Unbreakable Guard - Resistance/Endurance (15) Unbreakable Guard - Resistance/Endurance/RechargeTime (17) Unbreakable Guard - +Max HP (48) Healing IO Level 6: Combat Readiness (A) Gaussian's Synchronized Fire-Control - Chance for Build UpLevel 8: Rib Cracker (A) Mako's Bite - Accuracy/Damage (19) Mako's Bite - Damage/Endurance (21) Mako's Bite - Damage/Recharge (21) Mako's Bite - Accuracy/Endurance/Recharge (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge (43) Mako's Bite - Chance of Damage(Lethal) Level 10: Active Defense (A) Endurance Reduction IOLevel 12: Super Jump (A) Jumping IOLevel 14: Confront (A) Mocking Beratement - Taunt (19) Mocking Beratement - Taunt/Recharge (27) Mocking Beratement - Taunt/Recharge/Range (29) Mocking Beratement - Accuracy/Recharge (33) Mocking Beratement - Taunt/Range (39) Mocking Beratement - Recharge Level 16: Against All Odds (A) Endurance Reduction IOLevel 18: Spinning Strike (A) Positron's Blast - Accuracy/Damage (23) Positron's Blast - Damage/Endurance (23) Positron's Blast - Damage/Recharge (25) Positron's Blast - Accuracy/Damage/Endurance (25) Positron's Blast - Chance of Damage(Energy) (27) Force Feedback - Chance for +Recharge Level 20: Boxing (A) EmptyLevel 22: Tough (A) Aegis - Resistance/Endurance (29) Aegis - Resistance/Endurance/Recharge (31) Aegis - Resistance (40) Aegis - Psionic/Status Resistance (40) Steadfast Protection - Resistance/+Def 3% (40) Gladiator's Armor - TP Protection +3% Def (All) Level 24: Weave (A) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Defense (50) Luck of the Gambler - Recharge Speed Level 26: Shin Breaker (A) Superior Critical Strikes - Accuracy/Damage (31) Superior Critical Strikes - Damage/RechargeTime (31) Superior Critical Strikes - Damage/Endurance/RechargeTime (33) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (33) Superior Critical Strikes - RechargeTime/+50% Crit Proc (34) Achilles' Heel - Chance for Res Debuff Level 28: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 30: Grant Cover (A) Luck of the Gambler - Recharge SpeedLevel 32: Crushing Uppercut (A) Superior Scrapper's Strike - Accuracy/Damage (34) Superior Scrapper's Strike - Damage/Recharge (34) Superior Scrapper's Strike - Accuracy/Damage/Recharge (36) Superior Scrapper's Strike - Damage/Endurance/Recharge (42) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (43) Superior Scrapper's Strike - Recharge/Critical Hit Bonus Level 35: Shield Charge (A) Obliteration - Damage (36) Obliteration - Accuracy/Recharge (36) Obliteration - Damage/Recharge (37) Obliteration - Accuracy/Damage/Recharge (37) Obliteration - Accuracy/Damage/Endurance/Recharge (37) Obliteration - Chance for Smashing Damage Level 38: Hasten (A) Recharge Reduction IO (39) Recharge Reduction IO Level 41: Zapp (A) Sting of the Manticore - Accuracy/Damage (42) Sting of the Manticore - Damage/Endurance (42) Sting of the Manticore - Damage/Interrupt/Recharge (46) Sting of the Manticore - Damage/Endurance/Recharge (46) Sting of the Manticore - Chance of Damage(Toxic) Level 44: Ball Lightning (A) Positron's Blast - Accuracy/Damage (45) Positron's Blast - Damage/Endurance (45) Positron's Blast - Damage/Recharge (45) Positron's Blast - Accuracy/Damage/Endurance (46) Positron's Blast - Chance of Damage(Energy) Level 47: One with the Shield (A) Unbreakable Guard - Resistance (48) Unbreakable Guard - Resistance/Endurance Level 49: Maneuvers (A) Luck of the Gambler - Defense/Endurance (50) Luck of the Gambler - Defense (50) Luck of the Gambler - Recharge Speed Level 1: Brawl (A) EmptyLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) Celerity - +StealthLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Panacea - +Hit Points/EnduranceLevel 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Endurance Modification IO (3) Performance Shifter - EndMod (3) Performance Shifter - Chance for +End Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Cardiac Partial Core Revamp Level 50: Rebirth Partial Radial Invocation Level 50: Assault Core Embodiment ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1548;700;1400;HEX;| |78DA6594CB4E13511CC667DAA9489996965BB9D55EB808054A2BB8333151D4C4404| |2D207C0497BA00323346D8DBA74E10BB8F11574634CD4E8D6AD8A20F00826EAC24B| |A2468D97FA6FBF8FB6A12790DF9C6FCEFFDE334B3716CC07976E9DD574FF79C72A9| |55632D9A25528A8625B266BABCDACD2649999F2E568FD8508A1C3CDCA9272944A9E| |2B5AD71D7B732D52D717D4AADA2CA964266F2B2777B8D5CCE5AD2D27B9A8AC829CF| |6D53617EDB57C5976DEDA2E53502AD779782AA78AA5BC5D085D28D8D964A66C391B| |D590D75696AC5259156FF64B2A49F9DFEED3B82A1E6D55903634638DCC83C76C30B| |00ECE6E805E9F50A76D40C7D91EF0782FF9CD8DB3DFC9AF6087D8EAB075E9B43569| |6BD2D694336E9C31DCF4E3A71FFF4F30F00B9C1D454E3B528F07F5689EFBAE9AB62| |B5A1B6B6C638D5DACB18735F6B0C6046B4CB0469FE4D08E1CB4F618B49038EB608C| |8E09686F24868F317C79C4EDB2C1C1757078038C3AE0F855D02F869DBAA7E6AF933| |1F6C45F90FE828FA0F53D269F80FD4FC967E0E06DF8D325BF6EE6D75D91A5B945E9| |E5A47A53E8EEF01C78621E3C799A0C09C3C253E8AC21B6214E2AC4498D7352694E6| |A5FB21D60B603570CF8B5C82C18CD910A8C3D976CBBA51AF13FC40E0FD15F403A12| |A616A6762031228C117981DC622FC957E0C83638F91A4CEC8041F117A76DFC37BA3| |4F287FC0B8EFE232BA406DBB8E437865CF4B129747A9C7C2B4726E0D798D88136B9| |4BEE8133FBE401F8C3D4B429DA4C71B2D39CEC34273BCDC9CE70B25D3EDCD66A0E4| |9DE8459DE84A0E497E27C529C4FFAC87C868DFA2D97BFEA2F2262D4EF6E25D1F236| |D5A2A45B94B91665BE45596C44916B84BE2E1B9444D36BA7DA035AB5D7B55C3E7AE| |BDF054D9F41F59F9BB518AAFED4ACF10E7EF1367D53A2D05C7710D575177CD7F8DE| |55DE373D7FE86BF4E3C83A237729CD570FABCF34B9176F3CFF0704F3067A| |-------------------------------------------------------------------|
KnightSoul Posted June 28, 2019 Posted June 28, 2019 Fascinating, Confront instead of Initial Strike. Does that need the full recharge load to play well, or does it come online with less? I applaud the novelty of a Snipe too. That's the kind of oddball slotting that makes StJ/SD interesting and fun to theorycraft. And provides some potentially cheaper options for sets.
Tremalion Posted June 29, 2019 Posted June 29, 2019 It doesn't really need the full recharge load, so exemplaring down as far as 22 should be fine. At exemp 20 or less you lose Shin Breaker and your recharge gets gutted, so if you plan to go that low regularly I'd take a different approach. It's definitely a build that is aimed more at higher level play.
sammcs Posted July 3, 2019 Author Posted July 3, 2019 It doesn't really need the full recharge load, so exemplaring down as far as 22 should be fine. At exemp 20 or less you lose Shin Breaker and your recharge gets gutted, so if you plan to go that low regularly I'd take a different approach. It's definitely a build that is aimed more at higher level play. Quick (noob) question. I see on some slots you have (A) for, presumably, "Attuned." But then on the other slots you have a smattering of random levels. May I ask, what is the effect of this? So exemplar isn't as painful?
Errants Posted July 3, 2019 Posted July 3, 2019 It doesn't really need the full recharge load, so exemplaring down as far as 22 should be fine. At exemp 20 or less you lose Shin Breaker and your recharge gets gutted, so if you plan to go that low regularly I'd take a different approach. It's definitely a build that is aimed more at higher level play. Quick (noob) question. I see on some slots you have (A) for, presumably, "Attuned." But then on the other slots you have a smattering of random levels. May I ask, what is the effect of this? So exemplar isn't as painful? (A) is Automatic, as in the slot you get when you get the power. Here's my take on it, in case you'd like to see a different approach for comparison. - Had to sacrifice the 6-slot bonus from the Superior Critical Strikes set to fit the Achilles' Heel proc in. I decided that was more important than shaving a few more seconds off of Hasten. The single-target attack chain is pretty smooth without it, and since Active Defense should be your autofire power you probably won't notice the difference most of the time. Why not swap the placement of the ATO's in Shin Breaker, Heavy Blow, and Crushing Uppercut, then? Give Shin the Scrapper's and Achilles, Heavy Blow the Critical Strikes, and Crushing the Mako's? Just need to find a slot, somewhere... Death is the best debuff.
sammcs Posted July 3, 2019 Author Posted July 3, 2019 Yeah I realized shortly after asking what it was. D'oh! I'm a moron. ::)
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