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Demon/Dark after a work induced break from fun


DocMidknight

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  So  after a few months of working way too much and with the most recent update to our beloved game, I thought I would jump back into the fun with my favorite hero/villain......the demon/dark mastermind. A few changes have happened and the newly created mobs have really sparked my interest but with that being said I didn't feel that my original build would suffice and went about remaking her, I did keep her moderately intact but modified a few things to help my children and to add to my defense for survivability and such but would love others to look her over to give me a second, third or tenth opinion of her.

 

  Thanks to any and all who can provide whatever feedback they can....both the positive and the negative can bring about a learning moment for one such as I.......too many headshots in my line of work.

 

 

DoD.mbd

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1 hour ago, DocMidknight said:

  So  after a few months of working way too much and with the most recent update to our beloved game, I thought I would jump back into the fun with my favorite hero/villain......the demon/dark mastermind. A few changes have happened and the newly created mobs have really sparked my interest but with that being said I didn't feel that my original build would suffice and went about remaking her, I did keep her moderately intact but modified a few things to help my children and to add to my defense for survivability and such but would love others to look her over to give me a second, third or tenth opinion of her.

 

  Thanks to any and all who can provide whatever feedback they can....both the positive and the negative can bring about a learning moment for one such as I.......too many headshots in my line of work.

 

 

DoD.mbd 47.5 kB · 0 downloads

 

I love your def+res numbers. I hate that you took agility to get there. Pet damage looks extremely low. None are close to 100% and your t3 is sitting at 47% ? Was i reading that right?

 

End usage is immense, taking ageless means no barrier so harder content those pets will pancake pretty quick. Slot stamina with an end mod and a performance shifter+end. That should get you more than 2 end mods. Or so i'm told.

 

I just ran a hess, i got kb'd over and over, apparently grenade launcher now has a 10% chance and a 20% chance to stack up to 13 points kb. Whatever it is i kept getting kb'd with 11 points protection. As a flyer your only doing backflips when kb's so you don't need more than 4 points, not sure what 8 will do for you.

 

 

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Mids' doesn't show the +res bonuses from the Ember Demon's +res buffs. Your res stats will be higher, S/L/T +15%, F +20% and C +10%. Your S/L will be at +90% (capped at +75%), Fire will be at +42%, Cold at +32% and Toxic at almost +47% as long as the Ember is alive and within 50'. So in most cases, the +S/L res bonuses from Sovereign, Reactive Defense and Red Fortune will do little for your build. 


Maybe try Murky Cloud from the Dark Mastery pool. Can probably get F/C/E/N to +75% though I'm not sure how high S/L will be without messing up your def numbers. If you're opening with Darkest Night and/or Fearsome Stare, defense may not need to be that high. But regardless, cool build!

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