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"Experienced Marksman: Range/Fast Snipe" Enhancement removes the Sniper Rifle's out of combat bonus damage


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The advantage of using the Fast Snipe enhancement is this: Fast Snipes turn the first 22% of "ToHit Bonus" into a damage boost for the attack... so Faster Snipes with more damage, *if* the character has significant +ToHit.

 

There are all sorts of ways to sit at/near this point: Kismet's +6%, Tactics, Targeting Drones, fast-recharging Aim/BuildUp, etc.

 

If your Sniper can maintain a high +ToHit, the piece is exceptionally useful, at least in my experience.

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