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Posted (edited)

Q REIGN - Villain Brute
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Dark Melee
  • Secondary powerset: Willpower
  • Pool powerset (#1): Fighting
  • Pool powerset (#2): Leaping
  • Pool powerset (#3): Speed
  • Pool powerset (#4): Leadership
  • Ancillary powerset: Soul Mastery

──────────────────────────────

Powers taken:

Level 1: Shadow Punch

  • A: Superior Blistering Cold: Recharge/Chance for Hold
  • 13: Superior Blistering Cold: Accuracy/Damage
  • 33: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
  • 34: Superior Blistering Cold: Damage/Endurance
  • 34: Superior Blistering Cold: Accuracy/Damage/Endurance
  • 48: Superior Blistering Cold: Accuracy/Damage/Recharge

Level 1: High Pain Tolerance

  • A: Numina's Convalesence: +Regeneration/+Recovery
  • 19: Unbreakable Guard: Resistance
  • 19: Impervious Skin: Status Resistance/Regeneration
  • 21: Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 21: Unbreakable Guard: Resistance/Endurance
  • 33: Unbreakable Guard: RechargeTime/Resistance

Level 2: Mind Over Body

  • A: Unbreakable Guard: Resistance/Endurance/RechargeTime
  • 3: Unbreakable Guard: Resistance
  • 3: Unbreakable Guard: Resistance/Endurance
  • 17: Unbreakable Guard: RechargeTime/Resistance

Level 4: Shadow Maul

  • A: Fury of the Gladiator: Chance for Res Debuff
  • 5: Armageddon: Damage
  • 5: Dark Watcher's Despair: To Hit Debuff/Recharge
  • 7: Armageddon: Damage/Recharge/Accuracy
  • 7: Dark Watcher's Despair: To Hit Debuff

Level 6: Kick

  • (Empty)

Level 8: Combat Jumping

  • A: Shield Wall: Defense/Endurance
  • 9: Shield Wall: Defense/Endurance/Recharge
  • 9: Shield Wall: Defense/Recharge
  • 15: Shield Wall: Defense
  • 17: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 10: Touch of Fear

  • A: Glimpse of the Abyss: Endurance/Fear
  • 11: Glimpse of the Abyss: Fear/Range
  • 11: Glimpse of the Abyss: Accuracy/Fear/Recharge
  • 13: Nightmare: Accuracy/Fear/Recharge
  • 15: Armageddon: Damage/Recharge

Level 12: Siphon Life

  • A: Numina's Convalesence: Heal
  • 40: Superior Brute's Fury: Recharge/Fury Bonus
  • 42: Numina's Convalesence: Heal/Recharge
  • 42: Superior Brute's Fury: Accuracy/Damage/Endurance/Recharge
  • 43: Superior Brute's Fury: Accuracy/Damage
  • 43: Superior Brute's Fury: Accuracy/Damage/Recharge

Level 14: Fast Healing

  • A: Miracle: +Recovery
  • 34: Numina's Convalesence: Heal/Endurance
  • 36: Regenerative Tissue: +Regeneration
  • 36: Numina's Convalesence: Heal
  • 36: Numina's Convalesence: Heal/Recharge
  • 37: Numina's Convalesence: Heal/Endurance/Recharge

Level 16: Indomitable Will

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 25: Gift of the Ancients: Defense
  • 33: Reactive Defenses: Defense
  • 37: Shield Wall: Defense
  • 37: Shield Wall: Defense/Endurance/Recharge
  • 39: Shield Wall: Defense/Endurance

Level 18: Hasten

  • A: Invention: Recharge Reduction

Level 20: Assault

  • A: Invention: Endurance Reduction

Level 22: Tough

  • A: Unbreakable Guard: +Max HP
  • 23: Gladiator's Armor: TP Protection +3% Def (All)
  • 23: Aegis: Psionic/Status Resistance
  • 25: Impervium Armor: Psionic Resistance
  • 27: Steadfast Protection: Resistance/+Def 3%

Level 24: Weave

  • A: Reactive Defenses: Defense
  • 27: Shield Wall: Defense
  • 29: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 29: Gift of the Ancients: Defense
  • 31: Red Fortune: Defense

Level 26: Rise to the Challenge

  • A: Preventive Medicine: Chance for +Absorb
  • 39: Dark Watcher's Despair: To Hit Debuff
  • 39: Dampened Spirits: To Hit Debuff
  • 40: Deflated Ego: To Hit Debuff
  • 40: Preventive Medicine: Heal

Level 28: Quick Recovery

  • A: Performance Shifter: EndMod

Level 30: Soul Drain

  • A: Gaussian's Synchronized Fire-Control: Chance for Build Up
  • 31: Adjusted Targeting: To Hit Buff
  • 31: Rectified Reticle: To Hit Buff
  • 48: Overwhelming Force: Accuracy/Damage
  • 48: Overwhelming Force: Accuracy/Damage/Endurance
  • 50: Adjusted Targeting: Recharge

Level 32: Heightened Senses

  • A: Reactive Defenses: Scaling Resist Damage
  • 43: Gift of the Ancients: Defense
  • 45: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 45: Shield Wall: +Res (Teleportation), +5% Res (All)

Level 35: Midnight Grasp

  • A: Siphon Insight: ToHit Debuff
  • 42: Superior Unrelenting Fury: Accuracy/Damage
  • 45: Superior Unrelenting Fury: RechargeTime/+Regen/+End
  • 46: Superior Unrelenting Fury: Damage/Endurance/RechargeTime
  • 46: Superior Unrelenting Fury: Accuracy/Damage/RechargeTime
  • 46: Superior Unrelenting Fury: Accuracy/Damage/Endurance/RechargeTime

Level 38: Strength of Will

  • A: Unbreakable Guard: Resistance

Level 41: Gloom

  • A: Siphon Insight: ToHit Debuff
  • 50: Apocalypse: Damage/Recharge/Accuracy
  • 50: Apocalypse: Damage

Level 44: Dark Obliteration

  • A: Dark Watcher's Despair: To Hit Debuff

Level 47: Super Jump

  • A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range

Level 49: Soul Tentacles

  • A: Trap of the Hunter: Immobilize/Accuracy


──────────────────────────────

Inherents:

Level 1: Fury


Level 1: Brawl

  • (Empty)

Level 1: Sprint

  • (Empty)

Level 2: Rest

  • (Empty)

Level 1: Swift

  • (Empty)

Level 1: Hurdle

  • (Empty)

Level 1: Health

  • A: Panacea: +Hit Points/Endurance

Level 1: Stamina

  • A: Power Transfer: EndMod

Level 47: Double Jump


 


Can someone help me with this build my goal is for the build to be a solid tank.

Edited by Wingslord24
Posted
3 hours ago, Wingslord24 said:

my goal is for the build to be a solid tank.

I don't mean to oversimplify, but if you want the highest durability, why not go tank?  Tanker ATO with Willpower means much better resistances than Brute.

Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                        Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

Posted

Can you post the data so people can simply copy/paste the build in?

 

1. You are slotting for debuffs which will have small numbers even if fully slotted out for it. 

2. Dark Obliteration and Soul Tentacles are single slotted AoEs with no real Acc. I wouldn't take them unless you are putting in 5+ slots. Maybe 4. Maybe. ST has an partial Acc. I still wouldn't slot for Immobilization. 

3. A Performance Shifter: Chance of End is better than the End Mod.

4. I wouldn't slot Fear in ToF. The bonuses you are going for aren't worth it. Slot for damage. Slot damage procs as you will. 

5. Rise to the Challenge. You're best defense is Regen and not the ToHit Debuff. 

6. Weave. This goes for other powers. Due to Enhancement Diversification(ED), you are getting little return out of slotting a power for a single attribute 3+ times. You are many times over better off 4/5-slotting a single Def based set into it. Again, this needs to be done for other powers as well. 

7. You will get far more mileage out of 3-slotting Brute's Fury twice for it's bonus across two powers versus 4-slotting it in one. 

8. You want Hasten 2-slotted with two Level 50 Recharges which have been boosted to 50+5.

9. I would slot Soul Drain for damage. If you want +ToHit, Tactics and FA are there for the taking.

10. I assume you want a durable Brute since you didn't even take Taunt. If you want a durable Tank, roll a Tanker. 

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted

 

@Wingslord24 with the Homecoming improvements to Tanks (allowing greater AoEs), players might prefer this combination on a Tank rather than a Broot. (especially if the goal is tanking for teams). Without_Pause has provided valuable feedback.

 

IF your goal is a solo tank class character, Broot makes sense. In this case you may need to up your single target attack chain.

Regardless, I might swap Dark Obliteration for Darkest Night as it is a more effective To Hit debuff and will argo anything near the target.

Darkest Night has the added benefit of Damage debuff.

 

 

Who is a Tank? Tankers, Brutes, Peacebringers & Warshades are all considered Tanks in the character creation screens.

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

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