DuQ Posted June 28, 2019 Posted June 28, 2019 That Screech damage looks NICE on Sentinels. Is that planned to be ported over to blasters? If not, can it be?
HelenCarnate Posted June 28, 2019 Posted June 28, 2019 Sure but you have to have the same lower damage on all your other attacks.
DuQ Posted June 28, 2019 Author Posted June 28, 2019 Sure but you have to have the same lower damage on all your other attacks. It's sonic, that's already there lol 1
Bossk_Hogg Posted June 28, 2019 Posted June 28, 2019 Screech and Tesla Cage should all get the Sentinel treatment across archtype. Sentinels should also get higher damage on their epic pools (and overall design adjustments). Shout needs some kind of role or a much faster animation. Right now it's a DPS loss to actually use it vs spamming your t1 and t2's, to say nothing of the waste of power pick and slots. Sonic Blast was tested in teams overflowing with sonic blasters/defenders/corrupters, so that much -res being thrown around skewed it's numbers greatly. It's the same reason why trick Arrow is weak and why someone thought it was a good idea to put Liquefy on a 5 MINUTE timer. When you run around with a bunch of force multipliers, anything looks good.
Funkenstein Posted April 25, 2020 Posted April 25, 2020 Bumping the topic. Easiest to fix the pool : Port the Sentinel version to others ATs. Then we have a real T8 single target attack with damage/utility (like Cosmic Burst) regards 1
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