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"Real Numbers" on Penetrating Ray?


Lazarillo

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So I notice that numbers window for Beam Rifle's Snipe power seems to be mostly blank.  The damage seems a little higher than Lancer Shot, and I'm not 100% sure, but I think that it does Knockback, rather than Knockdown.  Pine's indicates the latter as well, but with regards the former, indicates slightly lower damage, and I've heard that it's got a few numbers off so I'm wondering if anyone else can confirm?

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Well, out of respecs on my main, but HERE are some unslotted numbers in accordance with the beta setting which will be much more relevant in a couple of weeks. Damage bonus and to-hit at 0, all other things being the same, a few shots on white 50 Jaegers in Peregine:

 

Lancer Shot: 132.63 - same as the window promises

Lancer Disintegrate Bonus: 26.53 - same as the window promises

Penetrating Ray (Fast Mode, 0% To-Hit): 142.63

Penetrating Disintegrate Bonus: 3 ticks of 15.68 each.

Penetrating Ray knocks back, Lancer Shot stuns quite reliably. Lancer also guarantees a spread, though still a bit buggy on Justin as there's a delay so things don't spread if the target dies before this happens.

 

Edit: oh and, Penetrating Ray Slow mode: 281.52. ARGUABLY its disintegrate bonus would go up but I was alone so couldn't test that properly.

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That does knockback, yeah, I;ve seen it happen with my Corr.

 

Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game...

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Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise.
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