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Thugs Enforcers and Gaussians


Xandyr

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1 hour ago, Xandyr said:

Can anyone confirm if it procs for ALL the pets?


Gaussian Proc in Tactics gets a separate additional opportunity to activate for every additional entity that your Tactics is currently affecting.
So if you're just affecting yourself? One opportunity to activate.

Yourself and 8 pets? 9 opportunities to activate.

When it activates its boost triggers on the owner of Tactics.

 

In Enforcers? Well, each enforcer henchman is running a separate instance of Tactics.
If the player and 5 other henchmen are around that's 7 opportunities for the proc to trigger on each of them, once every 10 seconds.

Gaussian Proc is 1PPM and Tactics has a 30ft AoE. So the BASE chance of activation once every 10 seconds is only 6% (3.81% base, clamped at a minimum of 5+PPM=6%)
Binomial Probability suggests that with 7 targets (6 Henchmen + MM) you'd have a 35.153% likelihood of at least one proc triggering on each Enforcer every 10 seconds.

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5 hours ago, Maelwys said:

Binomial Probability suggests that with 7 targets (6 Henchmen + MM) you'd have a 35.153% likelihood of at least one proc triggering on each Enforcer every 10 seconds.

 

I don't believe the MM counts as a target for Enforcer's Tactics. The MM does not receive the +tohit buff. Though the Gang War posse does.

 

7 hours ago, Xandyr said:

Can anyone confirm if it procs for ALL the pets? And if it fires regularly/if it's worth slotting it?

 

The Gaussian's BU buff will only affect the Enforcers. The more thug pets within range gives it a greater chance to proc on the Enforcers only. T1s, Bruiser and posse will not receive the BU affect.

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1 minute ago, StrikerFox said:

 

I don't believe the MM counts as a target for Enforcer's Tactics. The MM does not receive the +tohit buff. Though the Gang War posse does.

 

 

The Gaussian's BU buff will only affect the Enforcers. The more thug pets within range gives it a greater chance to proc on the Enforcers only. T1s, Bruiser and posse will not receive the BU affect.

Ahhh.. thanks for the clarification. 

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