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Posted

Psy is great melee. Savage is great too. I really like Sonic for melee as well. 

 

Honestly, all of them can be good to great in melee. Even with ranged attacks you can still throw a ball of fire from 2 feet away versus 10 feet. 

 

Posted

if you want to play melee you could also consider a primary that has more melee powers - mind is purely range

 

something like elec/stone is a good one if you enjoy being in the middle of things - strong, heavy hitting attacks. energy also fantastic

If you're not dying you're not living

Posted
4 hours ago, MoonSheep said:

if you want to play melee you could also consider a primary that has more melee powers - mind is purely range

 

something like elec/stone is a good one if you enjoy being in the middle of things - strong, heavy hitting attacks. energy also fantastic

 

Agree with the Sheep. My Mind Dominator is purely ranged only. Easily the best two sets for ranged only dominators. 

 

Ice Control and Electric Control would be really good in melee. 

 

Posted
2 hours ago, jprewitt73 said:

 

Agree with the Sheep. My Mind Dominator is purely ranged only. Easily the best two sets for ranged only dominators. 

 

Ice Control and Electric Control would be really good in melee. 

 

 

ooh a fellow mind dom ^^ i really enjoy my mind/fire main, it makes playing anything else feel clunky

 

ice/ice is a classic dom pairing for melee, chaotic and end heavy but the combination of arctic air and chilling embrace is fun.. whilst you’re alive for a short while

If you're not dying you're not living

Posted
6 hours ago, MoonSheep said:

 

ooh a fellow mind dom ^^ i really enjoy my mind/fire main, it makes playing anything else feel clunky

 

ice/ice is a classic dom pairing for melee, chaotic and end heavy but the combination of arctic air and chilling embrace is fun.. whilst you’re alive for a short while

 

I legitimately haven't played another character in almost 2 months. My Mind/Fire is now my main and my favorite of any combo I have ever played. 

 

I do have a Ice/Savage Dom that plays great in melee, but I never really enjoyed Ice as much as I thought I would have. 

 

  • Like 1
  • 1 month later
Posted (edited)
On 11/24/2024 at 3:52 PM, MoonSheep said:

if you want to play melee you could also consider a primary that has more melee powers - mind is purely range

 

something like elec/stone is a good one if you enjoy being in the middle of things - strong, heavy hitting attacks. energy also fantastic

 

What are you on about?!  Mind isn't purely range.  It has whatever necessary range you want to play it as.  If you like to melee its quite adept in melee range with only slight positioning adjustments when you use Terrify or the new TK. 

 

Mind IS king of aoe control though, just so many options.  There's a mission on I believe the end of the Heldenjeager arc where there's an ambush all at once of like 70 War Hulks.  The leader wanted to surprise us and I was on my Mind dommie who has Burnout.  After stopping near all 70 dead in their tracks I was like sheesh is that all?  They swore it was so much more dangerous, I didn't let them in on the lil ol' dommie burning out all of their controls in a span of 6s.  

 

As far as what I'd pair with it if you want melee I'd say Energy has the perfect balance of great powers to form a real good chain.  Total Focus and Bone Smasher are beastly melee powers and Power Burst and Snipe can be played as ranged melee finishers. 

 

Stone's not bad but what I don't like about it is there's too many 'good' powers but not enough consolidated 'great' ones.  Its like going to an all you can eat buffet vs having a nice fat juicy filet mignon.  

 

My main is Mind/Nrg, love it, it plays however you like it to play.    

Edited by Mezmera
  • Like 1
Posted
5 hours ago, Mezmera said:

 

What are you on about?!  Mind isn't purely range.  It has whatever necessary range you want to play it as.  If you like to melee its quite adept in melee range with only slight positioning adjustments when you use Terrify or the new TK. 

 

Mind IS king of aoe control though, just so many options.  There's a mission on I believe the end of the Heldenjeager arc where there's an ambush all at once of like 70 War Hulks.  The leader wanted to surprise us and I was on my Mind dommie who has Burnout.  After stopping near all 70 dead in their tracks I was like sheesh is that all?  They swore it was so much more dangerous, I didn't let them in on the lil ol' dommie burning out all of their controls in a span of 6s.  

 

As far as what I'd pair with it if you want melee I'd say Energy has the perfect balance of great powers to form a real good chain.  Total Focus and Bone Smasher are beastly melee powers and Power Burst and Snipe can be played as ranged melee finishers. 

 

Stone's not bad but what I don't like about it is there's too many 'good' powers but not enough consolidated 'great' ones.  Its like going to an all you can eat buffet vs having a nice fat juicy filet mignon.  

 

My main is Mind/Nrg, love it, it plays however you like it to play.    

 

i agree with that, anything is a melee set if you’re not a wuss.

 

dominate is most effective when casted at 1ft from their face - talk to the hand

If you're not dying you're not living

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