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Spaghetti Betty

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Everything posted by Spaghetti Betty

  1. I reused this concept for another toon! MonsterMurderKill, Dark Armor/Stone Melee Tanker
  2. Wanted to throw an opinion on Taunt. With the way aggro is handled after the latest changes, Taunt is actually extremely useful to get overflow mobs closer to you, and once they are, your taunt aura will start randomly tagging them and spreading your Gauntlet past its target cap. Taunt is also an autohit pulling tool that will ensure your pulled mobs make it to your herd, as the taunt duration is a lot longer than a Gauntleted attack (and to my knowledge Gauntlet does not apply to pools or epics). Of course this is also provided there are no other sources of taunt coming from your team (Brute/Scrapper skirts, MM pets, Decoys, etc.). As another aside it is nearly mandatory for 4*. Some AVs seem to peel off pretty easily (Vandal, Dra'Gon), and there are times you want to Old School kite targets to reduce your damage while waiting for the next phase (Mish 3 Rom). Taunt is the best CC in the game, and the power itself is an invaluable tool that requires no more than a single power pick. There's a reason Scrappers only get Confront.
  3. Level 27! Now I can start slotting some real IOs! I may or may not show up to TT tonight. I have a lot on my plate today. I might have to make up for it by leading a pug or two this week!
  4. This is how I've been running mine. It's a bit legacy at this point as well, and has come concept stuff thrown in instead of what's optimal. Commander Crumpets - Tanker (Radiation Armor - Super Strength).mbd The good news is it still drives just as well as when I made it!
  5. I had some free time to do a little bit of soloing, and now I'm level 22! This is great because now I have proc'd Fault and Unleash potential! Pretty soon I won't need Plasmatic Tasers and Hand Grenades to clear mobs!
  6. Axe powers only deal KD (except for Swoop), so if you are experiencing this, it's because you're either fighting Clockwork, mobs that are weaker than you, or slotting for KB, which you shouldn't do! It is a very small chance. At 7 sec base recharge, procs don't have a great chance to fire in Rad Smash, but we need something! That's why Cross Punch is a good compliment to it. Cross Punch gives a small bump to your recharge on hit, and thanks to inflated Tanker AoEs, will have a great chance of firing FF proc in a mob. My hope is the build above can run Rad Siphon -> Cross Punch -> Rad Smash -> Ring of Fire with Char peppered in as a utility bomber. Building is a fun game of gives and takes! I usually have to compromise on a lot in order to hit my unreasonable expectation of high Slow RES! Typically, I usually end up losing out on tons of good set bonuses. My global RECH is usually a fake number, my toons never have a lot of Max HP (unless they are already kitted with it), and anything that isn't a Tank ends up being pretty frail. But that's how I like to play!
  7. I think if I were to run this combo with a focus on Granite, it would look something like this! Tanker (Stone Armor - Radiation Melee).mbd
  8. /Rad would not be my first choice for a Granite build. It might be a bit late now, but you could always consider pairing with something that has access to a lot of FF procs to mitigate the RECH debuff. Proc Rock (Stone/SS) and Flipping Granite (Stone/MA) are the most popular choices, while Axe has made a comeback after being the legacy classic for a long time.
  9. More satisfied customers! Thank you for choosing the Spaghetti Warehouse!
  10. You can ask my team how it went! I'm sure @ZemX has raving reviews!
  11. I have decided I will bring my baby Tank to Tanker Tuesday as well! I unfortunately did not have the time to do Frostfire, but I did at least get to level 10. That means ATOs are in place!
  12. I got to play a little last night! Currently sitting at level 7. I might be cheating just a bit! 🫎 Full amps and a couple of temp AoEs so I could get in range of the Hollows without trying to find a DFB at 3 am. Next session, I'll be leading Frostfire!
  13. You should pop over to Excel sometime! I don't volunteer to lead often!
  14. Toon created! If you see MonsterMurderKill leading stuff on Excelsior, that's me!
  15. You're braver than I am! I have been doing a lot of number crunching and I won't be unveiling anything until the project is finished. But I won't be PLing! I promise!
  16. I will take the unsolicited advice! Not sure how I missed slotting Apoc. As far as the slotting itself goes, I much prefer the chunkier hit from the proc Bombing. Cryo Ray and Ice Arrow together will obliterate a good chunk of HP on a problematic mob. I'm also not much of a pylon tester and this build is centered around salting the earth. Thanks!
  17. Spaghetti Betty

    Rad/SS

    Argh! I was pinged! I'd just like to clarify that I only fully proc bomb in special cases! I still have to find ways to slot Slow RES so puzzles have to be puzzled! SS can get away with it because Double stacked Rage provides so much +tohit. You absolutely could 6-slot KO Blow and Foot Stomp with just procs and you'll see a massive return with no consequence. This also means any attacks you end up grabbing along with SS benefit from the same thing. Set bonuses are still a bit important! This is the way!
  18. Beep Beep Lettuce, Plant Control/Martial Assault Dominator Beep beep!
  19. Heavies are also extremely susceptible to holds! This can act as a double-edged sword. If they're already on top of the team and held, it can really ruin the group's positioning. But a coordinated group can safely hold and plink a heavy from afar to reduce the danger from the field! I also feel Clarion is a must-have for this TF. It reduces the risk of Terrify, Teleswap, and Stuns from affecting the team. 2 is even better if you can get Barrier rotations tight!
  20. What makes Blaster Glue Arrow such a special case is that it's both an ST power and a pseudopet, so procs fire on the target hit and for the patch that spawns. You don't necessarily proc it for the long-duration patch as much you do to nuke a target, much like Burn!
  21. This is how I've been running my Ars/TA. I mostly made it as a joke, but it actually is pretty fun! It's a little frail but does a great job of completely blowing away general packs of mobs. I dub it the PATCH GOD Patch God - Controller (Arsenal Control - Trick Arrow).mbd In my experience it's not worth procbombing patches (there are exceptions obviously, Burn and Blaster Glue Arrow are good examples), and Arsenal Control doesn't really seem to be an exception. Thankfully the damage on the damaging patches is still pretty high for Controllers. And Flashbang is great at deleting mobs and your teammates' eyes. I definitely wish it was easier to get ahold of ST damage!
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