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Posted

Healing or Debuffs depending on what you have targeted.  In Star Wars: Galaxies we had something called a Combat Medic that specialized in aoe healing and poisons with diseases with some light pistol play

 

Tier 1, Medical Scan, single target:

For Players:  Scans the target for damage and weaknesses.  Does a heal over time (not regen) and +resist and +healing taken.  the +healing taken can be for all heals or just the Tech Support heals

For Enemies:  Scans the target for weaknesses.  Does -resist and -healing taken

 

Tier 2, Medical Dart, single target:

For Players:  rapid ticking heal over time (not regen) for a significant amount or a significant duration

For Enemies:  toxic damage over time and -regen

 

Tier 3, Therapeutic Fumes, reticle AoE pseudo pet:

For Players: wide area heal over time and +recovery.  unknown duration and cooldown

For Enemies: wide area -spd/rech and -recovery, with potential vomiting

 

Tier 4, Booster Shot, single target:

For players: +dmg, +spd, +status protection(or resist) and slow resist

For enemies: -dmg and -status protection(or resist)

 

Tier 5, Healing drones:

Your character gains 5-6 little drones floating around you healing whatever target is hurt, they disappear/burst after healing.

said drones will be animation only, or just cut and paste the drone from robots dont matter

and no you cant control them

no enemy part

 

Tier 6, Asylum Drone, Immobile Deployable

For Players:  a huge amount of -def/res debuff resist, knock protection and some minor def/resist.  Im thinking no more than 2-3% def or 5% resist.  I would prefer this to be on a short cooldown for the fast moving nature of this game

For Enemies:  low mag low chance knock and something that is not redundant.  im getting a little bored typing this and i think i ran outta ideas

 

Tier 7, yeah I am outta ideas, oh god, A cone ability that does not need a target to fire:

use the disk throwing animation for the player to throw out a spinning object that rapidly fires healing darts in all directions for raw regen or something

 

Tier 8, Fortifying Serum, single target

is there such a thing as max hp over time?  just an ability that does not give you a flat +500 max health right away but something that takes a few seconds to build up to +500 max health?

for enemies it can do the same thing but in reverse

 

Tier 9, ya know what fuck it im done i cant fill the last spot

Maybe like a Gate of Babylon from Fate/Stay Night but filled with medical shit firing off whatever and whoever in a large cone doing lots of random small scale effects on friend and foe alike or maybe an Omega Maneuver thats a random grab bag of effects

Posted
2 hours ago, biostem said:

Other than the drones, seems more "sciencey" to me...

natural/tech/science can blend together depending on how creative or lazy the character maker is

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