SaxyGuitar Posted December 16 Posted December 16 (edited) This is just a little qol thing that could be done with respecing. When you get to the end and you're placing your Enhancements; it'd be really nice if you could double click an enhancement, and have it be put into your Enhancement Tray. There's plenty of times where I know I have enhancements I'm not going to need anymore, or let's say I forgot to clean out my enhancement tray before starting. This change would make that last part of respecing a lot faster. Edited December 16 by SaxyGuitar 5 1
Kistulot Posted Tuesday at 12:00 AM Posted Tuesday at 12:00 AM Anything to make it so you arent draging a bunch of things would make this a lot nicer! Some respecs are to get out of a leveling build, and for example plenty of mine use the summer blockbuster ATO but the final build doesn't. Respec vs unslotters is obvious. This is a great idea, or if not, draws attention to something that's frustrated me, too! 1 1
tidge Posted Tuesday at 06:29 PM Posted Tuesday at 06:29 PM On 12/16/2024 at 12:36 PM, SaxyGuitar said: This is just a little qol thing that could be done with respecing. When you get to the end and you're placing your Enhancements; it'd be really nice if you could double click an enhancement, and have it be put into your Enhancement Tray. There's plenty of times where I know I have enhancements I'm not going to need anymore, or let's say I forgot to clean out my enhancement tray before starting. This change would make that last part of respecing a lot faster. There is quite a lot that could be done to the "enhancement handling during respec" interface, I'm not sure where I'd even begin. I've embraced the "need to drag" as a mechanism for sorting the not-to-be-used-after-the-respec pieces for whatever comes next for them (placement in a SG bin, auction house, dumpster, whatever). Obviously 'double-clicking' could do this too, I only mention it because sometimes I find myself dragging Enhancements to not the next available open slot... even if the inventory ultimately gets telescoped in the trays after the respec. The one thing I can think of that might work against a 'double-click to do a thing' here: IIRC the respec screen is one of those "full screen UI" that isn't guaranteed to play nicely with everything else that might be happening, such as interacting with storage devices, what not. In practice, I've never observed such a problem during a respec, but my respecs usually take place somewhere like a zone where there is a badge for spending time in the zone, because multi-tasking!
SaxyGuitar Posted Tuesday at 06:41 PM Author Posted Tuesday at 06:41 PM (edited) I assume it's safe to guess that reapecing locks you into respecing, because it would be very mess if you didn't. But that is a good point. Who knows how those two system interact behind the curtains. Edited Tuesday at 06:42 PM by SaxyGuitar
Jacke Posted Tuesday at 07:50 PM Posted Tuesday at 07:50 PM 1 hour ago, SaxyGuitar said: I assume it's safe to guess that reapecing locks you into respecing, because it would be very mess if you didn't. But that is a good point. Who knows how those two system interact behind the curtains. You can back out of a Respec at the last moment and the Toon will not be changed and the Respec will not be consumed. Remember! Let's be careful out there! City Global @Jacke, @Jacke2 || Discord @jacke4913 @TheUnnamedOne's BadgeReporter Popmenu Commands Popmenu including Long Range Teleport Available Zones Finding Your City Install Root on Windows for HC Launcher, Tequila, Island Rum
SaxyGuitar Posted Tuesday at 07:53 PM Author Posted Tuesday at 07:53 PM Yeah but you have to back out of it. That's what I meant by lock you in. You can't glitch out of it and brake your character.
OEM61 Posted Friday at 08:44 AM Posted Friday at 08:44 AM I'd just go with a single button "add rest to tray" option for what I don't slot. If there isn't room then it would slot what it could and leave the rest and then you'd have to figure it out after that.
SaxyGuitar Posted Friday at 03:06 PM Author Posted Friday at 03:06 PM 6 hours ago, OEM61 said: I'd just go with a single button "add rest to tray" option for what I don't slot. If there isn't room then it would slot what it could and leave the rest and then you'd have to figure it out after that. This doesn't work as well, but would be nice in addition to the other change. For example you cant scroll to look at the enhancements at the bottom of the list if you have alot. So if it was just this you'd still find yourself dragging enhancements into the enhancement tray. The other issue is if you have more enhancements then you have Enhancement Tray spots. You'd still find yourself dragging enhancements out of the Tray and in to the Tray. If you did it. Still might be better then what's there already.
OEM61 Posted Friday at 06:20 PM Posted Friday at 06:20 PM 2 hours ago, SaxyGuitar said: This doesn't work as well, but would be nice in addition to the other change. For example you cant scroll to look at the enhancements at the bottom of the list if you have alot. So if it was just this you'd still find yourself dragging enhancements into the enhancement tray. The other issue is if you have more enhancements then you have Enhancement Tray spots. You'd still find yourself dragging enhancements out of the Tray and in to the Tray. If you did it. Still might be better then what's there already. You propse double-clicking each enhancement instead of dragging them. I propose a single button to not have to double-click every leftover enhancement. Of course there are other things that they could do, but there is nothing in your suggestion that would work where my suggestion would not. You = Double click an enhancement in the "holding area" to place it in your tray. Me = Click a single button to move as many of the enhancements in the "holding area" to your enhancement tray as possible. Whatever I can not scroll to see you can not scroll to see. If I have leftovers then I can now drag some enhancement(s) out and drag the other(s) in. I still saved myself a lot of clicking and dragging. If there are still some enhancements that I can not see (I do not recall how many enhancements are visible in the holding area) then you can not see them after double-clicking what you want. In either case a scroll function could come in handy, but I would rather stash 70 with one click and then sort through the remainder, clicking and dragging them in or out of the tray, than double-click 70.
Rudra Posted Friday at 06:29 PM Posted Friday at 06:29 PM 3 hours ago, SaxyGuitar said: This doesn't work as well, but would be nice in addition to the other change. For example you cant scroll to look at the enhancements at the bottom of the list if you have alot. So if it was just this you'd still find yourself dragging enhancements into the enhancement tray. The other issue is if you have more enhancements then you have Enhancement Tray spots. You'd still find yourself dragging enhancements out of the Tray and in to the Tray. If you did it. Still might be better then what's there already. 8 minutes ago, OEM61 said: You propse double-clicking each enhancement instead of dragging them. I propose a single button to not have to double-click every leftover enhancement. Of course there are other things that they could do, but there is nothing in your suggestion that would work where my suggestion would not. You = Double click an enhancement in the "holding area" to place it in your tray. Me = Click a single button to move as many of the enhancements in the "holding area" to your enhancement tray as possible. Whatever I can not scroll to see you can not scroll to see. If I have leftovers then I can now drag some enhancement(s) out and drag the other(s) in. I still saved myself a lot of clicking and dragging. If there are still some enhancements that I can not see (I do not recall how many enhancements are visible in the holding area) then you can not see them after double-clicking what you want. In either case a scroll function could come in handy, but I would rather stash 70 with one click and then sort through the remainder, clicking and dragging them in or out of the tray, than double-click 70. You can see 48 enhancements in the window during a respec. And there is a scroll bar on the right side.
SaxyGuitar Posted Friday at 06:33 PM Author Posted Friday at 06:33 PM I've never been able to get that window to scroll? Ive respeced countless times haha. Well I got another one or two characters i need to respec. I'll mess with it tonight. Thanks for the heads up.
megaericzero Posted Friday at 06:35 PM Posted Friday at 06:35 PM (edited) 7 minutes ago, Rudra said: You can see 48 enhancements in the window during a respec. And there is a scroll bar on the right side. There's a breaking point (on certain resolutions?) where the game erroneously detects it no longer needs that scrollbar when it actually does. It removes it and then you have to use your enhancement tray slots as a holding area to access the last row or two of unassigned enhancements. Edited Friday at 06:36 PM by megaericzero 1
Rudra Posted Friday at 06:39 PM Posted Friday at 06:39 PM (edited) 11 minutes ago, megaericzero said: There's a breaking point (on certain resolutions?) where the game erroneously detects it no longer needs that scrollbar when it actually does. It removes it and then you have to use your enhancement tray slots as a holding area to access the last row or two of unassigned enhancements. True, it does reach a point where the scroll bar is removed. (Edit: Though at the point at which the scroll bar went away, I didn't need it any more.) However, if it is removed for certain resolutions, then that is a bug that needs to be reported and fixed. I just went into the game and respec'ed a level 50 (which I then backed out of when I was done checking), and on my screen, there was a scroll bar and it did scroll the enhancement storage window so I could peruse and select any enhancements I wanted. Edit again: Huh, you edited in the time it took me to log back in to respond, so I have your edited post as my quote rather than the post I was responding to.... (Edit yet again: Sorry, I'm delusional and failed to read that part of your post that I was responding to when I re-read it. The part I was responding to is still there.) However, again, if the game is erroneously detecting it no longer needs the scroll bar when it still does, that is a bug that should be reported and fixed. Edited Friday at 06:48 PM by Rudra
SaxyGuitar Posted Friday at 07:06 PM Author Posted Friday at 07:06 PM (edited) 32 minutes ago, Rudra said: However, again, if the game is erroneously detecting it no longer needs the scroll bar when it still does, that is a bug that should be reported and fixed I will do that as well as push for QoL changes to the Respeccing process haha. I'll grab some pictures when I respec tonight. 51 minutes ago, OEM61 said: I would rather stash 70 with one click and then sort through the remainder, clicking and dragging them in or out of the tray, than double-click 70 This does come down to personal preference. Which is why I think both would be good. Personally the 1st thing I do when respecing is put all the enhancements I know I'm not using the enhancement trays. To clean up the reapec window. Which is why double clicking would be my preferred. HOWEVER when I finished if I could just click a button then confirm in a pop up to move everything left over into my trays I'd be so happy! Also for QoL request I like to assume worse case. So that would be a lvl 50 keeping very little enhancements they had equip and a full tray of 70 enhancements when they start respeccing. Does this happen yeah maybe, but I'd like to make sure that person has an easy time when doing it. Edited Friday at 07:12 PM by SaxyGuitar Typos always more typos
Rudra Posted Friday at 07:13 PM Posted Friday at 07:13 PM (edited) 11 minutes ago, SaxyGuitar said: Also for QoL request I like to assume worse case. So that would be a lvl 50 keeping very little enhancements they had equip and a full tray of 70 enhancements when they start respeccing. Does this happen yeah maybe, but I'd like to make sure that person has an easy time when doing it. In that case, the player is best served by backing out of the respec, it won't consume the respec token if (s)he/they do, and selling off the enhancements in their trays they don't need before doing the respec. Otherwise, that player is likely going lose enhancements via deletion. I appreciate you trying to cover worst case scenarios, but that one just needs to be resolved differently than by simply doing a respec as is. Edit: For clarification, please note that I am not opposing the OP or the other suggestions provided in this thread. Edited Friday at 07:17 PM by Rudra Edited again to correct "clarity" to "clarification". And yet again to correct "then" to "before". 1
SaxyGuitar Posted Friday at 07:19 PM Author Posted Friday at 07:19 PM That is true! At least it sales them all for you. I always enjoyed that part of respeccing. 1
Rudra Posted Friday at 07:20 PM Posted Friday at 07:20 PM Just now, SaxyGuitar said: That is true! At least it sales them all for you. I always enjoyed that part of respeccing. Enhancements not slotted in powers or held in the enhancement trays at the end of a respec are not sold. They are deleted.
SaxyGuitar Posted Friday at 07:23 PM Author Posted Friday at 07:23 PM (edited) I thought it sold your SOs left in the window. Yeah it deleted IOs. Edited Friday at 07:25 PM by SaxyGuitar Clarification
SaxyGuitar Posted Friday at 07:38 PM Author Posted Friday at 07:38 PM (edited) "Back in the day, you used to get some reimbursement for SOs et al that were left unassigned and deleted, but now they just go away." A quote I found from a dog. I see where my confusion came from. Is there a reason why that was removed? Edited Friday at 07:45 PM by SaxyGuitar Added last question
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