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Posted (edited)

this look fine and cool right?

image.png.2e7d1d155e0e409ff0f161a5ddab9f00.png

 

now lets zoom out..

Spoiler

ITS NOT FLYING its called a flyer!

image.png.9370be00abdadef3ec358f338732c5fd.png

 

 

right now, when you summon it just humps the ground it looks so silly.. its default hover height should be like 2-3 feet off the ground at least!

 

yes if you fly high enough in the air it will fly up after you and look great, but these moments are not constant it hurts to see it look so cool flying with me and then look like some dumb ant on the ground I could crush.

 

please for my sanity make this thing fly higher off the ground. I know this not a high priority change, but I make this request none the less..

 


 

Spoiler

EDIT:

others have also pointed out there are other vanity pets that don't fly either that are intended too, I will add to this based on the comments.

  • Kheldian Black Nova
  • Kheldian White Nova

 

 

Edited by Mystoc
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Posted (edited)

a height like this would be much better

 

 

image.thumb.png.4700dced53853d84059c8ec4d6e6341d.png

 

I had to trick the flier to do this as it follows you it just flies lower and lower to the ground it won't stay like this if I move at all, in short, the request its make its default hover height higher, thanks!

 

 

 

Edited by Mystoc
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Posted
12 hours ago, Mystoc said:

 in short, the request its make its default hover height higher, thanks!

 

Agreed, though I suspect you were never the kid with those old tin airplanes that had wheels so you could push them around.  😉

 

13 minutes ago, srmalloy said:

While you're at it, you could also look at why flying pets like the shield and power drones make foot splashes in the puddles in cave maps.

 

I've not noticed this.  Is it an actual foot print in shape, or just a water disturbance?  If the latter, you might be able to say there's an energy discharge of some sort (anti-grav wave, downward air draft, etc.) that creates the disturbance when they float over the puddles.

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Posted
5 hours ago, Techwright said:

I've not noticed this.  Is it an actual foot print in shape, or just a water disturbance?  If the latter, you might be able to say there's an energy discharge of some sort (anti-grav wave, downward air draft, etc.) that creates the disturbance when they float over the puddles.

It's the same visual 'splash' effect you see from characters and NPCs stepping into the water; I think there's just the one effect, so it plays the same for everyone.

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