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Spines/Regen WhatThinkYou?


Zepp

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Alright, I am building a Spines/Regen scrapper. I am trying to get sufficient AoE DPS while maintaining survivibility. I have decided to go with Soul Mastery over Body Mastery because a snipe, a huge defense buff (half the time), and a pet were better than throwing a cherry on top of my regen.

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Spyqe: Level 50 Magic Scrapper

Primary Power Set: Spines

Secondary Power Set: Regeneration

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Leadership

Power Pool: Speed

Ancillary Pool: Soul Mastery

 

Hero Profile:

Level 1: Barb Swipe

  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (37) Crushing Impact - Accuracy/Damage/Endurance
  • (40) Crushing Impact - Accuracy/Damage/Recharge
  • (40) Crushing Impact - Damage/Recharge
  • (40) Crushing Impact - Accuracy/Damage

Level 1: Fast Healing

  • (A) Panacea - +Hit Points/Endurance
  • (5) Panacea - Heal
  • (7) Miracle - +Recovery
  • (15) Numina's Convalesence - Heal
  • (17) Numina's Convalesence - Heal/Endurance
  • (43) Regenerative Tissue - +Regeneration

Level 2: Spine Burst

  • (A) Superior Scrapper's Strike - Recharge/Critical Hit Bonus
  • (36) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge
  • (36) Superior Scrapper's Strike - Damage/Endurance/Recharge
  • (37) Superior Scrapper's Strike - Accuracy/Damage/Recharge
  • (37) Superior Scrapper's Strike - Damage/Recharge

Level 4: Reconstruction

  • (A) Numina's Convalesence - Heal/Recharge
  • (5) Numina's Convalesence - Heal/Endurance/Recharge

Level 6: Quick Recovery

  • (A) Performance Shifter - Chance for +End
  • (7) Performance Shifter - EndMod

Level 8: Impale

  • (A) Apocalypse - Chance of Damage(Negative)
  • (9) Apocalypse - Damage/Endurance
  • (9) Apocalypse - Accuracy/Recharge
  • (11) Apocalypse - Accuracy/Damage/Recharge
  • (15) Apocalypse - Damage/Recharge

Level 10: Dull Pain

  • (A) Doctored Wounds - Heal
  • (11) Doctored Wounds - Heal/Recharge

Level 12: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed
  • (13) Luck of the Gambler - Defense
  • (13) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 14: Boxing

  • (A) Stupefy - Chance of Knockback
  • (43) Stupefy - Accuracy/Stun/Recharge
  • (45) Stupefy - Stun/Range
  • (46) Stupefy - Accuracy/Endurance
  • (46) Stupefy - Endurance/Stun

Level 16: Integration

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (17) Numina's Convalesence - Heal/Endurance
  • (46) Numina's Convalesence - Heal

Level 18: Quills

  • (A) Superior Critical Strikes - RechargeTime/+50% Crit Proc
  • (19) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime
  • (19) Superior Critical Strikes - Damage/Endurance/RechargeTime
  • (21) Superior Critical Strikes - Accuracy/Damage/RechargeTime
  • (25) Superior Critical Strikes - Damage/RechargeTime
  • (31) Superior Critical Strikes - Accuracy/Damage

Level 20: Resilience

  • (A) Aegis - Psionic/Status Resistance
  • (21) Aegis - Resistance

Level 22: Tough

  • (A) Unbreakable Guard - +Max HP
  • (23) Unbreakable Guard - Resistance/Endurance
  • (23) Steadfast Protection - Resistance/+Def 3%

Level 24: Weave

  • (A) Luck of the Gambler - Recharge Speed
  • (25) Luck of the Gambler - Defense/Endurance

Level 26: Ripper

  • (A) Armageddon - Chance for Fire Damage
  • (27) Armageddon - Damage/Endurance
  • (27) Armageddon - Accuracy/Recharge
  • (29) Armageddon - Accuracy/Damage/Recharge
  • (31) Armageddon - Damage/Recharge

Level 28: Instant Healing

  • (A) Doctored Wounds - Recharge
  • (29) Doctored Wounds - Heal
  • (34) Doctored Wounds - Heal/Endurance/Recharge
  • (34) Doctored Wounds - Heal/Recharge
  • (36) Doctored Wounds - Endurance/Recharge

Level 30: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (31) Luck of the Gambler - Defense/Endurance

Level 32: Throw Spines

  • (A) Ragnarok - Chance for Knockdown
  • (33) Ragnarok - Damage/Endurance
  • (33) Ragnarok - Accuracy/Recharge
  • (33) Ragnarok - Accuracy/Damage/Recharge
  • (34) Ragnarok - Damage/Recharge

Level 35: Revive

  • (A) Numina's Convalesence - Heal/Recharge

Level 38: Moment of Glory

  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense/Recharge
  • (39) Gladiator's Armor - TP Protection +3% Def (All)
  • (39) Gladiator's Armor - Recharge/Resist

Level 41: Moonbeam

  • (A) Sting of the Manticore - Chance of Damage(Toxic)
  • (42) Sting of the Manticore - Damage/Endurance/Recharge
  • (42) Sting of the Manticore - Damage/Interrupt/Recharge
  • (42) Sting of the Manticore - Accuracy/Interrupt/Range
  • (43) Sting of the Manticore - Accuracy/Damage

Level 44: Shadow Meld

  • (A) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense/Recharge
  • (45) Luck of the Gambler - Defense/Endurance/Recharge

Level 47: Summon Widow

  • (A) Soulbound Allegiance - Chance for Build Up
  • (48) Soulbound Allegiance - Damage/Recharge
  • (48) Expedient Reinforcement - Resist Bonus Aura for Pets
  • (48) Expedient Reinforcement - Endurance/Damage/Recharge
  • (50) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (50) Expedient Reinforcement - Accuracy/Recharge

Level 49: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Critical Hit

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Preventive Medicine - Chance for +Absorb
  • (3) Preventive Medicine - Heal

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End
  • (3) Performance Shifter - EndMod

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Archetype Concept Compilation -- Powerset Concept Compilations: Assault Melee

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The Great Archetype Concept Battle: Final Round

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Archetype Proposal Amalgamation

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