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Posted

Looking for some help.  There are 3 types of hard control it seems in PvP.

First are holds,stuns, sleep the usual.

Second is confuse.

Third is Intagled.

 

I've been trying to think out of the box for PvP builds. Dimension Shift seemed really unique. Hypothetically after a hold you could  intangle and enter the thunderdome to finish the job.

 

The issue with dimension shift is it immobalises in the shift. Does that immobalise work like normal PvP immoblise where  it is reduced by protection or is it all linked in the intangle category  of control.  What I worried about is dropping shift and people just go right threw it. Anyone experiance or use it in PvP?

 

Also if people do not know dimension shift now creates a dome that  when your inside you can attack the target but no outside attack will get in. Basically creates a thunderdome.

Posted

the immobilise works the same as all other immobilises, so yes they can walk right out once it wears off (or if they are in mez suppression, e.g. after a hold)

 

what im not sure about is whether or not dimension shift applies/is affected by nophase, if it isn't then it may be an effective escape tool

Posted

AFAIK it isn't affected by nophase, however in pvp every affected target is in their own unique phase, you can't affect any other dimension shifted target and they can't affect you. So useful defensively, but not offensively.

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