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Posted

I had taken a level 50 character with Mark and Recall to Boomtown to help take down the Council Goliath War Walker, and tagged a spot right next to the SG base portal to jump back to after it went down. After my character was added to the team, enough additional heroes showed up that the team expanded to a league, and shortly after that my character was moved to the second team in the league... at which point, the activated Mark and Recall reset, porting me back to the SG portal, putting it on cooldown and forcing me to fly back to the Council base.

 

I did not see whether the leader of the second team was a 50 at the time I was moved, not checking until I'd returned to the Council base, so I can't say for sure if the power reset was an artifact of being autoexemped when moved to the second team, or directly from being moved. The power icon was on an 'extra' power bar, so there was no key command that I could have used to accidentally click the power off.

Posted

I can confirm that if you get moved from one team to another while in a league, the Mark & Recall will fire off.

 

Scenarios tested:

Level 50 with M&R

Level 35 invites level 50 to League

Move level 50 to same team.  Ports to location

 

Level 50 invites level 35.  Makes level 35 team lead, ports to location.

 

Level 50s don't seem to do it.   I do think it's your suspicion of the level change.   I gave my level 35 M&R and the change happens when the level drops.  Not when the level goes up.

 

 

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Posted
10 hours ago, lemming said:

I can confirm that if you get moved from one team to another while in a league, the Mark & Recall will fire off.

This is WAI because the Recall Marker is an invisible pet, who warps you to it when it dies, and changing level causes pets to die.

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Posted
3 hours ago, Cobalt Arachne said:

This is WAI because the Recall Marker is an invisible pet, who warps you to it when it dies, and changing level causes pets to die.

Annoying, but understandable.   No way of making certain pets immune to that in the current setup I assume?

Posted
2 hours ago, lemming said:

Annoying, but understandable.   No way of making certain pets immune to that in the current setup I assume?


Unfortunately I'm pretty sure it's baked into the sidekick/exemplar code.

Posted
3 hours ago, lemming said:

Annoying, but understandable.   No way of making certain pets immune to that in the current setup I assume?

Not being familiar with the code, I don't know if Mark & Recall would work if the Recall entity was a pseudo-pet, and I would have to try fiddling with my Arch/TA Blaster to see whether Oil Slick and its secondary pseudo-pet, the Flaming Oil Slick, disappear on level change (which would make fiddling with the Mark & Recall power pointless).

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