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  • Developer
Posted

Kallisti Wharf Repeatable Missions - Levels 40-50

  • Players can take repeatable tasks from either of Kallisti Wharf's two mission brokers, depending on alignment:

 

screenshot_250422-18-22-38.thumb.jpg.9185a27485266bef14f8153e9a36d24d.jpg

  • CONTACT: Blackwing Liason (Hero) or Broker Chip (Villain)
  • LOCATION: Kallisti Wharf /thumbtack 5816 46 2511 or /thumbtack 1829 43 2458
  • ALIGNMENT / LEVEL: Any, Level 40-50

 


 

Posted (edited)

Chip's mission send-off dialogue seems to be a bit off. He says things like "You head out to capture this punk and show everyone who's boss", or "You set off to complete your diabolical scheme". It seems like this is either text that's supposed to go into a different text field, or it ought to be colored differently to indicate that it's not literally being spoken aloud by Chip to us.

Edited by Heronator
Accidentally'd a word
Posted
6 hours ago, KaizenSoze said:

I would strongly recommend turning down your difficultly settings before testing these out.

No need.

 

Learn how to use insp is what I recommend. You use insp? You can chew through them like any other regular mob.

 

 

Aspiring show writer through AE arcs and then eventually a script 😛

 

AE Arcs: Odd Stories-Arc ID: 57289| An anthology series focusing on some of your crazier stories that you'd save for either a drunken night at Pocket D or a mindwipe from your personal psychic.|The Pariahs: Magus Gray-Arc ID: 58682| Magus Gray enlists your help in getting to the bottom of who was behind the murder of the Winter Court.|

 

 

Posted
6 hours ago, KaizenSoze said:

I would strongly recommend turning down your difficultly settings before testing these out.

Depends on what you're trying to test, no?  If the point is to determine whether they are in balance with current repeatable missions, then I feel like keeping difficulty settings exactly where they are is what people should be doing.

Posted (edited)
2 hours ago, KaizenSoze said:

What have you tested and at what difficultly?

BWI and +4×8.

 

And Freaklok at +2×8 but that was just to get a feel. Easily able to +4×8 them.

 

Remember, this isn't HM. It may take using insp but nothing, and I mean NOTHING in KW is hard.

 

The blaster builds I make cant do it at +4×8, but they cant do anything at that diff solo as they are very specifically curated to 4 star content.

 

Literally anything else you could ask me to build and I'd be mowing KW repeatables like grass on a summer weekend. 

 

Just. Use. Insp.

Edited by Seed22

Aspiring show writer through AE arcs and then eventually a script 😛

 

AE Arcs: Odd Stories-Arc ID: 57289| An anthology series focusing on some of your crazier stories that you'd save for either a drunken night at Pocket D or a mindwipe from your personal psychic.|The Pariahs: Magus Gray-Arc ID: 58682| Magus Gray enlists your help in getting to the bottom of who was behind the murder of the Winter Court.|

 

 

Posted

Not sure if this is the right location, but I was running a repeatable mission given by the Blackwing Liaison:  Stop the UPA Get the bomb, Defeat Dumpster, mainly to test out Psionic Armor and rounding up the baddies on the second floor and they just started disappearing.   Not as in stealthed, no bodies on the floor, just gone.  I lost my herd 😭.image.png.33780e188ccb0eb3c92b8f01206ac54f.png

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Posted (edited)

image.png.35a181d966d791e5a521ca4317139d45.png

Managed to catch some disappearing, am I missing something plot wise?

Edited by Warspite
adding text
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  • Developer
Posted

Some maps are broken. If you see disappearing enemies, doorways opening into black voids, or similar oddities, please type /whereami and include the map name in your bug report. Thank you!

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  • 2 weeks later
  • Developer
Posted

The PPD aren't supposed to be doing operations in Kallisti Wharf, so they probably won't show up in future repeatable missions. But we'll see when we can add more groups to the repeatables, or more kinds of repeatables. There's a lot of other stuff to do in the future.

Posted
10 minutes ago, Headhunter said:

The PPD aren't supposed to be doing operations in Kallisti Wharf, so they probably won't show up in future repeatable missions. But we'll see when we can add more groups to the repeatables, or more kinds of repeatables. There's a lot of other stuff to do in the future.

They are the odd duck out. Don't spawn on the street. Only briefly in Market Crash as an ally. Not sure if they are in the mission arcs.

 

Maybe switch that mission to Malta? Then add Malta to the repeatables next page. Malta seems like a good blue side repeatable, since I am guessing they don't get along with BWI.

Posted

So mobs are more annoying not that I think this is a problem in itself.  Like the Warriors, can hit like a truck, got higher base def and better perception, thats a part youi can adapt to, the annoying part for me was, that the bosses would allways chicken out and run away. Now tthat the bring sometimes bring friends with them back was the better part.

 

I think if you "relearn" some of the groups like better pull them and not jump into the center of them or bring a lot of yellows with you, when you don"t run e.g. focused accuracy vs. the Skull the battles will then become considerably easier again.

 

My first experience was with a Fire/Rad Sentinal vs the PPD, well I didn't even know i had an appointment at the hospital. Fights with a Fire/Dev Blaster on the other hand were then considerably lighter again. My controller got issues and a ambulance transport from Skulls and Poison Defender was then rather underchallenged again.

 

Dark/Fire tank hat to do some very crazy things to get into trouble, most of the time it just tickled.

 

image.thumb.png.77e67a57a307e4171b7de3b94c72ba1a.png

 

IMO the whole this is not that bad. Good challenges if you can run it at +4/x8, depanding if you use inspiration or how you build your AT. It will be intersting to see whether many will now also tackle this content in a full in the lvl 40+ range. 

 

Tested only the hero broker.

 

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