Ukase Posted Saturday at 04:27 PM Posted Saturday at 04:27 PM So, I'm one of the few that enjoy the sounds of Earth Control. I don't relish the very weak dps the AT gives off, particularly in early levels. But, it's got some nice tools in the kit. I've got an earth/rad controller that I haven't played in ...well, years. Since HC first opened the doors. So, I guess I forgot, or never realized how colossally stupid the pet is. I was 4k from reaching level 30. Figured I'd just hunt a +2 or +3 boss. I found a Streng and a Witch, both bosses, both +3. I've got the debuffs, even have some team inspirations for this pet. I lay down earthquake, then quicksand, then fossilize and stone cages. It's all good, if they're hitting anything, they're hitting the pet. It's just a pet, no big deal. I'm on an earth/natty, so I've got Wild Growth, Wild Bastion to buff the pet and myself. And the pet proceeds to run away. And, it drags mobs that were over 100 feet away into this current fray. Now, I managed it okay, got my level by simply ignoring everything but the witch boss, and then dismissed the pet and tp'd to base to train up. After all these years, is the player base to assume this is working as intended? It doesn't make sense to me. Help me see this as what I should hope for and expect. In the missions, I have to literally get closer than 40 feet before the pet will engage in a battle, despite my already engaging. Yet - during this scenario, the pet runs literally 93 yards away to pull more mobs in? Is there a fear factor in the Fir Bolg or Cabalist? Maybe the fire from the Fir Bolg just scared my pet and it found some mobs as it "bravely ran away"? Is there a solution, besides rolling an MM? Seems to me, despite the pending patch, controllers are left without a niche that another AT doesn't do better. MMs have better pets and directions for their pets. Dominators have better holds once they attain domination. What's the point of the controller right now?
Captain Fabulous Posted Saturday at 05:40 PM Posted Saturday at 05:40 PM 1 hour ago, Ukase said: So, I'm one of the few that enjoy the sounds of Earth Control. I don't relish the very weak dps the AT gives off, particularly in early levels. But, it's got some nice tools in the kit. I've got an earth/rad controller that I haven't played in ...well, years. Since HC first opened the doors. So, I guess I forgot, or never realized how colossally stupid the pet is. I was 4k from reaching level 30. Figured I'd just hunt a +2 or +3 boss. I found a Streng and a Witch, both bosses, both +3. I've got the debuffs, even have some team inspirations for this pet. I lay down earthquake, then quicksand, then fossilize and stone cages. It's all good, if they're hitting anything, they're hitting the pet. It's just a pet, no big deal. I'm on an earth/natty, so I've got Wild Growth, Wild Bastion to buff the pet and myself. And the pet proceeds to run away. And, it drags mobs that were over 100 feet away into this current fray. Now, I managed it okay, got my level by simply ignoring everything but the witch boss, and then dismissed the pet and tp'd to base to train up. After all these years, is the player base to assume this is working as intended? It doesn't make sense to me. Help me see this as what I should hope for and expect. In the missions, I have to literally get closer than 40 feet before the pet will engage in a battle, despite my already engaging. Yet - during this scenario, the pet runs literally 93 yards away to pull more mobs in? Is there a fear factor in the Fir Bolg or Cabalist? Maybe the fire from the Fir Bolg just scared my pet and it found some mobs as it "bravely ran away"? Is there a solution, besides rolling an MM? Seems to me, despite the pending patch, controllers are left without a niche that another AT doesn't do better. MMs have better pets and directions for their pets. Dominators have better holds once they attain domination. What's the point of the controller right now? Controllers are gaining the ability to control their pets.
MTeague Posted Saturday at 06:09 PM Posted Saturday at 06:09 PM Controllers bring both Control and Support, all in one package. That's their thing. Always has been. Dominators are impressive when they get Perma Hasten but that's late 30's at the earliest, and there's an awful lot of game before that point. Controllers bring their own debuffs, and if you choose to lean into damage procs, can still bring decent damage, esp with Containment. Heck, levelling a Mind/Kin, well before pets, only 1 damage proc in each power, he still gets a solid attack chain with Arcane Bolt in his rotation. Will he clear maps as fast as an even level Scrapper, no, but he clears them in total and complete safety. .
Psyonico Posted Saturday at 11:04 PM Posted Saturday at 11:04 PM 4 hours ago, MTeague said: levelling a Mind/Kin, well before pets What pets does your mind/kin get? What this team needs is more Defenders
MTeague Posted Saturday at 11:41 PM Posted Saturday at 11:41 PM 36 minutes ago, Psyonico said: What pets does your mind/kin get? eventually, Lore pets? But more properly, I should have said "well before the levels other controllers get pets" .
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