Maelwys Posted 22 hours ago Posted 22 hours ago (edited) 1 hour ago, Thezanman said: the base damage of powers is the same It really isn't. (and yes; currently on Brainstorm a Cone like Guarded Spin hitting TEN targets deals less damage than the same power hitting FIVE targets on Live...) ⚖️ 🤯 Edited 21 hours ago by Maelwys 3
Thezanman Posted 21 hours ago Posted 21 hours ago 14 minutes ago, Maelwys said: It really isn't. If some powers have less base damage that is either a bug or was omitted from patch notes for set-specific changes. That chart shows that Foot Stomp has the same damage, and that's the case for most powers.
Maelwys Posted 21 hours ago Posted 21 hours ago (edited) 1 hour ago, Thezanman said: If some powers have less base damage that is either a bug or was omitted from patch notes for set-specific changes. That chart shows that Foot Stomp has the same damage, and that's the case for most powers. Foot Stomp is a 15ft base radius PBAoE. It didn't have its radius artificially bumped by the Tanker AT radius changes; which is what is causing the base damage of all the other Cones and AoEs to be reduced. This is not a set-specific change. They took the global radius buff from Gauntlet and increased the radius of all the individual Cones and AoEs with a base radius <15ft; aside from a few outliers like Shockwave. This has resulted in all of those affected powers having their base damage lowered in addition to the harsh "overcap" reduction curve on >5 (Cones) or >10 (AoEs) targets. Read at the two posts I linked above - or even just read the second reply in this very thread. To be fair; you're not by any means alone in not realising this - as I pointed out only yesterday; there are very few people who have read this: On 5/26/2025 at 12:53 PM, The Curator said: Tankers Removed passive global Arc/Radius buff Increased the radius and range of all tanker Primary and Secondary Cones by 50% Cones no longer have their arc boosted Increased the radius of all tanker Primary and Secondary Sphere AoEs by 50% The increase wont push radius above 15ft and thought "Hey; doesn't that mean that the base damage of all those <15ft AoEs and Cones is gonna drop by like 20-30%?"... but that's indeed what has happened. And yes, if they're keeping this change (which I think is a bad idea, as mentioned in the other threads) they 100% need to be much clearer about it in the patch notes. Edited 19 hours ago by Maelwys 4 1
JayboH Posted 15 hours ago Posted 15 hours ago I think we just got another patch but I am not seeing the notes yet. 28.2.6877 Flint Eastwood
Vinceq98 Posted 15 hours ago Posted 15 hours ago On 5/31/2025 at 11:05 AM, The Curator said: 6 minutes ago, JayboH said: I think we just got another patch but I am not seeing the notes yet. 28.2.6877 yeah just got a prompt
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