Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Recommended Posts

Posted (edited)

This poor fellow is level 44 and still collapses under any reasonable incoming fire. Am I barking up the wrong tree trying to make them tankier?
here's their build plan (they are mostly on the way there with IOs etc). Ideally I'd like to get them ready for +4x8 (my scrapper ready threshold).
I have the proc +50% crit IO in rib cracker. I experimented with it in sweeping cross and it seemed to proc a little more often when fighting groups.
Scrapper_TenchuHyabusa_StreetFightingNinjitsu.mbdimage.thumb.png.1eaa7c5ad2a6e81b1eeded425b6f9283.png

Edited by victusfate
Posted

You didn't take Kuji-In Sha? If you want to live, why would you not take your healing power?

 

You should probably take Tough and Weave somewhat earlier.

 

FWIW, these are the numbers on my WM/Nin Scrapper: 

 

image.jpeg.eb411e45520ec197f5ec036ff26bba48.jpeg

  • Thanks 1
Posted

I had the heal but spec'd it out, it seemed kinda sad in use vs healing procs and regeneration over time (unleash potential helps a ton when its up). Plus I don't mind using temp powers and insps which help too.

 

Thanks for sharing your numbers. 

 

Maybe ninjitsu just isn't as strong vs packs as SR and Energy Armor, I could reroll this concept as either of those.

 

Posted

I have SR and EA Scrappers and don't find Nin to be particularly weak in comparison. There are tradeoffs of course. SR neither heals nor recovers endurance but has the best DDR, though that means little against foes not inclined to debuff it. EA has healing, endurance recovery, stealth, and scaling recharge in exchange for weaker DDR and more clicking. Nin has healing, endurance recovery, stealth, enhanced crit chance from stealth, and Sleep/Confuse/-To-Hit but the worst DDR.

 

Note: You did not take Blnding Powder either. If you are not taking and using the powers of the set, why are you expecting it to perform as well as other sets?

  • Thanks 1
Posted (edited)

As with most builds you select a subset of preferred performers to go with pools that help the set that much more. Would you recommend dropping willpower or fighting pool for blinding powder and the heal? I haven't found either to be impressive or much utility (low mag on bp, heal is not much, long cooldown).

 

Can you share some solo +4x8 play without those pools, I def could be missing a huge winner, hence the post. Thanks for the feedback!

Edited by victusfate
Posted

While the magnitude on Blinding Powder is not high, are you fight crowds composed of lieutenants? But I would agree with BP being the expendable power. I would not skip the Heal, even if you find you can only weakly slot it (mine is fully slotted but doubtlessly because more was being considered in set bonuses).

 

I absolutely would not drop the Fighting pool. Its bedrock for achieving survivability. You clearly planned Willpower as part of your build, getting your travel power and having use for Unleashed Potential, so no, dont drop it either.

 

I have never truly found Ball Lightning all that useful. So I would probably trade it out. But if you find it more useful than the Heal, don't change a thing.

  • Like 1
Posted

My main is Street Justice/Ninjitsu and has very little issue with any content in the game regardless of difficulty setting.  It's very easy and inexpensive build-wise to cap positional defense (Ranged/Melee/Aoe).  I will message you with the build I use if you like.  I would also take advantage of using the Scrapper ATOs.

 

 

  • Thanks 1
  • Thumbs Up 1
Posted
45 minutes ago, ShardWarrior said:

My main is Street Justice/Ninjitsu and has very little issue with any content in the game regardless of difficulty setting.  It's very easy and inexpensive build-wise to cap positional defense (Ranged/Melee/Aoe).  I will message you with the build I use if you like.  I would also take advantage of using the Scrapper ATOs.

 

 

Yeah message me or share it here, thanks.

 

My issues might be just me piloting the character. I have had lots of success with many other characters but this particular combo had me both interested but a little frustrated so far.

Posted

This is my TW/Nin... I question your slot expenditure, especially chasing after Acc and S/L res bonuses in LotG.

image.thumb.png.ef54fff2f4ee2a0e4c74bac327124aef.png

|MBD;26405;1693;2260;BASE64;|
|GyRnYJwFdiybThz9uZRO5mc5lFaVmSFuXE2xnRfhaYAeOlYzN1R+em4TJvn80wKFXgJ|
|DmTWLTldff6n1Vm1GfVz0OYvmJzWDpbcr1hhpAO3xD6uW5sMH0A+B89Uue5nRC7sfck|
|JOee+UnE/opTLPiaVEkcxtyG8Oba9Thm9oZD2yORQzhCznzfQnFliWUgopkxIkOt5Sq|
|sj5RiGe2wubs4QhLb4lAjhUQN4dS/h85sOcDwO+hIj2EA4vBtQrlHs5jjgrNr8hDkWQ|
|KsvC9wCa3Vk68VCq6jwnvIAnpYESvk+KDih6Nn7C8gk3gY8COuKc3ZQPfrDI43WN8zY|
|DrzfUY583ZJS+eOxH04AC2yXJRr6ccorrRcsiH3KI3SRjFY81PHQrcyUvcItjyXXdTr|
|1S+SomdgFOqVtpycPhtOMunJ2N/C/Nv8qgrJcr71RJKbrwIWZvfC8R4U05KPfZ4Cu62|
|JW+/4ua2N6aDyo5/9oSDbnWm54+6mWi0W6ysJvrt+/+xYNuHQ7Lt3flxP9A2xyv1i5m|
|/w9uo8qtPn13j8epeSrhA8x5wRzFq7qlyRKX+5NlLkOjS2SRuSby1bdAVuCLu3hUOIa|
|hQB9POZ33oHCfOIyDdyizLF0nBHnBL5DKnGgCbfe3VL8EQT9jdgcF6HegBB8ea4FCPj|
|wneov6rVQ7mqLJd09NMyWaIfypRVjRXeB8STQquu2kKsuXfwctfO4KJ2lL+CUzIQWPQ|
|jwbwzR6l2C7wqkuVva44o228Ke567c6Koru4iaMU1ZnIWoWkvcueC5imyjjT1ngNse4|
|I7jMGXyMIJdEf0F4I6oZHRTA7Sil57O3QyGJ81gVmgyXW2+ugO5pstZe8YxBux/x39e|
|U8T564RUhbEH1svGm7vWORhJHJiOdtPqxzjBsnqgpFzl5AilVDQWpVG8x27rJ926UYv|
|O8MCbcuciMRcdt+cNVvOvSWezNHOedIzJKUM0V1/3qviLlRCfeCAtWgtT7bKPqYmOf6|
|zIh3HNpWi6+1NCLQ1z9P8A85J1pdFFkzfLuExnGEjyhe2JWxzJpdTz6ILHIxCG0vcZr|
|bIAbxr3JdOCcsVfe0TlTTnnnlGHptewLbhLlVhVfnTPhZH4OVxXgxTy7S/7Ef4mGyjn|
|OfenTPKDLC8t+PBgF4AG9gsS58QKjEDyimeA3MOJ/wGoXVQQ1QAmJ6IznW21QnfmIe7|
|BWKZpsXMFdODG6SictI32tRadjJ+KDE6EdczjQQDPAqaADzQJOB000IGnlP53+gO8w9|
|8AibrNPjSsMfrjfRvZlGkfClsCCtToTFT4yGZF3zNQVf+UOpcUqWSObPzP/dHGteuD6|
|PVY1Arhh3Dnn3oCen0eGZUvnUyOtMR0UkEg3TMBzYAjPsyooDZO4rQ/KFx/LgAEvjPc|
|hi3ITzuGRW556HEdJH1iriEpwu3Ak1RxN3Zbppu4xu6Q/EJN/xVnhnJe9nxN+l7GC6h|
|DbR2/ur+B5vw3j3DlpXed5xU58vA4+sY6+tmrO6EzUaRamO526Y+gUuaRtEidSb1NPr|
|veb19deHZ+HqsvAInTVMZTBb4odofrC+jkMhgeGD2CIfonJlEyZ1vJXp0mmZsWBjA1N|
|x3NDwzZWnctSzbHSfAIXjEpqim8cRa2kLVItmPLnMTPpohku/s529uMEE2jm8BdmYCR|
|gVdGdAwapKy5N/dCMhOnYsCp9ib4ajKn86Ayi4VVqxxB4yXTm2TytLb++mcY2SGpgS/|
|ppjxVN9kLjPH68yUqQi5ucJB/oblV4TOd5bcByimRd3g9a+RGRTtkVQcYX/6Q5KutrR|
|rHbCwxUOdN4HBxexwQiMIqDGBgFIBLNAn6LKHgz/VSLaJefatSBB9Yz3m4rTnnNfHN6|
|R3DgPSD7MmtN0tSG+R/sioN6WPvE01DZMb5yrbpAGz2smm0mhW3ZTtU4/PuZm6RDvXT|
|F/X2680P9/tH3NpU8MhvKX3FcL7pu87Vf6mkHT0KsFiZiCSwDdYw1X6oNrBEp/q3Wv+|
|x6yEU3f/Zctl9Wt+VNsXDKclDfee26jGsqj1dFjIMw7M6KgOWHo8uHSika4lwV7jJCy|
|joxVkXCbrYnv9JxfXAfvJnaaJGGkuoUZFfedIaQEp+o4/RooIZ4UIrjD0AWGt7SevP6|
|Uf/oO0ZJ6f0mnodYj1NN0008BX1obFbrUG6IrRm0l6N11AMvyQGqjGS2Jk4rUsSA3Jq|
|2rMRnAHbpIEvlGJ6yzGRVGbYVI8Ham2ZnZXtS83WJh6F9Bw==|

  • Like 1

Death is the best debuff.

Posted

Note, I actually have a baby StJ/Nin... They are still leveling (27ish?) and on SO's at the moment. I've not bothered to plan the final build, yet.

Death is the best debuff.

  • 2 weeks later
Posted (edited)

Hopefully this helps - she's my current badger and 1A main. I farm +4/x8 solo with no problem. She's my second strongest Scrapper.

[Veil of Blades] new.mbd

 

VeilofBlades(2).thumb.png.70ead9d89c231627e0491bc8e4d33943.png

 

The Heal and Recovery clicks come back up fast (18 seconds & 24 seconds respectively) and Rune of Protection goes a long way in shoring up the defenses in those -Def fights. Melee Core Embodiment (when you get to Incarnates) also does wonders for your damage resistance and you'll have one of the two of them up 75% of the time. Blinding Powder is decent mitigation on its own and offers a wonderful enhancement set in Coercive Persuasion. Shadow Meld and Kuji-In Retsu are more for muleing LotG but they have their place in the rotation from time to time as well.

 

I can't speak to what Street Justice brings to the table, but I'm not using any defensive mitigation from my offense, so this is purely Ninjitsu. I will ask this - do you need all those power selections from Street Justice? I've never played the set (I think it's animations look cool, though), but I've found that one of the keys to building a strong scrapper is to get as efficient as possible with your attack chain(s), not just when it comes to rotation, but also when it comes to slotting. Gaining an extra power slot or two and another half dozen or more enhancements free can go a long way towards optimizing your build.

 

Edited by Story Archer

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

Posted
On 6/17/2025 at 11:02 AM, Erratic1 said:

While the magnitude on Blinding Powder is not high, are you fight crowds composed of lieutenants? But I would agree with BP being the expendable power. I would not skip the Heal, even if you find you can only weakly slot it (mine is fully slotted but doubtlessly because more was being considered in set bonuses).

 

 

Plus it will eventually take the Coercive Persuasion set with its ridiculous Contagious Confusion proc, +5% Ranged defense and +10% Recharge...

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

Posted

I feel like Ninjutsu really benefits from going a bit overcap on positional defenses, given low DDR this gives you some buffer to prevent defense cascade.  It won't stop your defense from slipping against enemies that really heavily debuff defense, but it helps a lot against opponents who just do sort of "normal lethal attacks that have a small defense debuffing component."

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...