Etched Posted June 18 Posted June 18 The P.E.A.C.E. Medic's are not giving out Exp/Inf when arrested. I was working on the Two Birds, One Stone badge and I noticed that the Medics was not awarding exp or Inf once defeated. Not sure if they are not supposed to give out exp or not.
Eiko-chan Posted June 18 Posted June 18 If they don't have any attacks, like the Immunes Surgeons in Cimerora, they won't give XP/INF. 1 1
City Council Arcanum Posted June 18 City Council Posted June 18 5 hours ago, Eiko-chan said: If they don't have any attacks, like the Immunes Surgeons in Cimerora, they won't give XP/INF. Yup, just to confirm it's this! They won't give anything because they have no attacks. So WAI! Got time to spare? Want to see Homecoming thrive? Consider volunteering as a Game Master!
Ridiculous Girl Posted June 19 Posted June 19 16 hours ago, Etched said: The P.E.A.C.E. Medic's are not giving out Exp/Inf when arrested. I was working on the Two Birds, One Stone badge and I noticed that the Medics was not awarding exp or Inf once defeated. Not sure if they are not supposed to give out exp or not. it is to prevent the farming of non-attack NPCs for inf/exp. so if anyone is to blame, blame the farmers!!! 😄 1 1 "I'm not crazy, my reality is just different than yours" the Cheshire Cat "Ce n'est rien de mourir; c'est affreux de ne pas vivre" (It's nothing to die, it's terrible not to live) Jean Valjean "وطن المرء ليس مكان ولادته و لكنه المكان الذي تنتهي فيه كل محاولاته للهروب” (Home is not where you were born, home is where all your attempts to escape cease.) Naguib Mahfouz
Eiko-chan Posted Saturday at 04:58 AM Posted Saturday at 04:58 AM Having actually engaged Blackwing now, I would like to opine that I think having them be Lieutenants that don't give XP is just a massive mistake. They're not easier to kill because they don't have attacks, which makes them a lot more dangerous in a group than an Immunes Surgeon.
Rudra Posted Saturday at 06:51 AM Posted Saturday at 06:51 AM (edited) 2 hours ago, Eiko-chan said: Having actually engaged Blackwing now, I would like to opine that I think having them be Lieutenants that don't give XP is just a massive mistake. They're not easier to kill because they don't have attacks, which makes them a lot more dangerous in a group than an Immunes Surgeon. I don't find them more dangerous than Immunes Surgeons. More annoying? Slightly. That's it though. (Edit: Besides, we already had lieutenants and bosses that heal in the game. They have attacks and mezzes so they give xp, but just because the P.E.A.C.E. Medics don't give xp, that doesn't make them more dangerous.) Edited Saturday at 07:01 AM by Rudra
Etched Posted 15 hours ago Author Posted 15 hours ago To be honest I never realized that Immunes Surgeon didn't drop exp. Most times the team is moving so quickly that exp is a blur to realize that one type of villain didn't drop exp.
Developer Cobalt Arachne Posted 13 hours ago Developer Posted 13 hours ago On 6/21/2025 at 12:58 AM, Eiko-chan said: Having actually engaged Blackwing now, I would like to opine that I think having them be Lieutenants that don't give XP is just a massive mistake. They're not easier to kill because they don't have attacks, which makes them a lot more dangerous in a group than an Immunes Surgeon. Every single standard critter in Blackwing gives between 180%-240% rewards for Influence/Experience. This increase is due to the Medics having no rewards, and the group overall being more challenging than many others. 3 Love this game and its community? Want to give back? Volunteer as a Game Master! Help make Homecoming the best it can be! Writer of the Patch Notes Red side, best side!
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