Thraxen Posted June 28 Posted June 28 Please see build. Let me know what ya think. Hit 50 today! Wasn't really going for defense but kinda fell backwards into decent melee defense. S/L/P resists are at 85% so will be 90 with barrier that I plan on taking. I'm gonna make it pink to fit with world of confusion. He has been really solid leveling up. Hasten is 12 seconds from perma. This isn't counting the FF proc in dragon's tail. I imagine it will be close to perma or maybe 5 seconds off??? I usually aim for 5-7 at most down time and think this will get it there. Kilty Pleasures - Brute (Martial Arts - Psionic Armor).mbd
Thraxen Posted June 28 Author Posted June 28 Also, anyone tried the Contagious Confusion proc in Auro of Insanity? Seems like its low odds being confuse, but when it is it would spread? I'm gonna try it until I respec anyway.
BurtHutt Posted June 30 Posted June 30 On 6/28/2025 at 1:03 PM, Thraxen said: Also, anyone tried the Contagious Confusion proc in Auro of Insanity? Seems like its low odds being confuse, but when it is it would spread? I'm gonna try it until I respec anyway. How has this been working? I was thinking of trying this. Or maybe taking the Fortunata proc...not sure.
Thraxen Posted June 30 Author Posted June 30 8 hours ago, BurtHutt said: How has this been working? I was thinking of trying this. Or maybe taking the Fortunata proc...not sure. I don’t really know yet. Being runnning MJ on 53 teaming. Stuff dies too quick to matter. I also put the lockdown chance for more hold. I’ll run some more today. The random thrown together build I have now while leveling is good too so not a huge rush to respec I guess. 1
Thraxen Posted July 2 Author Posted July 2 Built in game. For some reason my smashing resist ist over 90 and the letal is 85. Which is fine. Unsure what is going on really. Know mids has s/l equal when they aren't, but unsure why both high. I haven't made barrier yet.
twozerofoxtrot Posted July 2 Posted July 2 26 minutes ago, Thraxen said: Built in game. For some reason my smashing resist ist over 90 and the letal is 85. Which is fine. Unsure what is going on really. Know mids has s/l equal when they aren't, but unsure why both high. I haven't made barrier yet. Mids lists the lower of the two values for SL resist in Psi Armor currently. The smash value should be (baseline) 7.5% higher in game than the lethal, due to Psychic Wall.
Terenos Posted July 2 Posted July 2 28 minutes ago, Thraxen said: Built in game. For some reason my smashing resist ist over 90 and the letal is 85. Which is fine. Unsure what is going on really. Know mids has s/l equal when they aren't, but unsure why both high. I haven't made barrier yet. Mids has the wrong values compared to in-game. Psychic Wall actually looks like this for resistance values in game (Psychic/Smashing then Lethal)
Thraxen Posted July 2 Author Posted July 2 Defense is lower than in mids too. Did half an ITF and he played super solid though. So that's good.
Thraxen Posted July 4 Author Posted July 4 On 7/2/2025 at 5:21 PM, Thraxen said: Defense is lower than in mids too. Did half an ITF and he played super solid though. So that's good. I forgot to hit something with Storm Kick. It is fine. In case anyone cares, build is super solid.
WuTang Posted Wednesday at 11:41 AM Posted Wednesday at 11:41 AM (edited) Good work on the build! I'll be taking some ideas from it 🙂 One question though, why did you slot Aura of Insanity like that? With only a mag 2.5 control not much more than minions are going to be affected, right? And I've seen people proc'ing this aura, does it hit better than on others? My understanding is that procs are not very effective in toggle auras. On 7/2/2025 at 4:21 PM, Thraxen said: Defense is lower than in mids too. And I've noticed this too on other builds of mine. Some are very big differences. Edited Wednesday at 01:07 PM by WuTang
Thraxen Posted Wednesday at 05:04 PM Author Posted Wednesday at 05:04 PM 4 hours ago, WuTang said: Good work on the build! I'll be taking some ideas from it 🙂 One question though, why did you slot Aura of Insanity like that? With only a mag 2.5 control not much more than minions are going to be affected, right? And I've seen people proc'ing this aura, does it hit better than on others? My understanding is that procs are not very effective in toggle auras. And I've noticed this too on other builds of mine. Some are very big differences. Enhancements in the aura enhance the mag not duration like most stuff. I tried procs while leveling and before respec. Hard to tell if did much. Could see lockdown mag +2. But would have to check combat logs probably for the confuse proc I tried. the defense difference was my fault. Kids was counting storm kick where in game doesn’t until you hit something, of course. 1
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