Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Recommended Posts

Posted (edited)

I've become a huge fan of the Claws primary while playing Scrappers, but I've been trying to give Brutes a fair shake. I understand why Scrapper Claws deal more damage, but I'm mystified as to why they recharge so much more quickly on TOP of dealing substantially more damage... 

 

According to Mids:

  • Brute Strike recharge 4.8s vs Scrapper Strike in 3.2s
  • Brute Spin recharge 14s vs Scrapper Spin in 9.2s
  • Brute Focus recharge 8s vs Scrapper Focus in 6.4s
  • Brute Eviscerate recharge 12s vs Scrapper Eviscerate in 8.9s
  • Brute Shockwave recharge 14.4s vs Scrapper Shockwave in 12.1s

 

Unless I've got my wires crossed somewhere, that's a pretty substantial difference. Does anyone know or can anyone guess what the reasoning is for that and what, if anything, Brutes get in compensation for the significant nerf to the power set? Is this standard for Brutes to have slower across the board recharge times for similar power sets?

 

Edited by Story Archer

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

Posted

Due to AT modifiers (.75 vs 1.125), scrappers normally have 50% higher base damage with the same power. But scrapper spin has only 25% higher base damage than brute spin.

 

In other words, once you account for fury, brute claws hits harder. That's the tradeoff for being slower.

Posted (edited)
34 minutes ago, Hopeling said:

Due to AT modifiers (.75 vs 1.125), scrappers normally have 50% higher base damage with the same power. But scrapper spin has only 25% higher base damage than brute spin.

 

In other words, once you account for fury, brute claws hits harder. That's the tradeoff for being slower.

 

But then once you account for Criticals, they really don't, unfortunately.

 

That aside, are you saying that the Brute base damage doesn't correspond to the established AT modifiers and they compensate for that by reducing the recharge rates as well? From just a cursory look, the numbers don't seem to support that...

 

Edited by Story Archer

Top 10 11 Favorite Characters (Excelsior):

  1. Ladyshrike - Claws/Bio-Armor Scrapper
  2. Veil of Blades - Dual Blades/Ninjitsu Scrapper
  3. Silver Majestrix - Radiation/Super Strength Tanker
  4. Starsprite - Fire/Atomic Blaster
  5. Mistress of Chains - Dark/Dark Controller
  6. Six-Gun Angel - Dual Pistols/Kinetics Corruptor
  7. Killer Hurtz - Electric/Super Reflexes Sentinel
  8. Lady Wormwood - Fire/Plant Dominator
  9. K-D1VA - Kinetic/Sonic Defender
  10. Smudge - Martial Arts/Dark Armor Tanker
  11. Daisy Chained - Demon/Dark Mastermind

 

Posted (edited)

Should also note that Brute Claws also costs more endurance.

 

Edit: And it is not just Brute, it is Tankers as well--slower recharge, more endurance cost.

Edited by Erratic1
  • Like 1
Posted
1 hour ago, Story Archer said:

That aside, are you saying that the Brute base damage doesn't correspond to the established AT modifiers and they compensate for that by reducing the recharge rates as well? 

No, they do correspond to the AT modifiers, but they also correspond to their recharge. That's how powers usually work, longer recharge means higher damage. The scrapper version of claws has faster, lighter attacks, and the brute version has slower, heavier attacks. It's not quite a straight port, it's a modified version of the powerset.

 

For another comparison against a power set that is not modified between ATs, the scrapper version of Spin does less damage than Broadsword's Hack (98 vs 102), while brute Spin does more than Hack (78 vs 68).

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...